The Best Quick-Playing Board Games

Time is one of the great enemies of board games. It’s often hard enough to get a group of people together in the same space for a gaming session, doubly so if you need to find several hours to play the latest heavy, epic title. So there’s an instant market for faster-playing games. They’re also great for family play or for casually breaking out for a quick game before you head out for the evening. But as you’ll soon find out from our list of suggestions, small and fast doesn’t mean light or boring: from timer-based games to hilarious dexterity games, you’ll soon discover that fast often equals fun.

Scout

Ignore the pointless circus theme, this is a fantastic little set collection card game with a devious twist: you can’t change the order of cards in your hand. Nevertheless, you have to work with what you’ve been dealt to try and beat whatever’s in the middle of the table, with higher value cards beating lower value, and longer runs and sets beating shorter ones.

If you can’t – as is often the case – the person who played those cards gets a point, and you have to pick a card up, making it easier for the next player and allowing you to slot it into your hand where you like, creating new combos for future plays. It’s fast, furious and surprisingly hard to master, with timing your best plays properly critical for success. No wonder it was a nominee for the prestigious Spiel des Jahres award the year it was released.

5 Minute Dungeon

One way to ensure a game is quick playing is to run it to an absolutely punishing timer, which is how 5 Minute Dungeon manages to do exactly what it says on the box. Build a deck of dungeon challenges, pick a character, start the timer, and then it’s down to the adventuring party, working together, to defeat the dungeon in real-time.

Each trap or monster needs a particular set of symbols to banish, but you don’t have time to coordinate your plays properly, leading to a desperate slapping down of wasted cards, cries of woe, and forgetting of special character abilities in the heat of the moment. You’ll need to try and slow down just enough to chart a path through the chaos while still keeping up with the clock, and finding a moment to delight in the hilarious artwork and fantasy meme riffs.

Fuse

Another timed game, this one sets the clock at 10 minutes, which your group must use to try and defuse as many bombs as possible from a deck of bomb cards. On your turn you’ll draw and roll as many dice, which come in different colors, as there are players, then discuss and divide them up while the timer ticks down. Each bomb card comes with a dizzying array of color and number requirements for dice to defuse it, from simple addition or equality to actually making stacks of dice in particular combinations.

The uncertainty of drawing and rolling never fails to give this game a thrilling edge, while probability ensures there’s some good strategy to doling out the dice. If you want to up the ante, there are some super-hard bombs to shuffle in for extra challenge.

Kites

A whole different take on the cooperative real-time mechanism, Kites comes with several sand timers of different lengths and colors, which represent different kites that you’ve got to keep in the air. On your turn, you play a card and flip any timers that match its colored icons. Your goal, as a group, is simply to stop any one of the timers from running out.

This is much easier said than done, and the game has an extraordinary spinning plates feeling as you desperately speed round the table, trying to flip timers trickling out their very last grains. Once you’ve mastered the basics, you can add more colors and special challenge cards to keep your game in the air for longer, just like the titular kites.

Klask

Possibly the shortest game on the entire list, with almost no setup time and games that can be over in seconds. But that’s no problem when it’s so addictive you’ll want to go again right away! Klask is a simple dexterity game where you use a magnet to steer a paddle that knocks a little plastic ball around the playing area, aiming to get it into your opponent’s goal while defending your own.

To add even more skill and amusement value to an already breakneck experience, there are also magnetic obstacles to avoid, lest they stick to your paddle and make your shots even more unpredictable. It’s such a fast, fun, fickle game that you’ll be using that short play time to host mini-tournaments.

Strike

Strike is a fast-paced push-your-luck game that gets even faster the more players choose to tempt fate. Everyone starts with a fistful of dice and, on your turn, you throw one into the “arena”, an oval box insert, possibly aiming to knock existing dice there around. What you’re looking for are matching numbers, which you can add to your dice collection, ending your turn.

