Mass Effect Writer Mac Walters Leaves BioWare After Nearly Two Decades

Mac Walters, the lead writer on Mass Effect 2 and 3 and production director on Dragon Age: Dreadwolf who had been with BioWare for nearly two decades, has officially left the company as “with a new year comes new adventures.”

Walters took to LinkedIn to share the news, and he described how these past 19 years have been a true “life-changing experience” and that the choice to leave was very tough.

“With a new year comes new adventures,” Walters wrote. “As some of you already know, at the end of last year I decided to leave BioWare. These past 19 years have been a life-changing experience to say the least, and it made the choice to go very difficult. I’ve worked with so many wonderful people and had the privilege to be a part of the most amazing teams and projects. It’s hard to fathom it all, and I know I’ll be reflecting on it for years to come.

“Thank you to everyone I’ve had the joy of working with, and I wish everyone at BioWare the very best in everything you do. It’s truly been a pleasure.”

Walters first joined Bioware in September of 2003 as a writer for Jade Empire and his second position was a senior writer on the original Mass Effect. He would then take on the role of lead writer for Mass Effect 2 and 3 and would move on to Anthem as its narrative director after the Mass Effect trilogy came to an end.

He returned to the world of Mass Effect with Andromeda as its creative director after Anthem, he then served as a creative director for Bioware until June 2019, and then he became the project director for the Mass Effect Legendary Edition.

Most recently, he was working as a production director on Dragon Age Dreadwolf, which still has no release date. We did recently get a new in-game cinematic trailer, however, that sets the stage for the upcoming RPG.

As for what the future holds for Mac? His linked in says he is on a “career break” and a “personal goal pursuit.” After all he’s done for the world of video games, it’s safe to say he deserves it. Thanks, Mac.

For more, check out our review of every BioWare game and see where Mac’s games rank on our list of the top 100 games of all time.

Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.

Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

The Dead Space remake has more than one ending

Dead Space remake launching on January 27th will have an alternate ending. A list of the game’s achievements published on True Trophies includes one that hints at another way to see out the revised adventures of Isaac Clarke, instead of just landing the bog-standard ending. Thankfully, there’s not much more info beyond its existence, so at least the extra ending isn’t ruined and you’ll be able to find out what it means for yourself.

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The Last of Us Episode 2: TV Show vs Game Comparison

Warning: contains full spoilers for episode 2 of HBO’s The Last of Us.

HBO’s The Last of Us is a mostly faithful adaptation of the hit PlayStation game. But just how close to its source material does it get? We’ve gathered images from episode 2 and put them next to stills from Naughty Dog’s masterpiece to see just how similar some of it is.

For more on The Last of Us, check out our review of Episode 2 or our spoiler-free review of the entirety of season 1. You can also take a look at how The Last of Us makes its opening even more heartbreaking than the game, dig in on who the fireflies are, and then ponder whether or not The Last of Us can bring the zombie genre back to life.

Random: Modder Adds Mario Sunshine’s F.L.U.D.D Device Into Super Mario Odyssey

“Power up complete”.

Whatever your view is on 2002’s Super Mario Sunshine, we reckon most would agree that the Flash Liquidizer Ultra Dousing Device – or “F.L.U.D.D.” for short – was an excellent addition to the franchise that made for some truly unique gameplay mechanics.

Since then, of course, Mario has been into space, trekked across a vast desert, strolled down the streets of New Donk City, and turned himself into a spring, a frog, a Tyrannosaurus rex, and more. Yet there’s still hope among Sunshine fans that perhaps F.L.U.D.D might make another appearance in a 3D Mario game. Until then, however, this mod from JustKant might be the closest we’ll get for quite some time (thanks, GoNintendo).

Read the full article on nintendolife.com

You might not want to play GTA Online right now due to security vulnerabilities

Grand Theft Auto Online players on PC are reporting corrupted accounts and being locked out of their games due to remote code exploits that are being abused by modders. Rockstar-focused Twitter account Tez2 highlighted the issue at the end of last week, before news of the situation spread onto the GTA Online subreddit. Rockstar Support hasn’t officially acknowledged any potential the exploits have to affect GTA Online players and their accounts, although Tez2 claimed that the company were already aware of what was going on.

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Back Page: Mario: ‘The Show About Nothing’ – We Dig Up A Doomed Mario Sitcom Pilot

*slap bass riff*.

In the magazine business, the Back Page is where you’d find all the weird goofs that we couldn’t fit in anywhere else. Some may call it “filler”; we prefer “a whole page to make terrible jokes that are tangentially related to the content of the mag”.

We don’t have (paper) pages on the internet, but we still love terrible jokes — so welcome to our semi-regular feature, Back Page. Today, with the Super Mario Bros. Movie looming in the not-too-far future, we pondered what it would be like if Mario had his own sitcom…


“Coming soon to a streaming platform near you, ‘Mario’ is a show about nothing.”

Read the full article on nintendolife.com

Poll: Box Art Brawl: Duel: Panic Bomber (Virtual Boy)

Ka-BOOM!

Hello folks, welcome to another edition of Box Art Brawl!

In last week’s edition, we took a look at Castlevania II: Belmont’s Revenge for the Game Boy. We honestly thought this would be a closer fight, as both box art variants were pretty great, but what do we know? North America and Europe absolutely smashed it, roping in 74% of the overall vote. Well done!

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Guide: Fire Emblem Engage – Tips And Tricks To Get You Started

Alear-ning curve.

Fire Emblem Engage, Intelligent Systems’ latest tactical RPG extravaganza, has finally arrived on Switch and we reckon it’s a bit of a banger, with our recent review handing it an ‘Excellent’ 9/10 score.

As is tradition with this long-running franchise, the tactical action here is very much of the easy-to-learn, difficult-to-master variety, with multiple layers of options and tactics that can be employed in order to rout the corrupted armies that Alear and company face in their attempts to defeat the evil Lord Sombron.

Read the full article on nintendolife.com