Mount & Blade 2: Bannerlord’s first bit of DLC is all about taking the lads out on a not-so-nice boat trip

Mount & Blade 2: Bannerlord, is coming up to three years now, but at the Future Games Show this evening, all these years on, developer TaleWorlds Entertainment announced that the strategy action game will be getting its first bit of DLC, War Sails. If you can’t gather from the name, featured image above, and trailer below, the DLC is all about boats; sailing ’em, fighting with ’em, trading with ’em, you name it, these boats can do it (within reason).

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Frosthaven is getting a digital follow-up to Gloomhaven, and you can play it this month

Frosthaven – the sequel to Cephalofair’s knock-a-horse-out massive board game – is getting a digital version from Julian Gollop’s Snapshot Games. You can sign up here to its closed beta kicking off March 27th, and it’s coming to Steam early access later this year.

Like predecessor Gloomhaven, Frosthaven is a tactical RPG where you’ll resolve story events and encounters between dungeon delving, retiring old characters and unlocking new classes as you progress. New to Frosthaven is a fleshed-out management game that has you build up and protect an outpost, while dealing with harsh seasons and invaders.

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InZOI’s free character creator demo is out now, just make sure you’re ready to do some work to get access to it

InZOI kind of looks like an exercise in pushing the uncanny valley to me, something I’d wholeheartedly respect if that were definitely the intention behind the game, but I have a hunch that it really is just meant to be The Sims, but if it looked like real life. Whether that’s enough to win over Sims lovers or not, I’m not sure, its early access release isn’t until next week so we’ll all know more then. However! You do now have the opportunity to try and test the limits of its character creator, as like a few games have done in recent years, its Create a Zoi feature is available to download as its own thing… if you’re happy to do a bit of homework.

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Skate Story, the skating game for people who want to fight the moon, gets a new trailer

I have nothing but respect for a Steam update that promises gameplay details then quickly melts into an impressionistic tone poem about fighting the moon. Really though, what else does Skate Story need to say? We’ve already known how lovely it looks since not-E3 of 2022, then we found out even more about it from a demo last year. Do you want to miss out on the action of a game that made Brendy use words like “abstract rhythmodivinity” and Graham use words like “popeye’s elbow”. Of course you don’t. Here’s the new trailer.

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Shield-slinging open worlder The Knightling goes all Jak & Captain America in August

Remember how it felt in Bloodborne when you discovered a shield and learned that it existed purely to shame and humiliate returning Dark Souls players who are over-reliant on blocking? Do you remember reading those awful, judging, fourth-wall-besmirching words, “Shields are nice, but not if they engender passivity”? Well, The Knightling is the opposite of that feeling. It’s a bouncy, breezy open world platformer in which you are a novice chevalier equipped with a circular, gear-toothed shield he uses for absolutely everything.

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Square Enix sue mech game developer for allegedly recycling parts from Front Mission

It’s been a billion years since I played a proper new Front Mission game, and I’m depressed to learn that Square Enix cancelled one in 2022. Titled Front Mission 2089: Borderscape and developed by BlackJack Studio, it was announced for release on iOS and Android but, who knows, might have clanked and rumbled onto PC, the place all good mobile games go when they die. Alas, Square Enix shut the project down a few months after reveal. Now, they’re suing BlackJack for releasing a new game that allegedly makes use of leftover parts from the Front Mission contract.

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The games industry is “broken” say the CWA – so they’re building an “industry-wide union”

The Communications Workers of America (CWA) are set to launch an industry-wide union of video game workers in the U.S. and Canada at this year’s GDC. The United Videogame Workers-CWA (UVW-CWA) will bring together “video game artists, writers, designers, QA testers, programmers, freelancers and beyond to build worker power irrespective of studio and current job status”.

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All InZoi early access DLC “will be provided for free” because of course it should be

Forthcoming life sim InZoi – the plucky (genAI-ridden) David to The Sims 4‘s Goliath – will cost $40 at its early access launch, the developers have announced. What’s more, “all updates and DLCs will be provided for free” until the game hits 1.0, according to translated commentary from game director Hyungjun Kim.

This is being styled as a gift unto the gamers, and another way of tempting them from the clutches of The Sims, whose DLC packs commonly sell for full-game prices. The other way of looking at it is that of course early access “updates and DLC” should be free. The point of early access is that you’re paying for an unfinished game with the expectation that it’ll eventually be worth the money. Also, what’s the difference between an update and a DLC? My my, Inzoi, what a can of worms you have opened.

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