It’s been eight years since Street Fighter V hit PC. As you might recall, the fighting game landed with the poise of someone shattering both kneecaps on impact, as complaints about a small roster of characters and barebones story mode – to be filled in later with DLC – were made more egregious by a number of technical issues, including bugs and online issues caused by its wobbly servers.
Category: Video Games
Exclusive: Ikumi Nakamura Opens Up About Kemuri, Avoiding Crunch, And Why Okami Still Inspires Her – Fan Fest 2024
In the fall of 2006, Capcom released Okami – a game that mixed Japanese folklore with the exploration of Zelda. It was praised for its lavish cel-shaded visuals, which at the time were among the best ever seen on the PlayStation 2; many even said it was better than The Legend of Zelda: Twilight Princess, which released that same year. Among the team at Clover Studio, where Okami was developed, was a young Ikumi Nakamura, who was just getting started in the industry as a “newbie” artist.
Nakamura remembers that time as something like the Wild West. Many of the shaders commonly used today were not available, the visuals were comparatively low-res, and there were “lots of limitations.” Challenging as it could be, though, she also remembers it being “really fun” discovering different development techniques that could aid her as she went. It was an experience that would inform a career that has spanned 20 years and numerous classic games.
Today, Nakamura runs Unseen, a studio she formed in 2022 in the wake of her departure from Tango Gameworks, where she helped spearhead the development of Ghostwire Tokyo. Nakamura’s energetic performance at E3 2019 made her a fan-favorite, and in her subsequent appearances she’s made a point of playing up her role as studio mascot. But talking to her in a Google Meet call, she comes across as soft-spoken and deliberate. In real life, she’s a mother who splits time between her day job as a studio head and her passion for urban exploration, with her first book due to be released in March.
She is coming off the reveal of Kemura, her stylish new action game blending “traditional Japanese folklore, modern culture, anime aesthetics and international flair.” It is in many ways a summation of her career to this point, which has taken her from Capcom to Platinum, then to finding fame introducing Ghostwire Tokyo at E3 2019, and finally on to running her own studio. Revealed at The Game Awards 2023, Kemuri reflects Nakamura’s childhood love of the supernatural with its array of spirits and fashionable Yokai Hunters.
It moves at the pace of Bayonetta, with Yokai Hunters able to run down surfaces in much of the same way as that game’s Umbra Witches, and it carries on Ghostwire Tokyo’s theme of “making the supernatural, natural.” In many ways it’s more ambitious than either of those games, though, mixing freeform exploration with multiplayer gameplay, though she’s hesitant to compare its scope to what she considers to be “true” open world games like Cyberpunk 2077.
Kemuri’s biggest influence is also one of Nakamura’s formative experiences in the games industry. Okami was where she got her start, and its visuals are a big part of the look and feel of Kemuri. In a 2020 interview with IGN Japan, Nakamura said that Okami 2 was the project that she wanted to “make reality the most.” Kemuri isn’t exactly a sequel, but Okami’s artistic flair remains alive and well within it. In one example, Nakamura describes a technique she derived from her time at Okami, and how she passes it on to her artists.
“[W]henever I’m actually working with a character artist to, let’s say develop the character’s face, for instance, I always tell artists to really put in quite a bit of attention to detail on just one single stroke, even on the face and stuff like that. Just to give a certain impression or certain detail. And this idea is definitely from my experience with Okami, for sure,” Nakamura says.
She ticks off the games she’s worked on and how they’ve influenced Kemuri over the years. “Okami, I was actually working on coming up with a visual design and stuff like that. With The Evil Within, I was working more towards a leadership or management role on top of doing art and design,” she says.
She remembers working on Bayonetta, and how director Hideki Kamiya was heavily involved in the world design and writing, but couldn’t draw so much as a basic sketch to help artists with his concepts (“He was an F Minus,” Nakamura remembers.) This led to a somewhat inefficient process in which artists had to create “countless” images before Kamiya would finally say, “This is it.” Nakamura was better than most at being able to hone in on his particular vision, leading him to give her more responsibilities as a lead artist. In her own projects, Nakamura tends to be similarly uncompromising in her vision.
