Gigantic: Rampage Edition is out now, offering a second chance to fans of the shuttered hero shooter

The original Gigantic blended MOBA and hero shooter ideas together at the height of the gold rush in both genres, but failed to carve off a large enough audience of its own and sadly shut down in 2018.

As of today, it’s back as Gigantic: Rampage Edition, with new characters, a new mode, and an upfront fee in place of its former free-to-play model.

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Moon Studios Isn’t Making ‘Ori 3’ Yet But It Has “Ideas”

“Right now, we are completely focused on No Rest for the Wicked”.

Moon Studios, developer of the platforming Metroidvanias Ori and the Blind Forest and Ori and the Will of the Wisps, is busy working on its upcoming action RPG No Rest for the Wicked. But in a new interview with Game Informer, the developer revealed that it has some “ideas” for a future Ori 3.

Talking to co-founder Gennadiy Korol and CEO and creative director Thomas Mahler, Game Informer asked about the potential for a third game in the Ori series. Korol answered first, stating that the team “were pretty happy with where it left off,” and that the two games formed “a complete story.”

Read the full article on nintendolife.com

Everything You Need to Know About Rush Mode in Gigantic: Rampage Edition, Available Today

Summary

  • Gigantic: Rampage Edition is the definitive release of the original 5v5 MOBA Hero Shooter, Gigantic — available now on Xbox Series X|S and Xbox One with crossplay support.
  • Rush Mode is a brand-new game mode that’s action-packed and fast-paced… get ready for non-stop action!
  • Find out what it takes to be an elite Rush Mode player thanks to the tips below.

The unique MOBA hero shooter, Gigantic, is making an epic comeback in a new definitive release, Gigantic: Rampage Edition – launching on Xbox Series X|S and Xbox One on April 9, 2024! Gigantic: Rampage Edition will bring everything from the original game and introduce a ton of new content, including a new game mode “Rush”, cross platform play, new heroes, new maps, and gameplay improvements that will give you an even bigger and more complete Gigantic experience than ever before.

To help you get ready for the new mode, Rush, we’re giving you a speed run-like overview of everything you should know about the mode before you jump into it! You ready? We’re ready, let’s do this!

Rush Mode is a quick, fun and exciting mode for all players

If you’ve played the original Gigantic, you know how Gigantic can be… well… gigantic! With Rush Mode, we wanted to streamline the experience and did just that by condensing all the things that make Gigantic great to create a more accessible, fast-paced, and action-packed mode that all players can enjoy.  When we say “fast-paced” we mean it, as Rush matches take just about 10 minutes to finish.

Before You Jump In: Play the Rush Tutorial, Find a Hero That’s Right for You, and Customize Your Experience

Gigantic: Rampage Edition comes with a ton of gameplay improvements compared to the original, including new tutorials to teach you the ins and outs of the game’s different modes, including Rush. We highly recommend playing at least the Rush tutorial in Rampage Edition, which will give you an excellent overview of what you need to know about the mode.

Once you wrap up the tutorial, you should then find a hero that’s right for you. In Gigantic: Rampage Edition there are 25 unique heroes to choose from, including two new heroes, Roland and Kajir, that weren’t in the original game. Each hero fits under a specific archetype and has their own distinct set of offensive and defensive capabilities, including their own “ultimate” abilities (called “Focus Skills” in-game.) Choosing a hero that fits your play style, whether you like to get up close and personal to take down enemies or take them down from a distance, is vital to increasing your chances of being victorious in matches.

After you’ve found a perfect hero for you, it’s then time to build and customize your loadout to match your playstyle! You can go with one of two predetermined builds, or you’d like to take a deeper dive into loadout creation, feel free to build your own when you’re ready. Having a loadout that works for you is important, but we can’t forget to mention that the most important part of choosing a hero… customizing it! As you make progress, you’ll be able to unlock and choose from a variety of hero and weapon skins and other customization options – and the best part is that you don’t need to spend a single penny to get anything, all of the content can be unlocked just by playing the game!

What’s neat about Rush compared to the existing mode Clash, aside from of course matches being lightning fast, is that you can change your hero mid-match, allowing you and your team to change strategies during matches. So, for instance, if you’re noticing the enemy team is just not giving you and your team any breathing room as they all are using melee DPS heroes against you, you can fight back by changing to a melee DPS hero yourself to go toe-to-toe with them. Knowing how and when to change heroes is important in Rush, but not only that, it’s also just a great way to learn how to use different heroes!