If you don’t get any matches, you can pass or continue throwing, which ups your chance of matching but also risks leaving more options for others if you don’t. Each dice has an X instead of a 1, meaning it’s removed from the game instantly, and the last player left with dice wins. It’s an addictive combination of luck, dexterity and playing the odds and once it’s reeled you in there are tournament rules for extended play.

Sail!

Most folk are familiar with the common playing card mechanic of trick-taking, which really helps this two-player cooperative game run faster. You’re working together to steer a pirate ship through dangerous seas, pursued by a hungry kraken. The symbols you pair on your trick might inch your craft forward, injure the sea monster, cause it to attack you, or do nothing at all.

But you’re not allowed to tell your shipmate what’s in your hand, only pass one card to them at the start of each turn, which has to try and speak volumes as to your plans. This makes every single play a mini-drama of tension and release in an overall arc of terror as you try to balance tricks won, movement and keeping the beast at bay. With six scenarios of punishing difficulty, this is a lot of game in a small box.

Coup

Bluffing on hidden roles is a great way to fit a lot of game into a small package, and Coup give you the biggest bluffing bang in the smallest box. Each player gets two role cards which give special powers like taking extra coins or cheap assassinations. The aim is to knock out your opponent’s roles, putting them out of the game.

The genius twist is that, whatever roles you’re dealt, you can execute any power in the game, providing no-one catches you at it. Most roles have the chance to block one another, which is fine until it becomes clear that someone is claiming one they don’t have. Then all hell breaks loose as the accusations start flying and no-one wants to be first to make the actual challenge. Because if you’re wrong, it’s you that looses out and not the target.

Love Letter

Another bluffing game but with much more dynamic roles, Love Letter sees the players competing to get the titular epistle to the princess, who is also the highest-valued card. You start with a card and, on your turn, draw another and choose which to play. Each card has a number and a special effect, two of which knock other players out of the round based on whether you can either guess what card they’re holding or beat the value of that card against yours.

Other cards protect you, let you swap cards with another player or peek at their held card. The last two players left compare card values, and the highest wins. It’s a devious little game of social engineering, just like real courtly courtship, and while the rules suggest you play the superfast rounds multiple times to determine an overall winner, it’s also easily fun enough to play a single quick-fire hand.

Draftosaurus

Games of Draftosaurs begin with players grabbing a handful of dino-meeples – which are cute enough to justify owning this game on their own – at random from a bag. Then, you take it turns to roll the dice and place a dinosaur on your dino-zoo playmat. The dice-roller can place where they want, but all other players have to obey the rule on the dice face. There are a number of different enclosures, each with their own simple placement rules and scoring opportunities. Then, everyone passes the remaining dinosaurs to your left and repeat until all the pieces have been placed, and the scores tallied to find a winner.

The combination of random roll and passing on gives the game some interesting teeth as you ponder whether to risk pieces in higher-scoring options or keep back something your neighbor is collecting. Easy to learn and fast to play, it’s a quick filler that can easily end up being popular enough to play all evening.

Ticket to Ride: London / New York

The enormously successful Ticket to Ride franchise is based on players collecting sets of colored cards and playing them to claim routes on a map. Most of your points come from tickets that you score if you connect their printed destinations, but fail to complete the route, and you’ll lose those points instead.

It’s a brilliant recipe that forces you to balance the desire to collect against the risk of other players slapping down the cards before you. These two variants keep that addictive core gameplay loop, but make it quick by giving you only a tiny, cramped board to play on, leaving you feeling like you’re scuffling in a phone booth. Each has its own unique twist to the recipe, with London offering bonus points for completing districts and New York for linking up tourist hotspots.

Matt Thrower is a contributing freelancer for IGN, specializing in tabletop games. He’s also been published in The Guardian, Dicebreaker and Senet Magazine as well as being the author and co-author of several books on board games. You can reach him on BlueSky at @mattthr.bsky.social.

Xbox Insider Release Notes – Beta (2404.240328-2200)

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Beta ring today.