In 2010, Nakamura helped found Tango Gameworks with Shinji Mikami, where she remained for nine years. Ghostwire Tokyo was her first chance at the director’s chair, and it was a game that was made out of “all of the stuff that she likes” – an urban setting, a mix of the natural and the supernatural, and action. She worked on it for four years before ultimately deciding to leave in the middle of development.
“Maybe my lack of experience was why I couldn’t quite finish it to the end,” Nakamura says. She admits that she’d been “stuck in a closed-minded world for quite a while, so I felt the need for a mental reset.”
Still, she says, it’s not so easy to leave behind what you love in your childhood.
“Ghostwire Tokyo is the first time I ever actually became a director, so I was in a place where I got to make what I like,” Nakamura says. “So with Kemuri…in a way it’s like the combination of all these things and all these experiences…Perhaps that’s what Kemuri is.”
An oasis in a troubled games industry
Not long after leaving Tango Gameworks, Nakamura visited Sony Santa Monica and met Cory Barlog. It was an experience she enjoyed so much that she considered working there, but “all such discussions vanished” when the COVID-19 pandemic hit in 2020. Still, the experience had a positive impact on her, and she began to wonder if she could recreate the “friendly vibe” of Sony Santa Monica in Tokyo.
The result was Unseen, which she describes as something like an “international school” – a vibrant and diverse collection of artistic talent from all over the world. Among them is Unseen Chief Technology Officer David Steinberg, who moved from France to Tokyo in 2010. The approach is not without its challenges – work is frequently slowed by the need for constant translation – but it gives Unseen an optimistic air that it likes to highlight as much as it can.
The studio’s workspace is housed in a disused warehouse, but manages to feel cozy thanks to touches like fake bonsai trees and a plush tent filled with comfortable chairs and pillows (Nakamura jokingly refers to the area as their “glamping” space). In many ways Unseen feels very like a space built by artists for artists, with a layout that was painstakingly modeled within Unreal Engine.
Nakamura resists comparisons to family, seeing it instead as a diverse team of professionals working toward a common goal. Still, its warm atmosphere stands out in a troubled games industry where funding is drying up and studios large and small are racked by layoffs. Nakamura has experienced her own share of upheaval, having been part of the transformation of Clover Studio into the independent company that would eventually become PlatinumGames.
“We recognize the difficulties faced by other studios in the industry, and our hearts go out to those who have encountered layoffs and funding challenges. In such a dynamic landscape, we’ve prioritized a people-first approach, ensuring the well-being of our talented team members while maintaining a creative and collaborative atmosphere,” Nakamura says.
“Our talented crew is our most valuable power-up, and we’re committed to ensuring their well-being on this epic quest. Unseen’s office and the artists’ home offices have been officially designated as the ‘Layoff-Proof Zones,’ Because who needs downsizing when you can have a fortress of creativity and job security?”
Of course, such a sentiment plays a little differently in Tokyo, where Unseen is based. As Nakamura herself acknowledges, layoffs are difficult if not impossible in Japan. Still, its commitment to a worker-positive environment makes it seem like an oasis of positivity in an otherwise struggling industry. Indeed, layoffs elsewhere have led many developers to apply at Unseen, though Nakamura says the studio is quite selective owing to its emphasis on studio culture.
Another way Unseen stands out is in being a woman-led studio in the still male-dominated games industry, where progress for women into leadership positions has remained painfully slow. “It’s definitely a minority in Japan for sure, for a woman to actually start the company and become a CEO and stuff like that,” Nakamura tells IGN.
She talks about how she “didn’t really think much at all about being a woman” while going about a career. But when she started Unseen and gave birth to her daughter, she found herself struggling to adapt.
“Many strange things happen to your body after you actually give birth. And just having all these changes in [me], and also running a new job, CEO… it was quite different for sure,” Nakamura says. “And then for a while, [I] couldn’t really adapt fast enough through these drastic changes in being a CEO and also being a mother and stuff like that. This is where it really made [me] realize, ’Oh, I am a woman.’ That’s about it for how I feel about women running a studio.”
In a video posted recently on Unseen channels, director Misuzu Watanabe and Nakamura talk frankly about the challenges of being a mother in the games industry, with Watanabe working remotely from home in Osaka during the day while looking after her child. According to Watanabe, “very few companies” told her it was okay to be a mother. Nakamura’s message to Watanabe?
