Decade is a tech-noir adventure game where you send children back in time to prevent metal rain from pulping the planet

One of my biggest challenges as a writer has been tempering my love of vague gestures at metaphysical concepts with the revelation that the people who read my articles also, apparently, can’t read my mind. Pah. A skill issue if I ever saw one, honestly. Decade is a fascinating adventure game that drew me in with its apparent vagueness but then, like some sort of considerate, sensible coward, went on to explain itself well in on its Steam page.

It’s the end of the world, and you’re not too happy about it, so you’ll be shoving children in a time machine with little more than a rotting Lunchly and some instructions to help you figure out exactly what went wrong.

What are you dressing as for Halloween? Me, I’m dressing as someone trying to bring back “tray-tray” in an effort to give Edwin a seizure. Here’s the tray-tray:

Read more

What’s on your bookshelf?: Dragon Age veteran Mark Darrah

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! Most of us know about the novel, the novella, and the rare novito, but did you know that Penguin briefly tried to market the ‘big nov’ – single sentences of much larger works, bizarrely serialised into hardbacks weighty enough to club the equally rare giga-seal? Some things are best left forgotten, but not Dragon Age! It’s Dragon Age month, and here’s Dragon Age veteran and good YouTuber, Mark Darrah! Cheers Mark! Mind if we have a nose at your bookshelf?

Read more

Ys X: Nordics has set sail on PC, and this time it’s got local co-op from day one

Ys X: Nordics launched in Japan last year to some critical acclaim, and it has now made its way both west and onto PC. The PC version has a bunch of graphical upgrades and keyboard support, but also – unlike predecessor Ys IX: Monstrum Nox which got co-op as a cheeky post-launch bonus on PC – Ys X: Nordics has local co-op from day one.

Read more

Cities: Skylines latest DLC came out this week, 18 months after its “final” DLC came out last year

Cities: Skylines received its final piece of DLC last May, as developers Colossal Order shifted their focus to its sequel, Cities: Skylines 2. Eighteen months and the release of Cities: Skylines 2 later… Cities: Skylines 1 is getting new DLC again.

The “Mountain Village” creator pack add 45 new buildings designed to help you construct quaint and picturesque destinations.

Read more

Gothic platformer Love Eternal turns Celeste into a full-bore psychological horror game

The precision-platformer is a torturous genre at the best of times, and now developers Brlka and publishers Ysbryd Games have seen fit to combine it with Silent Hill. Their forthcoming Love Eternal is the story of Maya, a girl whisked off to a “castle built of bitter memories” by a weird, lonely god, and obliged to make her way “through over 100 screens filled with spikes, lasers, switches, and traps”.

When not getting spiked or lasered, Maya appears to spend her days in a kind of metaphorical suburban household. Here, she will contend with things like people crawling on the ceiling and coming over all John Carpenter’s The Thing. Maya does have one thing going for her: the ability to reverse gravity. Here’s a brand new trailer.

Read more

I missed that Black Ops 6 single player is always-online, but fortunately, it’s not too late to throw a wobbly

Rock Paper Shotgun has a fuzzy conception of “news”, in that we regard the “new” element of news as sorely overrated, more of a guideline than an obligation. The trick to selling this mindset gracefully is to overclock your obnoxious narcissism until it levels up into stylish solipsism. “It’s news to me,” I sternly insist, while announcing a game you might pedantically observe was actually announced in 2019. “I can obtain no reliable empirical evidence that this existed prior to my noticing it,” I declare, writing about my discovery that Call Of Duty: Black Ops 6 requires a permanent internet connection, even when you’re playing the campaign.

Read more

We already said 10 Dead Doves was great a few years back, but it’s really great so I’m saying it again

Rebecca Jones (RPS in peace) really liked 10 Dead Doves when she wrote about it back in 2022, saying it reminded her of why she “loves weird low-budget spooks so much”. Discovering such an interesting project speaks to curiosity and taste on her part, but me? I am simply a pun enjoying buffon who got an email promising that “Dovecraftian horrors await”. The thrust of said electronic mail was that the game now has a release date of this December, but it looked neat, so I doved right in. I coo-dn’t resist. I too love weird low-budget horror. I have been pigeonholed.

Read more

Shadows of the Damned: Hella Remastered review: a creative underworld romp marred by misogyny

Look up major events in 2011 and there’s some world-changing stuff… and some not so world-changing stuff. Shadows Of The Damned’s Xbox 360/PS3 release may slip into either camp, depending on whether you liked it back in the day or not. It’s a third-person action adventure where two famous video game folks joined forces: No More Heroes’ Suda51 and Resident Evil’s Shinji Mikami. And to my knowledge, it’s considered a bit of a cult classic.

So, having played Shadows of the Damned: Hella Remastered after never experiencing the original, do I think it’s any good? If you were a fan of the OG, there’s no doubt you’ll like it. If you’re coming in as a newbie, I think it’s refreshing in the sense it’s a trim throwback with some interesting ideas and middling-to-good execution. But its whole schtick isn’t only a product of its time – it’s actually downright yucky.

Read more

Former Bioshock devs once worked on an XCOM game that played like Shadow Of The Colossus

Real ones know that the only XCOM spin off worth its salt is Hasbro’s 1999 play-by-mail banger First Alien Invasion, although that didn’t stop System Shock 2 studio Irrational from getting to work on an FPS set in the strategy series’ universe after being acquired by 2K in 2006. If your sentiments are anything like I remember a lot of the internet feeling at the time, you may get nightmarish flashbacks to the trailer below, first shown at E3 2010. The project was eventually canceled and adapted into 2013’s The Bureau: XCOM Declassified, but Irrational co-founder and current Wild Bastards studio Blue Manchu founder Jon Chey has shed some light on the FPS’s development, and it sounds like it was once a far more ambitious project. Kaiju ambitious.

Read more

Balatro gets a second set of free card cosmetics inspired by Cyberpunk 2077, Stardew Valley and others

I played Balatro for an hour, had a pleasant time, then uninstalled it. I know a trap when I see one. Perhaps you are made of stronger stuff than I am, however. Perhaps you like that monkey on your back. For you, there’s a new free update, which adds a second set of themed card art to the game inspired by the games Binding Of Isaac, Cyberpunk 2077, Stardew Valley and Slay The Spire.

Read more