Another difference with Rush is heroes start at level 10, the max Hero level in the game. So, what that means is that you have access to all of a hero’s abilities from the get-go, making it even easier to get a feel for which hero is right for you. We highly recommend trying all abilities a hero has and figuring out what each ability does. Knowing the abilities in your arsenal is yet another way to being victorious!

Now you’re ready to GO GIGANTIC!

Now that you know all there is to know about Rush, we hope you’re ready to GO GIGANTIC and fight for victory when Gigantic: Rampage Edition  is available now Xbox Series X|S and Xbox One for $19.99. Oh, and if you have friends on other platforms, don’t sweat it – Rampage Edition will have crossplay support when it launches – giving you the opportunity to enjoy Rush Mode with friends no matter what platform they like to play on. With all that said, we’re excited to see you on the airship in Gigantic: Rampage Edition!

The post Everything You Need to Know About Rush Mode in Gigantic: Rampage Edition, Available Today appeared first on Xbox Wire.

The Xbox Wireless Controller Dream Vapor Special Edition Is at the Lowest Price We’ve Seen All Year

Today Amazon is offering the official Xbox Series X|S Core wireless controller in Special Edition Dream Vapor for only $42.39 after you clip a $10.60 coupon from the product page. That’s a pretty hefty 40% off the original $69.99 MSRP. Aside from the difference in color, this is the same controller as the one that’s included with your Xbox Series X or S console.

Xbox Core Controller in Dream Vapor for $42.39

Dream Vapor is a dynamic pink and purple color swirl color that’s unique to each controller. It’s paired with a pink back face, pink d-pad and analog sticks, pink buttons with purple symbols, pink Xbox logo, and rubberized purple diamond-pattern grips.

This controller is based on the Xbox Series X|S controller design, but it will also work on Xbox One. It features textured triggers, bumpers, and back case, making it easier to hold. It also features the disc-like D-pad for more precise input in all eight directions, and the Share button to send your screenshots and video out into the world. This controller is also one of the best PC gamepads you can get; connect to it via either wireless Bluetooth or USB Type-C.

This year the best price we’ve seen for an Xbox Series X|S core controller has been about $44.00 for one of the standard black, white, or red controllers. The Dream Vapor Edition has been out for only a few months and currently takes the throne as the lowest priced Xbox controller we’ve seen so far for $2024.

Check out more the best Xbox deals today.

Star Wars Outlaws Physical Edition Will Require an Online Connection to Install

Star Wars Outlaws might be one of Ubisoft’s most highly anticipated single-player games in a while, but you’ll still need an internet connection to install it.

Information on the next big Star Wars game spinoff comes from its box art and pre-order information, which became available on retailer websites (like Best Buy) across the internet today. Those who have already gone on to pre-purchase their copy ahead of its August launch might have glossed over the physical game case’s cover, which says “internet required to install the game” next to the ESRB rating.

It means that, even if you own a physical copy, you’ll need to be connected online when booting up Star Wars Outlaws for the first time. It’s currently unclear how large the installation will be.

Ubisoft confirmed with IGN that an internet connection is required to install Star Wars Outlaws and its updates, but otherwise, you’ll be free to play offline.

We’ve seen single-player games require an internet connection on launch day before. Another recent Ubisoft example saw players connecting online to install Avatar: Frontiers of Pandora. In an FAQ at the time, the company explained that the day-one patch was mandatory but gave players the option to play offline in subsequent play sessions. Players were faced with a sizeable day-one patch for last year’s Star Wars Jedi: Survivor, too.

Star Wars Outlaws finally gave fans a clearer look at its narrative in a story trailer that was released today. It gave us an early look at leads Kay Vess and Nix and the crew they hope to assemble while also revealing more from some familiar faces. Most importantly, though, the video finally revealed a release date.

Expect to explore a galaxy far, far away once more when Star Wars Outlaws launches for PC via Ubisoft Connect, Amazon Luna, PlayStation 5, and Xbox Series X | S on August 30, 2024.

Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.

Be sure to give him a follow on Twitter @MikeCripe.