“Don’t give up anything.”
Ahead on their way
Having finally revealed Kemuri at The Game Awards, Unseen is ready to begin an extended period of development. Nakamura isn’t revealing release timing or even which platforms it’s coming out on, but she’s conspicuous in her praise for Steam and PC gaming in general, saying that it’s “essential to recognize the dynamic pulse of PC gaming.”
“Particularly, the accessibility of high-performance PC setups has led to a noticeable shift, with a growing number of players embracing PC gaming. This trend empowers developers to create more sophisticated and intricate games, providing players with a broader spectrum of genres and experiences,” Nakamura says.”
She singles out Steam, which has become much more popular in Japan over the past several years. “As a digital distribution platform, Steam has undergone remarkable evolution, offering players easy access to a plethora of new titles and providing developers with a stage to showcase their unique creations. The growth of Steam injects innovative energy into the entire PC gaming industry, promising ongoing evolution and anticipation for what’s to come.”
Whichever platform it’s released on, it may be a while before fans get to play Kemuri. According to Nakamura, Kemuri is currently experiencing a “healthy delay” that she chalks up to Unseen’s “dedication to pushing artistic boundaries and meticulously considering how to translate their passion into an unparalleled user experience.”
Asked to elaborate, Nakamura points to some of the challenges inherent in communicating in English and Japanese. She’s also keen on crunch within her studio, which is an environment she knows all too well through her long career in the games industry. She specifically points to Hades developer Supergiant Games as an inspiration on that front.
“They actually completed a very hype-worthy game…without the crunch,” Nakamura says. “I really like the idea, but at the same time in my experience for working for many different studios before Unseen, I have no experience of really shipping a title without crunch. So I don’t really have a precise vision of or image of how we can actually do that…but a studio that can actually ship a very high quality game without the crunch is our goal.”
One way or another, Nakamura and her team are just beginning their journey, and it’s far too early to say how it will end. But in an increasingly grim industry, Unseen is at least one studio where optimism still reigns.
Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.
Huge Elden Ring mod The Convergence is basically a whole new game, the ideal way to pass time before its DLC
Despite plenty of rumours, we still don’t know when Elden Ring DLC Shadow of the Erdtree will arrive – it could be later this month, this year or maybe beyond even that. While we’re waiting on the official expansion, though, modders have beaten FromSoftware to offering a substantial new experience to those who’ve cleared every corner of the Lands Between.
Please fill my eyes with the psychedelic insects of new shmup Nidus
New arcade shoot ’em up Nidus first caught my eye with its psychedelic bug blast on Screenshot Saturday Monday. Three months later, it has now launched, and for a mere £6 we can all fill our eyes with so many colourful insects. You’d have to pay at least £57 for that sort of fun down the pet shop.
Talking Point: If ‘Switch 2’ Isn’t Coming Until 2025, What’s Nintendo Got Up Its Sleeve This Year?
Is there enough in the tank to coast through 2024?
Reports that Nintendo’s unannounced Switch successor may be subject to a behind-the-scenes delay suggest that the current console might have yet another Holiday season all to itself.
In March, Nintendo Switch will enter its eighth year, and scuttlebutt from industry sources had previously pegged 2024 as the year the long-rumoured successor — which we’ve all dubbed ‘Switch 2’ — might finally poke its head above the parapet. Now, though, rumours suggest Nintendo might need to pad things out longer than previously planned. March’s Princess Peach: Showtime! is the only wholly new first-party Switch offering announced for 2024 so far.
Read the full article on nintendolife.com
Fool Them Twice in My Hero Ultra Rumble: Villain Twice Joins The Roster
A New Villain will be joining My Hero Ultra Rumble from February 21, 2024.
A bit high-strung and not overly coherent in word and deed, but he’s a villain who loves his friends – Twice joins the rumble!
My Hero Ultra Rumble has many characters with visuals and Quirks that are faithful to the original manga. Twice is one of them, and players can experience the same skill as shown in the original, including the iconic skill that create alter egos with the Quirk “Twice”.