It’s important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes to the UI are minimal or behind the scenes, so you’re aware when updates are coming to your device.

Details can be found below!

Xbox Insider Release Notes

System Update Details

  • OS Version: XB_FLT_2404ZN25398.4073.240328-2200
  • Available: 2 p.m. PT – April 1, 2024
  • Mandatory: 3 a.m. PT – April 2, 2024

Fixes Included

Thanks to all the great feedback Xbox Insiders provide and the hard work of Xbox engineers, we are happy to announce the following fixes have been implemented with this build:

System

  • Various stability and performance fixes.

Known Issues

While known issues may have been listed in previous Xbox Insider Release Notes, they are not being ignored! However, it may take Xbox engineers more time to find a solution. If you experience any of these issues, we ask that you please follow any guidance provided and file feedback with Report a Problem.

Audio

  • Some users have reported experiencing intermittent audio issues across the dashboard, games, and apps.
    • Troubleshooting: If you do experience issues, please confirm your TV and all other equipment have the latest firmware installed. If you are unsure, you may need to contact the manufacturer for assistance. You can also find additional troubleshooting tips here: Troubleshoot audio on your Xbox console.
    • Feedback: If you continue to experience issues after applying the latest firmware and troubleshooting further, please submit feedback via Report a Problem when you are experiencing the issue. Use the “Reproduce with advanced diagnostics” option, then select the category “Console experiences” and “Console Audio Output Issues”.
      • Note: Be sure to include as much information as possible about the issue, when it started, your setup, troubleshooting you have completed, and any additional information that will help us reproduce the issue.

Networking

  • We are investigating reports of an issue where the console may not connect to the network immediately on boot. If you experience this, be sure to report the issue via Report a Problem as soon as you’re able.
    • Workaround: Wait a minute or two for the connection to establish. If your console still hasn’t connected, restart your Xbox from the Power Center or the guide then file feedback with Report a Problem. Learn more about restarting here: How to restart or power cycle your Xbox console.

As always, be sure to use Report a problem to keep us informed of any issues you encounter. We may not be able to respond to everyone, but the data we’ll gather is crucial to finding a resolution.

What Happens to Your Feedback

If you’re an Xbox Insider looking for support, please visit the community subreddit. Official Xbox staff, moderators, and fellow Xbox Insiders are there to help with your concerns.

When posting to the subreddit, please look through the most recent posts to see if your issue has already been posted or addressed. We always recommend adding to existing threads with the same issue before posting a new one. This helps us support you the best we can! Also, don’t forget to use “Report a Problem” before posting – the information shared in both places helps us understand your issue better.

Thank you to every Xbox Insider in the subreddit today and welcome to the community if you’re just joining us! We love that it has become such a friendly and community-driven hub of conversation and support.

For more information regarding the Xbox Insider Program follow us on Twitter. Keep an eye on future Xbox Insider Release Notes for more information regarding your Xbox Update Preview ring!

The post Xbox Insider Release Notes – Beta (2404.240328-2200) appeared first on Xbox Wire.

Helldivers 2 Players Liberate Malevelon Creek in Hours to Redeem One of Their Biggest Major Order Failures

Developer Arrowhead Studios delivered a new Major Order to Helldivers 2 players, giving them a 24-hour window to finally take back Malevelon Creek. The planet was liberated in only about five hours.

The game-wide mission was sent across the galaxy today, and it didn’t take fans long to suit up and drop in. It’s an order that presented an opportunity to turn the tide of war against one of Super Earth’s greatest enemies, but it also gave fans a chance to reclaim their pride.

“Several weeks ago, our citizens watched in horror as Malevelon Creek fell to the Automatons,” the Major Order commanded. “Millions of valiant heroes perished attempting to defend it. For too long, the bots have maintained their illegal occupation, desecrating the memory of the fallen by rapidly depleting the planet’s exceptionally rich rhodium deposits. The travesty will be allowed to continue no longer.”