Neopets’ ‘New Era’ Looks a Lot Like We Remember It, and That’s the Point

When I was 12 or so, I remember hanging out in a corner of browser-based virtual pet game Neopets known as “Evil Things and Monster Sightings” or “EMS,” and pledging to some internet strangers that I’d never, ever quit Neopets. We’d be friends forever.

EMS was a messageboard ostensibly set up for users of Neopets to report, I don’t know, sightings of monsters around the website? The game’s story villains? The purpose was always unclear, unlike other on-site messageboards that had actual utility. But as a result, awkward teens and pre-teens (fudging their birthdays to access the board ahead of turning 13) gathered on EMS to chat about, well, everything. We made friends, talked about life and the stupid crap our parents were saying. We roleplayed, a lot, about dragons and magic and wolves and whatever other goofy stuff we thought was cool. At the time, I thought the friends I made there would be my friends forever. They knew all my deepest feelings and secrets and had shared theirs with me – how could we be separated?

And then we were. At some point that I can’t specifically remember, I stopped visiting Neopets. I had certainly quit by the time I was in high school, leaving my very cool handle “goldensun4747” behind and my pets to starve. Nothing in particular caused my departure – I just grew up and found other things to do. And so did millions of others like me. Over the last 25 years, Neopets players arrived, made friends, invested a good chunk of our formative years, and then faded away as either we, or Neopets itself, changed with time.

Current Neopets CEO Dominic Law is one of those individuals for whom Neopets was a haven at a critical time in his life. He grew up with Neopets, getting into it as a kid while living in Canada and continuing to play when his family moved to Hong Kong. Neopets was more than a game – it helped him stay in touch with his friends back home. And like many others, with time, Law drifted away.

But unlike me, Law came back – because Neopets, despite the steady exodus of active users, never really died. It was owned by Viacom from 2005 to 2014, and then acquired by JumpStart Games in 2014 which was itself acquired by NetDragon in 2017. Throughout that period, Neopets suffered. Bugs and lag plagued the site; moderation tools failed. The site hemorrhaged users. Though it saw a brief resurgence during the COVID-19 pandemic, this didn’t last. In 2020, Adobe concluded its support for Flash, rendering most of Neopets’ beloved minigames unplayable. During this time, NetDragon hired Law – who had been working in private equity – as its director of new markets, later promoting him to chief metaverse officer of Neopets. And in that role, as Neopets floundered, Law led a push to implement Web3 into that backfired spectacularly.

With Neopets on its last legs and user sentiment and trust in the toilet, Law made a bold move. He bought Neopets from NetDragon, making himself the new CEO, and kicked off what he promised would be a “new era” for the game. Neopets, he claimed, had been mismanaged for years, but Law had $4 million in investment money to revamp it. He would fix its broken games and bugs, improve its moderation tools, and restore Neopets to “the glory days” he and millions of others remembered from adolescence. And this time, he promised, no blockchain.

Ambassadors to Neopia

It’s been almost a year since Law unveiled his grand strategy, and to hear him tell it at the Game Developers Conference last month, things are going pretty well. Sure, it’s a far cry from its glory days still. Neopets has 150 million registered users from the totality of its 25-year history, but currently only has about one million annual active users. Still, Law says those active users are really active. Many have been playing for over 10 or even 15 years and stuck around through the worst days of the company. They’re few, but mighty.

That’s why Law is determined to engage them and use that community power to make Neopets better. In his GDC talk, “Working with the Community to Revive a Nostalgic IP: ‘Neopets’,” Law explains how he implemented a community ambassador program to help the company better connect with the one million active users it serves. First, Neopets ran an application and selection process to identify ten community ambassadors (out of around 1000 applications) who knew the game inside and out, and were already deeply engaged with the people playing it. Some of the chosen ten run big Neopets fan sites, manage social media groups, or regularly write guides to certain Neopets features that the community relies upon.

Then, with the ten selected, it was time to get to work.

“The key roles and responsibilities of our community ambassadors are actually quite demanding, to be honest,” Law says. “First of all, it’s community management and interaction. These community ambassadors actually help us gather community sentiments, insights, and even collect issues. As we provide updates to the game and introduce new features, these community ambassadors actually help us. They provide us actionable feedback on what we should develop. And whenever we have in-game events or even in real life events, they actually help us to do event coordination. They advocate and they promote the events for us.”