We’re thrilled to bring this popular character to this battle royale. Here to tell you more is our game producer, Aoba Miyazaki, who has put together some tips and insights on the Twice character development so you can maximize, and dare we say, duplicate your best efforts with his Quirk!
Skill Introduction
Defeat your opponent, get their measurements, and create clones of yourself or your enemies with your Quirk when you choose Twice.
“The charm of Twice in the original story has been incorporated into his techniques as a playable character,” says Miyazaki. “He has a tricky special action that lets him duplicate the enemy, and we hope you will use it to cause mischief and add a new element of excitement to your battles.”
“We put a lot of effort into keeping his voice and visuals to be authentic and just as appealing as the original, and we hope you will connect with him in game!”
Quirk Skill – Dagger Shot
Feature: Long-range attack utilizing multiple thrown knives. Strike your opponent in a burst of blades.
Tips: As you will be throwing multiple knives, it is possible to limit the opponent’s movement by aiming for hit stops with multiple hits.
While the Quirk Skill is hitting, and the opponent’s movement is slowing down, work together with your allies to inflict massive damage.
Quirk Skill – Self Duplicate
Feature: Create a clone of yourself. Clones disappear after approaching and attacking an opponent.
Tips: When fighting in an area with many objects, use them to hide yourself or get out of sight of your opponent, and aggressively use the Quirk Skill to confuse your opponent by attacking in such a way that they cannot tell whether you are the main body or an alter ego.
Quirk Skill – Foot Boost
Feature: Move in the direction of your extended measuring tape and use knife to attack. It can be used as a means of transportation, as it can travel to the tip of the tape measure.
Tips: Since it can also be used to move vertically, this Quirk Skill can be used while looking up to move on top of buildings in the new U.A. Island stage, which has many buildings. The Quirk Skill can be used for both surprise attacks and evacuation, allowing the user to move freely around the stage.
Special Action – Mud Imitation
Feature: Deals the final blow to a downed opponent and creates a clone of them. The clone will remain active until they are defeated or the opponent is revived.
Tips: The HP of the alter ego created by a Special Action is based on the character’s HP. Currently, there is no upper limit to the number of alter egos that can be created by a Special Action, so Twice players can actively aim to create alter egos of characters with high HP and overwhelm the battlefield.
PUR Costume for Twice – Paper Bag Disguise
This costume is from the original anime, and it is faithfully reproduced down to the handles of the paper bag.
The costume also comes in color variations original to the game. We hope players will have fun expressing themselves by unlocking color variations that suit their personal styles.
And there you have it! Confuse your opponents and overwhelm the battlefield with countless imitations of your fallen foes when Twice joins the fray on February 21.
MY HERO ULTRA RUMBLE
Bandai Namco Entertainment America Inc.
A new stage, U.A. Island, is added in Season 3!
Don’t miss out on battling on a new stage which includes new areas, such as U.A. High School and shopping malls!
Izuku Midoriya’s Quirk skill set, Full Bullet, is now available!
Change Izuku’s Quirk skill set for a new way to achieve victory!
Don’t miss out on Season 3 Licenses and new PUR costumes!
New characters will be added during Season 3!
LET’S GET READY TO RUMBLE!
Leap into the fray with your fellow heroes…and villains! Use communication, tactics, and synergize Quirks with your team of 3 to be the last ones standing in this 24-player Battle Royale!
MAKE THE MOST OF YOUR QUIRK!
Pick up your favorite characters from a quirky roster divided into 5 archetypes: Strike, Assault, Rapid, Technical, and Support. The strengths of each character are completely different depending on their unique Quirk.
COLLECT ITEMS AND GET STRONGER!
Find items, interact with civilians, and defeat opponents to improve your abilities and get the upper hand over other teams!
CUSTOMIZE YOUR EXPERIENCE!
Unlock new characters and customization options by gaining experience and completing missions. Participate in seasonal events and try your luck with tickets to glam up with exclusive items!
The game will be updated each season to include new elements, focusing on new characters and costumes!
Jump in and get a hold of the rapidly changing battle conditions!
*This game is meant to be played online only. It cannot be played in offline mode.
*An internet connection is required to play this game.
*The service and its contents are subject to change or end without prior notice.
The post Fool Them Twice in My Hero Ultra Rumble: Villain Twice Joins The Roster appeared first on Xbox Wire.