It continues: “Take vengeance for the fallen. Honor our heroes. End the theft of valuable minerals. Liberate Malevelon.”

For those who have yet to Helldive onto Malevelon Creek’s misty terrain, you should know that it’s covered with cold Automaton warriors that are armed to the teeth. With robot soldier camps polluting nearly every hill and plant life littered across the battlefield, the location provides players with a significant challenge – especially on higher difficulties.

It’s this same low-visibility environment that dealt Helldivers 2 fans their most significant failed Major Order to date. The previous mission arrived several weeks ago and asked soldiers to take the location and leave no prisoners. They were unsuccessful, though, with Helldivers unable to liberate Malevelon Creek within the time limit. The mission was such a disappointing endeavor that fans still post “remember Malevelon Creek” memes, as if they suffered a lost battle in the real world. When Arrowhead offered a chance at redemption, they made every second count.

“At long last, Malevelon Creek is free,” a celebratory in-game message says. “The heroes who died in its defense can finally rest in peace, knowing justice has been served, and the planet’s rhodium deposits will be mined by the citizens who rightfully own them. Colonists are returning to the ruins of their settlements, pickaxes in hand, hopeful for a prosperous future. For at last, dawn breaks upon a free Creek.”

Despite victory over Malevelon Creek, Helldivers were not rewarded the 35 Medals they were initially promised as a reward. Instead, the Major Order has been updated, asking players to now shift their focus to Ubanea for a reward of 40 Medals. They’ll need to then hold their ground until the order ends in two and a half days to finally claim what could be a significant win over the Automatons.

As Helldivers 2 players pivot to maintain control over the Severin Sector, Arrowhead CEO Johan Pilestedt is looking to take a new approach to the galactic war that could give fans a more rewarding experience. One thing players have wanted more clarity on is how Supply Lines work in-game. Many players may not even be aware that they are a feature that essentially allows Helldivers to strategize and keep enemy reinforcements from crashing a party.

The problem is that many feel Supply Lines aren’t clearly communicated in Helldivers 2. The @HelldiversAlert X/Twitter account spotted a fan-made solution from Reddit user TheKrzysiek that shows how the feature could be updated.

It was well received amongst followers on social media, including Pilestedt himself. The creative director even went as far as to say that TheKrzysiek’s demo isn’t far off from a previous Arrowhead idea.

“It is surprisingly close to what we had in the game before,” he said in a post. “But we wanted to visualize all of the supply lines and it got way too cluttered. We are talking about making this more clear internally at the studio.”

It’s unclear how Major Orders will unfold in the future, but it’s clear Arrowhead is working around the clock to keep players on their toes. As the latest Major Order rolls on, be sure to read up on on our review, where we gave the game a 9/10. At the time, we said, “Helldivers 2’s combat feels fantastic, its missions stay fresh and interesting, and its smart progression system doesn’t nickel and dime you.”

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

CD Projekt Red Rules Out Microtransactions for Its Single-Player Games

CD Projekt Red, the studio behind The Witcher and Cyberpunk 2077, apparently has no intentions of implementing microtransactions in its single-player games.

In an interview with Stockwatch.pl (spotted by PCGamer), CD Projekt Red Chief Financial Officer Piotr Nielubowicz responded to a question about whether the studio would implement microtransactions in future projects.

“We do not see a place for microtransactions in the case of single-player games,” Nielubowicz explained (via Google Translate). “[B]ut we do not rule out that we will use this solution in the future in the case of multiplayer projects.”

While CD Projekt Red is known for its single-player games, the studio is planning to, at the very least, incorporate some multiplayer aspects in some of its future projects. Most notably, the studio is developing a new game set in The Witcher universe, codenamed Sirius. Although project details are slim, CD Projekt Red previously said that it will have both single and multiplayer gameplay.