The key roles and responsibilities of our community ambassadors are quite demanding.

Law goes on to explain that community ambassadors meet monthly with Neopets staff, both to provide insights from the communities themselves and receive, from Neopets, updates on new features or fixes coming soon and roadmaps for long-term changes. Neopets also engaged them in community moderation, with Law telling me that the company relies on ambassadors to report and accelerate serious issues that otherwise would get lost in the ticket system. It sounds like a lot of work! In a Q&A following Law’s talk, an audience member probed this practice, asking how their time was respected and if there were pathways to compensation in the future. I asked Law a similar question later, in a one-on-one interview.

In both cases, Law pointed out that it was actually the community ambassadors who want to do more work. “We definitely want to make sure that we don’t abuse the relationship,” he says. “A lot of these community ambassadors, before joining, we made sure they understand what they’re getting into. And a lot of them actually spend a lot of time at Neopets on their own, even before joining the program. And then they’re actually seeing that this is a much more efficient way for them to express their love and passion in a way that’s more organized. They actually, originally, the ambassadors suggested bi-weekly updates, and then we actually pushed back and said, ‘No, that’s too frequent. We don’t want to have so much work. We don’t want to overburden our ambassadors.’”

Law does not respond to the question about paths to future compensation, and notes they’re looking to expand the program and bring on more ambassadors in the future. He tells me the current group of ambassadors are committed for a year, and will participate in one-on-one feedback sessions at the end to determine what worked well, and what did not. He describes this as “kind of like your 360 review within the company.”

“We actually treat our committee ambassadors as a part of the team,” he says. Neopets has between 50-60 actual employees, a number that includes outsourcing, freelancers, and employees working on projects other than the website.

Growth Without Growth

Alongside its community ambassador program, Neopets is also working to rebuild trust via other avenues. Law says the team holds monthly Q&A sessions with the community, fixes bugs, conducts surveys to learn what features need prioritizing, and is working to integrate community-run projects (such as dress-up tool Dress to Impress) into the Neopets website proper. There’s also a need to improve Neopets’ moderation tools. Right now, it runs on a fairly strict text filter, but Law says the team is looking into AI tech or updating the entire system to keep the worst of the internet at bay long-term.

But Law recognizes that all this is really just to keep the current one million active users happy. It’s not about growth. Current users want to see Neopets’ broken elements get fixed. Lapsed users want to see updates in keeping with the current structure of the site. But no one, according to Law, is really clamoring for a full website revamp. And that’s okay.

“I think the majority of the 140 million lapsed users, they kind of like the IP,” he says. “They have the emotional attachment, they have the childhood memory. They might come back for nostalgia, but they probably don’t care as much if the classic game is revived. Would they play? They might come back for it to relive their childhood experience for a day or two, but they probably won’t be long-time users.”

He’s right, at least anecdotally. Shortly before the panel at GDC, I made a new account on Neopets and poked my head in. Everything was just as I remembered it. The Giant Omelet was still glistening in the Tyrannian sun. Shoyrus were still everyone’s favorite. Paintbrushes and Neggs were still the ultimate hotness. All the aesthetics I remembered were still in place. But when I visited the messageboards, there were no familiar names. Why would there be? It’s been 20 years. I logged out after about 30 minutes, and didn’t come back.

That’s okay, says Law. I’m not the target demographic here. People like me “probably graduated from Neopets for all the right reasons.”

“To be honest, we’re not getting that many new users,” Law continues. “We don’t really have the budget to do a lot of marketing to attract new users. And even if new users come play, it’s probably too vast of an environment, they’ll get lost. So we’re targeting to attract lapsed users coming back to the game, and most specifically the recent lapsed users that they’re still playing Neopets probably within the past three to five years. So they left Neopets [because of] the lack of updates, they got upset, they feel neglected.”

But that doesn’t mean Law is ignoring the power of new or long-lapsed users. He just doesn’t think the website is the way to hook them in. For those groups, Law is looking to other forms of media. For instance, later this year, Neopets is launching a new TCG through Upper Deck. It’s got a Monopoly game coming, new plushes, and collectibles. And most importantly, Neopets is working on new games. Two mobile titles are already in the works, and Law says he wants to do a console game eventually too – perhaps a reimagining of The Darkest Faerie.