Dragon Ball Z: Kakarot — First look at Goku’s Next Journey DLC gameplay
Gear up for your first look into the gameplay of the sixth DLC of Dragon Ball Z: Kakarot, officially named Goku’s Next Journey. The DLC retraces the steps of the last episode of Dragon Ball Z, which takes place ten years after the victory of the Saiyan warriors over Kid Buu at the hands of Goku and Vegeta. In this episode, the Martial Arts World Tournament is the main event, gathering all the earth’s warriors together.
While playing this DLC, you can encounter familiar characters who have aged and moved on in their lives, as well as Pan, Goku’s granddaughter. As usual with Dragon Ball Z: Kakarot DLCs, you will experience first-hand the events and battles shown in the series, but also have access to original dialogues, storylines, and more.
Together with the main events of the DLC, you will have access to new sub-quests that will have new, unique rewards. Today, we will give you a sneak peek at one of these Side Quests: A Day in the Krillin household.
The quest revolves around recovering the lost necklace of 18, now Krillin’s wife, after their daughter Marron returns from a shopping spree. True to the tradition of Dragon Ball Z: Kakarot, this quest allows you to peek into the daily lives of the characters living in the Dragon Ball world.
As they search for the necklace, Goku and Krillin discover that it has simply fallen while 18 was returning to Krillin but has been found and taken by two suspicious men. Once confronted, they will use a capsule to summon a squad of Skull Robos, attacking Goku as Krillin chases after the men.
Once defeated, the quest will be complete, and the rewards will be given.
While you will not face any major super-villain or world-ending threat like Majin Buu, but who knows, maybe even harder challenges will await you after the World Tournament?
The end of the quest and what makes it unique is that the epilogue allows you to see deeper into the characters’ feelings, which is a point of view that Dragon Ball Z: Kakarot has at its heart. On this occasion, Android 18 describes her feelings for Krillin, and we can see how much she truly cares about him.
By recovering a necklace, you can discover the hidden feelings and relationships between the characters of the world of Dragon Ball that only a game like Dragon Ball Z: Kakarot can have the space to express fully.
Invincible Mobile Game Available Now From Ubisoft
Invincible has received a surprise mobile game from Ubisoft — out today, February 19.
Invincible: Guarding the Globe is available for both iOS and Android devices and via the Amazon store. It’s a free-to-play idle role-playing game where players build a squad of superheroes to take on the invading Flaxans, Reanimen, and Magmanites.
“Choose from attackers, defenders, and support heroes to create the perfect team to tackle the mission at hand,” Ubisoft said. “Invincible: Guarding the Globe also lets players run multiple battles simultaneously in the background, allowing them to rack up rewards even when they’re not actively playing.
“Set in the same world as the Skybound Comics and Amazon Prime’s Invincible, Invincible: Guarding the Globe features notable characters including Invincible, Atom Eve, Omni-Man, Titan, and more. In this all-new narrative, players will become an agent of the Global Defense Agency, deploying heroes to defend the world against villainy, clones, and… burger meat theft?”
Different chapters will pull players through a narrative with new objectives added each week. Various pieces of gear, items, and artifacts can be unlocked and equipped to characters to customise the experience.
Invincible is the hit superhero comic and show available from The Walking Dead creator Robert Kirkman. Season 1 and the first part of Season 2 are currently available, with the latter’s second part arriving March 14.
In our 8/10 review of the debut, IGN said: “Invincible Season 1 on Amazon Prime Video is great, thanks to its unique action and strong character-centric gravitas.”
Ryan Dinsdale is an IGN freelance reporter. He’ll talk about The Witcher all day.
Balatro review: only fools would sleep on this moreish poker roguelike
There’s a particular boss encounter in Balatro that always feels like it’s cheating a bit. In this mesmerising poker roguelike, each stage is made up of three blinds – small, big and boss – with the blind essentially being a high score you have to hit by playing different kinds of poker hands – your traditional flushes, straights, pairs and so on. Each hand has its own number of chips and multiplier bonuses associated with it, and Balatro’s whole deal is about shuffling closer to victory by making the most of the cards you’re dealt. While some blinds are tiny, stretching to just 300 or 450 early on in a run, they quickly start ramping up into the tens of thousands as each successfully defeated boss blind ups the ante and the accompanying stakes. Reach an ante of eight, and bingo, you’ve won a run of Balatro.