Nielubowicz’s comments come amid continued fan pushback against paywalls and in-game purchases, a conversation that’s currently focused on Capcom’s most recent single-player game, Dragon’s Dogma 2. Despite its impressive sales performance on Steam, many players have criticized the presence of microtransactions in Dragon’s Dogma 2, specifically because the ones offered make some sections designed to challenge players easier to pass by, and help with things like fast-travel.

Some players, however, have defended Dragon’s Dogma 2’s microtransactions, given that the items you can pay for are also attainable through gameplay. Still, microtransactions in games remain a controversial topic, especially the idea of implementing them in $70 single-player games.

In other CD Projekt Red news, the studio recently revealed that it’s putting the bulk of its resources on the next mainline Witcher game, codenamed Polaris.

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.

ARK: Survival Ascended Set to Add a Free Desert Map and DLC Starring Karl Urban’s Bob

ARK: Survival Ascended, the action-adventure game with added domesticated battle dinosaurs, first appeared in Early Access in October 2023, and has been introducing new and returning players to the remade world of ARK: Survival Evolved ever since. Building on the original’s mix of action, crafting, and combat, ARK: Survival Ascended uses the power of Unreal Engine 5, the variety of modding and the utility of cross-platform play to offer an upgraded way to experience the open-world exploration experience.

Now Snail Games is bringing more to the ARK: Survival Experience with the Scorched Earth Expansion Map and Bob’s Tall Tales DLC. Fans who have checked out the ARK: Animated Series on Paramount+ can also enjoy special in-game content based on the spinoff, with animated skins based on the show’s characters.

Bob’s Tall Tales DLC Brings Karl Urban and Auli’i Cravalho

Adding The Boys star Karl Urban to an adventure is never a bad idea, and the new Bob’s Tales DLC is no exception. This premium DLC stars the iconic ARK legend Bob (voiced by Urban) and tells the story of his “incredibly true adventures.”

ARK fans know that in the brutal world of the game, Bobs are the noobs of the universe (the original default character name in ARKs of the past) and despite his boasts, this Bob is no exception. As you find his animated Explorer Notes he’ll relay his tales of triumph to Meeka (voiced by Moana’s Auli’i Cravalho) giving you the chance to hear his story.

The expansion will take you to The Island, Scorched Earth, Aberration, and Extinction to play through three themed stories. The first to go live is Frontier Showdown – a chance to saddle up and stake your claim on the Scorched Earth. Players can build new Western-style structures like a rootin’ tootin’ saloon complete with piano and even hop aboard a chugging steam train to see the badlands in style. The Frontier Showdown story also adds a new dinosaur, the Oasisaur, a protective creature with perks all its own. When you’re near an Oasisaur, you’re shielded from environmental threats and hostile creatures. Sadly, it won’t protect you from other players but its rejuvenating pools can revive fallen pets.

The Frontier Showdown adventure launches on April 1, with more stories – Steampunk Ascent and Wasteland Wars – following in the future to give you the full scope and bombastic nature of Bob’s true adventures across The Island, Scorched Earth, Aberration, and Extinction.

The Scorched Earth Expansion Map Takes Players to an Unforgiving Desert Waiting to be Conquered

The Scorched Earth Expansion Map is free for all ARK: Survival Ascended players, and will go live on April 1, 2024. The searing sands it brings with it are no joke though, challenging players with an unforgiving land prone to sandstorms and new beasts to conquer. Prepare to meet the Fasolasuchus, a crocodile lookalike from the Late Triassic that can swim through sand like it’s taking a break in a hotel pool and can launch a surprise attack from beneath the dunes. Tame it though and you’ll get a powerful desert steed to help you survive the death worms and dangerous landscapes of the Scorched Earth.

ARK: The Animated Series on Paramount+ brings its colorful characters to ARK: Survival Ascended.