To be honest, we’re not getting that many new users.

Which brings Law back around to the website. Even if users don’t stick around, it’s important to have the retro Neopets experience still functional online somewhere. If someone like me comes back, looks around for 30 minutes, and leaves, that’s fine. But by the end of that, I should know there are other Neopets experiences out in the world and want to engage with them. It’s all fueled by nostalgia.

Elsewhere in our conversation, Law expresses disdain for the microtransaction-heavy, “gambling-driven” economies he sees in the gaming industry, especially in the mobile segment. When he mentions this, I ask him about his ventures into Web3. Is that part of it? Would he ever try to reintroduce blockchain or NFTs to Neopets after the community backlash? Law says no. He’s learned from his mistakes, and Web3 is fundamentally at odds with the users Neopets needs to survive – whose love for the game is very much tied to Web2.0 wistfulness.

“Web2 gamers in general, not just Neopets players, actually don’t really care about Web3 gaming. At the end of the day, it is too much of just gambling and it’s not really about the fun of the game. I think that really kills the entertainment of playing a game, in essence, and I think that’s the major clash.”

I point out that he’s actively fundraising. What happens when investors start asking him to lay the monetization on thicker? Law believes he can hold his ground, thanks to the example set by the community the first time he tried Web3.

“Our investors who previously believed in the Web3 story, they actually believe in the much broader revival of the Neopets IP,” he says. “And they see that what we’re doing is definitely on the right track. It’s much more important for us to revive the IP than try to build a game that no one will play.”

Somehow, for 25 years, Neopets has clung to life despite bugs, multiple acquisitions, technological failures, and the loss of most of its users. Law’s vision for Neopets, then, is neither to transform the website into some sort of fantastical “Neopets 2.0,” nor is it to discard the ancient browser game altogether. It’s all about IP, and putting Neopets in front of as many people as possible, in as many different forms as he can.

Will multiple mobile games, a TCG, plushes, a Monopoly game, and whatever else the company is cooking up be enough to make Neopets the “number-one virtual pet companionship IP,” as Law hopes? Maybe. I’ll set a reminder on my calendar for 25 years from now: “Check in on EMS and see how things are going.” If Law and Neopets achieve their goals, I’ll still be able to do just that.

Rebekah Valentine is a senior reporter for IGN. Got a story tip? Send it to rvalentine@ign.com.

Star Wars Outlaws story trailer dates Solo open worlder for August release

Ubisoft Massive’s open world action-adventure Star Wars Outlaws will release on 30th August 2024, according to a new story trailer which introduces us properly to “emerging scoundrel” Kay Vess, aka Hannah Solo. If you haven’t had the pleasure, Kay is a budding crook on the run from her underworld boss, a journey that sees her tangling with several other Star Wars crime syndicates on various planets. It really feels like they’re keeping a lot of the headline Star Wars stuff at a respectful distance for this one: yes, Jabba the Hutt makes an appearance, but there’s nary a whiff of The Force, Jedi or Sith in the trailer and not once does anybody build a Death Star.

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Review: Moonglow Bay (Switch) – A Fishing Sim That Doesn’t Pull You In

Watered down.

Love or hate fishing minigames, there’s no denying they’re a staple of the cosy set. But Moonglow Bay aims to blow that hook-and-line mechanic into a full game. This fishing sim from Bunnyhug and Coatsink launched in 2021 on Steam and Xbox to mixed reviews. The new Switch port (and starboard) starts out as a tranquil few days out on the water, but with bugs and some frustrating gameplay it becomes quite a stormy journey.

The game begins with your partner being declared deceased after they went missing three years ago (you can choose pronouns and appearances for both). Your adult daughter, River, moves in to care for you and help you, alongside your cute dog, Waffles, who you can pat and take for walks. You open a present left for you: a fishing journal. And so begins your character’s healing and fishing journey.