The boss blind I keep coming a cropper with, though, is The Flint. This sucker not only halves a hand’s chip score, but it also cuts its multiplier in two as well, and I’ve yet to figure out exactly how to defeat it. Sometimes it appears with a blind of just 600, but other times it’s been an enormous 22,000. In fairness, all bosses have little tricks like this. Some will debuff certain card suites, making them useless in your overall score count. Others may only let you play one hand type the entire match, while the cheeky Tooth will deduct you $1 for every card used. But Balatro isn’t simply about beating the odds with smart and intelligent card plays. It’s about bending, twisting and abusing those odds to your will – also through smart and intelligent card plays. Cheating isn’t just encouraged in Balatro. It’s damn near mandatory, and it’s all thanks to the brilliantly conceived joker cards that give the game its Latin-based name.
Best Xbox Deals Today (February 2024): Save On Console Bundles, Controllers, and More
When it comes to picking up new games, hardware, or accessories for your Xbox, it feels good when you can find those items at a discounted price. Here, we’ll keep you updated on all of the latest deals for Xbox, from games to controllers and so much more. Below, you can find a wide range of items on sale, including some console bundles that are still available and controllers.
TL;DR – Our Favorite Xbox Deals
Navigate to:
- Best Xbox Accessory Deals
- Xbox Console Bundle Deals
- Best Xbox Video Game Deals
- Best Xbox Game Pass Deals
- When Should I Buy an Xbox?
Enjoy Discounts On Select Xbox Controllers
In need of another Xbox controller? Well, you’re in luck, as there are quite a few discounted right now. In my opinion, you can never have too many controllers. You never know when someone will pop on by and want to play Overcooked or It Takes Two, or any local multiplayer game.
More Xbox Controller Deals:
- Xbox Special Edition Wireless Controller – Stormcloud Vapor for $54.00
- Xbox Core Wireless Controller – Deep Pink for $49.00
- Xbox Core Wireless Controller – Electric Volt for $49.00
- Xbox Wireless Controller – Shock Blue for $49.00
- Xbox Wireless Controller – Velocity Green for $49.00
- Xbox Elite Series 2 Core Wireless Controller – White/Black for $121.99
Xbox Console & Bundle Deals
There are a few console bundles on sale at the moment alongside a great deal on the 1TB Series S and Series X. One of our favorite deals leftover from the Black Friday/Cyber Monday season is on the Diablo IV Xbox Series X bundle, which you can get for $464.54 at Walmart. You can also get the Series S Starter Bundle for just $269.99 at Target. Outside of bundles, the 1TB Series S has a deal at Dell right now, down 14% to $299.99, and the Xbox Series X is $50 off at Best Buy in their Presidents’ Day sale.
Assassin’s Creed Mirage Standard Edition is Down to $29.99 and More Xbox Game Deals
There are several Xbox games on sale right now that are worth adding to your collection. One of our favorite deals at the moment is on Assassin’s Creed Mirage Standard Edition, which is down to $29.99 from its MSRP of $49.99. That saves you $20! To see even more Xbox game deals, check out the links below.
More Xbox Video Game Deals:
Amazon:
Best Buy:
Digital Game Deals
- Dead Island 2 for $38.49
- PAYDAY 3 for $26.79
- Saints Row for $8.99
- Mortal Kombat 1 for $41.99
- Atlas Fallen for $37.49
- See More Xbox Digital Game Deals
Xbox: Budget to Best
Buying new items for your Xbox doesn’t have to make a massive dent in your wallet, either. Here, we’ll feature a variety of excellent games, accessories, and hardware that are available at more affordable prices regularly or are the just option available when gaming on Xbox.