ARK: The Animated Series is available right now on Paramount+ in the US and Canada and will arrive in all other Paramount+ international markets starting Friday, April 19. Telling the story of 21st-century paleontologist Helena Walker (Madeleine Madden) who finds herself suddenly in a land of prehistoric beasts, it features the talents of Michelle Yeoh, Gerard Butler, David Tennant, Madeleine Madden, Jeffrey Wright, Elliot Page, Karl Urban, Devery Jacobs,

To mark the occasion special animated costumes for the characters Helena, Bob, Dodo, and Scary the Parasaur can be unlocked in ARK: Survival Ascended by hunting down special Dear Jane notes. New notes, and new unlockable costumes, will be added in the coming weeks.

You can play ARK: Survival Ascended right now on PC, Xbox Series X/S, and PS5 in Early Access. Jump in and you’ll find adventure, survival and combat, as well as user generated mods (even on console) and a world created with the help of Unreal Engine 5. Studio Wildcard recreated and redesigned its artwork and worlds from ARK: Survival Evolved and UE5 allows ARK: Survival Ascended to take advantage of high-end graphics, next-gen lighting tech that lets light realistically bounce off surfaces, advanced mesh streaming Nanite system that gives unbelievable detail to everything from your player to that terrifying giant lizard that’s about to eat your whole party, and so much more.

Unreal Engine 5 support is just one of many reasons to play ARK: Survival Ascended, and you can check out the top 10 reasons you should be playing this right now to learn more.

Final Fantasy 14’s FF16 crossover, with a Torgal mount and minion up for grabs, kicks off tomorrow

Final Fantasy 14’s crossover with Final Fantasy 16, as teased last year, arrives tomorrow. The crossover between the MMO and latest single-player entry in the RPG series has the usual selection of goodies up for grabs, including a very cute minion, a not-so-cute (but still kind of cute) mount, some Clive-cleavage armour and more.

Read more

Community: What’s The Best Switch eShop Game We Missed? (March 2024)

Your favourite game for March’s eShop Selects.

Once more unto the breach. It’s time for you to voice your thoughts and tell us about the best eShop games released in March 2024 — the ones we missed, at least.

March may have marked the Switch’s 7th birthday, but it’s otherwise been a bit of a calmer affair on the hybrid console. Popular indie tactical RPG Rainbow Moon finally landed on the eShop; the water-logged apocalypse became part of our lives with Highwater; Devolver Digital taught us about Cricket Through the Ages; and Indie World’s own Death Trick: Double Blind had you solve a murder mystery at the circus.

Read the full article on nintendolife.com

PlayStation Stars Campaigns and Digital Collectibles for April 2024

Hello, PlayStation Stars members – this April, get ready for an array of Campaigns. From post-apocalyptic adventures to virtual reality titles and relaxing cozy games, we’ve got a diverse lineup. Explore intriguing puzzle games, unlock Digital Collectibles, and experience new challenges. Let’s dive into the details.

Campaign: PlayStation Plus Game Catalog: Apocalypse Edition | Reward: 50 Points
Available April 1

There are hundreds of games in the PlayStation Plus Game Catalog for Extra and Premium/Deluxe members. For this month, experience picks that are all about the post-apocalyptic vibe. Play any one of the games below to earn 50 Points.

  • Days Gone [PS4]
  • Death Stranding [PS4 & PS5]
  • Doom Eternal [PS4 & PS5]
  • NieR Replicant ver.1.22474487139… [PS4 & PS5]

Campaign: PlayStation Plus Game Catalog: Must-play this Month | Reward: 50 Points
Available April 2

Check out this month’s selection of games from the PlayStation Plus Game Catalog. Play any one of them to earn 50 Points.

  • Immortals of Aveum [PS5]
  • Minecraft Legends [PS4 & PS5]
  • Skul: The Hero Slayer [PS4]

Campaign: PlayStation VR2 | Game Drop | Reward: 50 Points
Available April 11

The PlayStation VR2 game library continues to grow. Buy any one of the games below and earn 50 Points.