Read the full article on nintendolife.com

Star Wars Outlaws: 5 Things to Pay Attention to in the Newest Trailer

Star Wars Outlaws Hero Image

Star Wars Outlaws: 5 Things to Pay Attention to in the Newest Trailer

Summary

  • Get ready to travel across the galaxy to pull off the ultimate heist with this detailed look at the new trailer for Star Wars Outlaws.
  • From new planets and locations, to meeting the primary villain, there’s plenty to breakdown in this Xbox Wire feature.
  • Star Wars Outlaws is available for pre-order today on the Microsoft Store and is set for release for Xbox Series X|S on August 30, 2024.

Star Wars Outlaws launches on Xbox Series X|S on August 30, 2024, and is available for pre-order now on the Xbox Store! Set between “Star Wars: The Empire Strikes Back” and “Star Wars: Return of the Jedi,” Star Wars Outlaws lets you play as cunning scoundrel Kay Vess, who alongside her loyal companion Nix must attempt one of the greatest heists in the galaxy in order to win her freedom.

In a brand-new Story Trailer for Star Wars Outlaws, Ubisoft gave fans a closer look at the story of Kay Vess and Nix, and introduced the game’s main antagonist, Sliro. But there’s more to dive into, and we’re here to get you up to lightspeed.

Here are five things to pay attention to in the new Star Wars Outlaws trailer.

A Look at All the Criminal Syndicates

Kay and Nix will need to travel to the far reaches of the galactic underworld and build their reputation with legendary criminal organizations including the Pyke Syndicate, the Hutt Cartel, Crimson Dawn, and the Ashiga Clan, a new syndicate created in collaboration between Massive Entertainment and Lucasfilm Games. While stealing valuable goods, infiltrating secret locations, and outwitting enemies, players will need to carefully consider how their choices affect their status with each syndicate. Kay’s ever-changing reputation will be influenced by every move.

New Planets and Locations

We saw more of the planets and locations that Kay and Nix will explore on their journey. As Kay, you’ll be able to explore Canto Bight, Tatooine, Kijimi, Akiva, and a new addition to the Star Wars galaxy, Toshara, which was developed by Massive Entertainment and Lucasfilm Games. From the humid jungles of Akiva to the windswept savannah of Toshara, each of these locations offers a unique experience and a variety of gameplay opportunities.

Sliro and the Bounty on Kay’s Head

The story trailer offered a deeper look at Sliro, the antagonist in Star Wars Outlaws and the reason Kay will need to venture across the Outer Rim to free herself from a bounty that follows her. Sliro is one of the galaxy’s elites, living in Canto Bight and leading his own lethal syndicate, Zerek Besh. After a failed job, Sliro places a bounty on Kay’s head and hires Vail, one of the best bounty hunters in the Outer Rim, to hunt Kay down.

Jaylen Gives Kay an Opportunity

In the trailer, Kay is given an opportunity to buy her freedom by Jaylen, a gunrunner and master criminal who has been running heists for years. He sees potential in Kay and offers her a lucrative heist with a score that will set her up for the rest of her life, allowing Kay to fulfill her dream of living life free and finding her place in the galaxy.  Players will be taking on this heist as Key Vess during the game. 

Release Date

And of course, at the end of the trailer, it was revealed that Star Wars Outlaws launches on Xbox Series X|S on August 30, 2024, and is available for pre-order now on the Microsoft Store for Xbox!

In addition, those who purchase the Gold Edition or Ultimate Edition can play the game up to three days early. All pre-orders of Star Wars Outlaws will receive the Kessel Runner Bonus Pack, which includes cosmetics for Kay’s speeder and for her ship, the Trailblazer.

We’ll have more to share in the lead-up to the launch of Star Wars Outlaws, so stay tuned to Star Wars Outlaws official channels Facebook, Instagram, and Twitter and of course, here on Xbox Wire.

Xbox Live

Star Wars Outlaws Ultimate Edition

UBISOFT

$129.99

Pre-order now and receive the Kessel Runner Bonus Pack including cosmetics for your speeder and the Trailblazer spaceship!*

The Star Wars Outlaws Ultimate Edition includes:
– Base game.
– Season pass including two narrative expansions, an exclusive mission at launch, and a character cosmetic pack.
– Sabacc Shark bundle.
– Rogue Infiltrator bundle.
– Digital art book.
– Up to 3 days of early access to the game**

If you’re willing to take the risk, the galaxy is full of opportunity.

DISCOVER A GALAXY OF OPPORTUNITY
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.