More Xbox Budget to Best Picks
- Ukor Fast Charging 2600mAh Xbox Battery Packs for $17.09 (Clip 5% Off Coupon)
- Xbox Wireless Headset for $89.99
- Xbox Media Remote Control for $22.99
Get 10% Off the Official Xbox Wireless Headset & More Headset Deals
Does your family complain when you stay up playing loud shooters late into the night? They’ll stop complaining if you pick up an Xbox headset that lets no one but you hear the delightful explosions you cause on the screen. Right now, you can get 10% off the Official Xbox Wireless Headset, bringing the price down to $89.99 from $99.99. You can also save 20% on the SteelSeries Arctis Nova Pro Wireless Gaming Headset by using the promo code ‘GET20’ at checkout.
More Xbox Headset Deals:
How to Avoid Xbox Game Pass Price Hike ($44.99 for 3-Months of Ultimate)
By securing 3-months of Xbox Game Pass Ultimate for $44.99, you can actually avoid the Game Pass price hike. We recommend securing your current subscription for as long as possible. You can stack up to a maximum of 36 months of Game Pass, meaning you have the option to accumulate 3-month subscriptions up to 12 times.
Admittedly, this approach might put a strain on your wallet, totaling $539.88 if you purchase the 3-month package from the link above. However, when you compare it to the new cost of Game Pass Ultimate for 36 months at $16.99 per month, amounting to $611.64, you’ll realize you’re saving $71.76 on your subscription for the next three years. Otherwise, secure your membership for at least a year to lock in at least some savings overall.
When Should I Buy an Xbox?
In general, it is advisable to keep an eye out for sales and restocks throughout the year, as availability has improved since the initial launch of the console. Unlike the Nintendo Switch, there is no specific recommendation to wait for a sale regardless of the time of year. Instead, it’s a good idea to monitor various retailers and online platforms for restock announcements and promotional offers.
However, certain events like Black Friday or other holiday seasons may bring about unique bundles, discounts, or promotional deals specifically for the Xbox Series X. These bundles may include additional games, accessories, or exclusive limited editions. While quantities for such promotions might be limited, they can provide an opportunity to get more value for your purchase. See our guide to Xbox Series X prices for more info.
Xbox Series X or Xbox Series S?
Choosing between the Xbox Series X and Xbox Series S ultimately depends on your gaming preferences, budget, and specific requirements. Let’s compare the two consoles to help you make an informed decision:
1. Performance: The Xbox Series X is the more powerful option, offering native 4K gaming, higher graphical fidelity, and faster loading times. It has more advanced hardware, including a larger storage capacity. On the other hand, the Xbox Series S targets a lower price point and offers a less powerful performance, targeting 1440p resolution gaming and upscaling to 4K.
2. Price: The Xbox Series S is more affordable compared to the Xbox Series X. If budget is a significant factor for you, the Xbox Series S provides a cost-effective option while still delivering a next-generation gaming experience. For example, the Series S can play Starfield at 1440p 30fps (vs 4K 30fps on Series X).
3. Storage: The Xbox Series X comes with a larger internal storage capacity, allowing you to store more games directly on the console. The Xbox Series S, however, has a smaller storage capacity, which means you may need to manage your game library more actively or rely on external storage solutions.
4. Disc Drive: The Xbox Series X includes a disc drive, enabling you to play physical game discs and enjoy a wider range of media options, including Blu-ray and DVD playback. The Xbox Series S, in contrast, is a digital-only console, meaning you can only play games downloaded from the digital store.
5. Graphics and Performance: While both consoles support ray tracing, the Xbox Series X provides a more immersive and visually impressive experience due to its superior hardware capabilities. If you prioritize cutting-edge graphics and want the best performance available, the Xbox Series X is the preferable choice.
Consider your gaming preferences, budget, and whether you prioritize top-of-the-line performance or cost-effectiveness. If you have a 4K TV, want the most powerful console, and are willing to invest more, the Xbox Series X is the recommended option. If you have a lower budget, a 1080p or 1440p TV, and don’t mind sacrificing some performance, the Xbox Series S offers excellent value for money.
With how expensive gaming is getting in 2024, we’re trying to save you as much money as possible on the games and other tech you actually want to buy. We’ve got great deal roundups available for all major platforms such as Switch and Xbox, and keep these updated daily with brand new offers. If you’re trying to keep costs down while maintaining your favorite hobby, stay tuned for more incredible discounts.
Robert Anderson is a deals expert and Commerce Editor for IGN. You can follow him @robertliam21 on Twitter.