  • Legendary Tales [PS5]
  • Pavlov [PS5]
  • Arizona Sunshine 2 [PS5]
  • Beat the Beats VR [PS5]

Campaign: PlayStation & You: PS4 | Digital Collectible: PlayStation 4 Console – Silver
Available April 15

Let’s travel back in time to 2017. Available only for registered PlayStation 4 console –  Silver owners. Play any PS4 or PS5 game and unlock your limited edition PlayStation 4 Console – Silver Digital Collectible.

Campaign: Tales of Kenzera: ZAU | A Once Black Sky | Digital Collectible: Impundulu

Play Tales of Kenzera: ZAU, earn the “A Once Black Sky” trophy, and unlock your Digital Collectible.

Campaign: Wind Down with PlayStation | Digital Collectible: Hop, Sleep, and a Jump
Available April 17

It’s cozy game time. Come relax with us by starting any one of the games below to unlock your Digital Collectible.

  • Song of Nunu: A League of Legends Story [PS4 & PS5]
  • Disney Dreamlight Valley [PS4 & PS5]
  • I Am Setsuna [PS4]
  •  Lemon Cake [PS5]

Campaign: Brain Games II | Digital Collectible: Synaptic Feedback II
Available April 18

Set off for adventure in these puzzle games that allow you to explore mysterious locales while putting your puzzle skills to the test. Play any one of the games below to unlock the next mysterious Digital Collectible piece.

  • The Gardens Between [PS4 & PS5]
  • I Am Dead [PS4 & PS5]
  • Life of Delta [PS5]

Head to PlayStation App to see all PlayStation Stars Campaigns throughout the month. Not a PlayStation Stars member yet? Learn more about PlayStation Stars and join for free here.

Ubisoft’s free-to-play shooter XDefiant defies its March release, server test due before ‘locking’ a new date

XDefiant, the free-to-play arena-shooter – a la Apex Legends, Overwatch 2, Valorant or the multiplayer team-based game of your choice – built around classes and factions from across the Ubisoft universe games from Splinter Cell and Far Cry to Ghost Recon and Watch Dogs, has been delayed. Originally outlined for a launch before the end of March – you’ll note that we’re now in April – the upcoming FPS will apparently now decide a release date after an upcoming stress test for its servers.

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Tekken 8 Director Responds to the Many Fans Asking for a Waffle House Level

In response to a wave of fans lobbying for a Waffle House-themed stage in Tekken 8, the game’s director Katsuhiro Harada finally broke the silence and addressed the high demand for this unique stage.

Over the weekend, Harada responded to a request one fan made in his replies about adding a stage based on Waffle House to the latest installment in Bandai Namco’s fighting game series. In a rare instance, Harada responded and asked why so many people keep asking him to add this seemingly unrelated breakfast restaurant to the game.

Many fans flocked to the replies to explain why they would love to see a Waffle House stage in Tekken 8. For those unfamiliar with Waffle House, it’s a chain of Southern diners with nearly 2,000 locations in over 20 states, most of which are located in the South and Midwest.

In its nearly 70 years of operation, Waffle House has become a cultural icon for a few reasons, two most notable ones being it is an open-all-night eating spot (even during emergencies) and because it has become the centerpiece of a lot of memes, most of them surrounding the fact that people have posted photos and videos of fights breaking out at various locations. Even SNL made a skit based on the meme.

After the large volume of responses he received explaining the memes, Harada followed up on his question by thanking fans for explaining “why” they wanted it so much. But as you might have expected, he said that making the stage would not be easy because Waffle House is a registered trademark and he would need permission from the owner of the rights to Waffle House to make the stage.

Nevertheless, fans of Waffle House and/or the Waffle House memes have some hope that, just maybe, they will get a Tekken 8 stage based on the eatery.

For more on what’s actually in Tekken 8 right now, check out our Tekken 8 review and all the details on Eddy Gordo, its first DLC fighter that’s arriving today, April 1, for Year 1 Pass holders.

Image Credit: Christian Petersen / Getty Images

Taylor is a Reporter at IGN. You can follow her on Twitter @TayNixster.