EXPERIENCE AN ORIGINAL SCOUNDREL STORY
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.

EMBARK ON HIGH-STAKES MISSIONS
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.

JUMP INTO THE PILOT SEAT
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.

*Offer, content, and dates subject to change.
**Play the game up to three days before the official launch date. Internet connection and Ubisoft Account required to redeem digital content. Please check system requirements and product details/restrictions before purchase and upon game release.
Q&A: https://www.ubisoft.com/help/article/000106531

Xbox Live

Star Wars Outlaws Gold Edition

UBISOFT

$109.99

Pre-order now and receive the Kessel Runner Bonus Pack including cosmetics for your speeder and the Trailblazer spaceship!*

The Star Wars Outlaws Gold Edition includes:
– Base game.
– Season pass including two narrative expansions, an exclusive mission at launch, and a character cosmetic pack.
– Up to 3 days of early access to the game**

If you’re willing to take the risk, the galaxy is full of opportunity.

DISCOVER A GALAXY OF OPPORTUNITY
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.

EXPERIENCE AN ORIGINAL SCOUNDREL STORY
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.

EMBARK ON HIGH-STAKES MISSIONS
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.

JUMP INTO THE PILOT SEAT
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.

*Offer, content, and dates subject to change.
**Play the game up to three days before the official launch date. Internet connection and Ubisoft Account required to redeem digital content. Please check system requirements and product details/restrictions before purchase and upon game release.
Q&A: https://www.ubisoft.com/help/article/000106531

Xbox Live

Star Wars Outlaws

UBISOFT

$69.99

Pre-order now and receive the Kessel Runner Bonus Pack including cosmetics for your speeder and the Trailblazer spaceship!*

Experience the first-ever open world Star Wars™ action-adventure game and explore distinct locations across the galaxy, both iconic and new. Risk it all as scoundrel Kay Vess, seeking freedom and the means to start a new life. Fight, steal, and outwit your way through the galaxy’s crime syndicates as you join the galaxy’s most wanted.

If you’re willing to take the risk, the galaxy is full of opportunity.

DISCOVER A GALAXY OF OPPORTUNITY
Explore distinct locations with bustling cities and cantinas. Race across sprawling outdoor landscapes on your speeder. Each location brings new adventures, unique challenges, and enticing rewards if you’re willing to take the risk.

EXPERIENCE AN ORIGINAL SCOUNDREL STORY
Live the high-stakes lifestyle of an outlaw. Turn any situation to your advantage with Nix by your side: fight with your blaster, overcome enemies with stealth and gadgets, or find the right moments to distract enemies and gain the upper hand.

EMBARK ON HIGH-STAKES MISSIONS
Take on high-risk, high-reward missions from the galaxy’s crime syndicates. Steal valuable goods, infiltrate secret locations, and outwit enemies as one of the galaxy’s most wanted. Every choice you make influences your ever-changing reputation.

JUMP INTO THE PILOT SEAT
Pilot your ship, the Trailblazer, as you engage in thrilling dogfights with the Empire and other foes. Find the right opportunities to chase, evade, and attack to get the upper hand.

*Offer, content, and dates subject to change.

The post Star Wars Outlaws: 5 Things to Pay Attention to in the Newest Trailer appeared first on Xbox Wire.

Getting started in Destiny 2: Into The Light, live today for all Guardians

Destiny 2: Into the Light starts today, and in case it wasn’t apparent during the multiple livestreams last month, it’s a great time to be a Destiny 2 fan. In fact, there’s so much in today’s release that this article is only going to focus on aspects that might appeal to three different types of Guardians:

  • Cooperators (I win when the team wins)
  • Perfectionists (I win when my run is perfect)
  • Collectors (I win when I own everything)

Feel free to skip to the section that sounds most like you or try a little bit of everything; you might discover a new type of fun.

For Co-op Thrill-Seeking Guardians

Into playing with friends and turning the heat up to see how much your finely honed teamwork can take? Meet Onslaught, a new wave-based defensive activity where teams of three will face increasingly challenging waves of enemies hellbent on destroying your Advanced Defense Unit.

It’s a new type of gameplay in Destiny 2 that gets even more interesting when you start constructing upgrades like turrets (that until now have mostly been pointed at Guardians) and decoys (that until now have only been sweeping up after Guardians).

“We’ve had turrets in the game for a while, but rarely have they been on our side,” said Clayton Kisko, a designer on the Destiny 2 team. “Having support with this much enemy density is exhilarating. It’s really rewarding when a turret that you or your teammates built has your back when you’re surrounded by enemies.”

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But who’s cleaning up the mess these turrets make? Well, it turns out that your decoy comes with a broom. “It is a Sweeper Bot!” Kisko says. “They are amazing at pulling aggro from enemies and clumping them up for the perfect grenade opportunity. And they start sweeping right away. Enemies can’t stand this one simple trick the Sweeper Bot does. Just watch as they surround it with hatred.”

Decoys can be upgraded into Redjacks and a final secret version. Just make sure someone on the team is building them because this tidy technology might be the difference between a victory and a total team wipe.

“Things ramp as you progress through the waves and eventually get to a point where if everyone dies at once, the run ends. On Legend difficulty, this is how Onslaught works from the start! We can’t wait to see how people work together, master the mechanics, and clear the final wave.”

For Speed-Demon Perfectionist Guardians

Are you someone who loves puzzles and tightly crafted combat encounters that can be played with a team of three (but maybe you secretly can’t wait to do it solo)?

For you, we have two of the most well-regarded Exotic missions ever made in Destiny 2. Both The Whisper and Zero Hour along with their Exotic weapons are back and they’ve been updated.

Mike Profeta, one of the designers who worked on the new version of Zero Hour, spoke about how the team was able to stay true to the mission’s experience while also making it feel modern and challenging despite how god-killing powerful Guardians have become.

“We explored several options to try and match the original’s difficulty, but things didn’t quite feel right. Then partway through development, we opened an old build of the game and took note of all the unique activity options that were in the original mission. We replicated them as closely as possible, made some small adjustments and additions, and that was our eureka moment; it made all the difference and suddenly it felt exactly like Zero Hour should.”

Sometimes, what makes a classic game feel new is how we’ve changed and what we’ve learned that lets us play in a new way. A spotlight moment for this is Zero Hour’s maze… you know the one… with the robot. Don’t look it up!

“We made no changes to the path players carve through the old Tower,” said Profeta. “All the jumping puzzles and combat beats are there and we’re looking forward to seeing how players utilize all their new Guardian tools to overcome these obstacles faster than ever.”

For Gear-Loving Collector Guardians

Are you the type of player who wants… well, everything? Do you need your gear to look stunning? Could you make an Exotic more perfect if only you could craft them?

“When crafting Exotics, players can fine-tune their experience while maintaining the original fantasy of the weapon,” said a designer on the Destiny 2 team. “With Whisper of the Worm, the added barrel and magazine options will let players customize their version of the Sniper Rifle; maybe deciding to max out stability to make crits easier, for example. Outbreak Perfected is similar. The enjoyment of laying down on the trigger and spreading SIVA nanites is still there, but now players can choose a perk like Rewind Rounds to help them maintain their damage output for longer before reloading.”

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Like these two impression-making Exotics, we’re also including a collection of weapons known as the BRAVE arsenal. If you’ve heard the name Midnight Coup, Edge Transit, or Hung Jury SR4, you know the tier of weapon we’re talking about here. If those names are new to you, then you have a unique opportunity to experience these weapons for the first time in their newly upgraded form.

The BRAVE arsenal consists of 12 weapons so dangerous that they were outlawed by the Vanguard… until now. And for the aesthetically aware among you, each weapon has a chance to drop as a limited-edition foil variant.

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“On top of looking unique, they come fully Masterworked. They also have a unique treatment on their icons resembling tiger stripes so that you’ll still be able to identify the foil version in your inventory even if you remove the ornament to apply a shader.”

Everyone’s Welcome

During Destiny 2: Into the Light, you’ll be able to choose a starter kit containing handpicked gear and subclass abilities. Gift of the Thunder Gods is also available if you want even more gear to catch up with your friends at the speed of lightning.

So, build a friendly Sweeper Bot, craft the perfect Whisper, and join us in the Hall of Champions where we’ll be flexing our foil weapons, Superblack shaders, and getting ready to throw hands with the Witness when The Final Shape launches on June 4.

See you in the Light, Guardians.