Warhammer 40,000: Mechanicus is getting a sequel and Total War: Warhammer 3 is getting a big red dog

Skulls! You’ve got one. I’ve got one. Everybody has a lovely skull keeping their lovely face right where it should be. Warhammer is big, so it needs must have multiple of them, hence their yearly event Skulls, which collates a bunch of Games Workshop related announcements into a sort of bizzaro world Nintendo Direct if Yoshi was actually a parasitic corpse emperor. There’s usually at least a few game announcements in there, and this year was a bumper. The headline announcement being an upcoming sequel to well-loved space-pope turn-based strategy Warhammer 40,000: Mechanicus. Yes, yes. I’m getting to the dog.

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Senua’s Saga: Hellblade 2 is less of a PC hardware-killer than it looks

While I’ve always thought the race towards graphical hyperrealism isn’t as pervasive as it’s often perceived, Senua’s Saga: Hellblade 2 is definitely one of those games. The kind that probably has twelve artists dedicated to the recreation of visible pores, that sort of thing. It’s so focused on looking pretty that it hasn’t even noticed the title and subtitle got mixed up.

Sure enough, Hellblade 2 is a harsh test for older hardware, with a heavy reliance on DLSS or FSR upscaling to keep performance sweet. That said, it’s no Dragons Dogma 2-style technical horrorshow either. A happy balance of visuals and smoothness is attainable on plush PCs and low-end laptops alike, while DLSS 3 frame generation can deliver an effective kick in the framerate pants on RTX 40 series GPUs.

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‘Don’t worry! I’m a murderer!’ – award-winning comedy Anthology of the Killer is out next week

In Anthology of the Killer you do not exit the game using a pause menu. You exit it by walking down a back alley into the quavering arms of two hungry bears. This is just one of many laughs your diaphragm will endure as you navigate “the escalating adventures of a girl trying to make zines in a town of giallo-style masked serial murderers”. The horror comedy already won its creators the Nuovo Award at the Independent Games Festival this year, recognition that has been a long time coming for prolific creator Stephen “thecatamites” Gillmurphy. If you’re unfamiliar with his work, you can get acquainted next week, when Anthology of the Killer gets its full release on Itch.io on May 28th. At which point you can explore its unsettling urban hell of shady corporations and cops who think they’re cool. There’s a trailer below.

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Wuthering Waves really, really doesn’t want to run on Steam Deck

Sometimes you gotta know when to fold, and trying to get new hotness RPG Wuthering Waves to play nice with the Steam Deck has got me creasing like an origami crane. While its Epic Games Store release can be worked around, and Proton GE will get the game’s own launcher running, no combination of software, compatibility tools, or installation folder deep-diving seems capable of actually booting the game proper.

As such, I’m accepting defeat. Obviously with apologies to any studious Steam Deck Academy readers.

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You’ll get Warner Bros brawler MultiVersus’ premium battle pass for free if you played the beta

Everything And Then The Licensed Kitchen Sink fighting game MultiVersus returns next week after an almost year-long self-imposed post-beta exile. With the decision to pull the game from sale and turn off its servers for months on end after allowing people to sink their real-life money into unlocking costumes and such (with no refunds), its developers are now looking to seemingly give something back in return.

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Destiny 2 is mighty lucky it has good shooting because it’s impenetrable otherwise

In a twist of fate I’ve mentioned in some recent Destiny 2 news posts, I am fully back into Destiny. Former vidbud Liam and I used it, initially, as something we could do while catching up on life. But now? Now we’re all in. Liam has created a spreadsheet of things we’re ticking off to prepare for the upcoming expansion, and I think it’s the perfect summation of what the game is to us: something that makes no sense at all and yet something that makes our brains hum with happiness.

And what we’ve found with Destiny, in all of its bloat, is that we haven’t explored for a single second since our return. Everything is accomplished through menus, making it quite Starfield-esque, which is terrible… but also good. We can’t make sense of it and we don’t think we ever will.

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Here’s every spear I spotted in the new Elden Ring DLC trailer, rated for their predicted plot relevance

We just got a new Elden Ring: Shadow Of The Erdtree story trailer yesterday. As is their druthers, FromSoft have at once made the events it depicts feel of earth-shattering importance while providing basically no concrete information. A lot of people will be putting out gargantuan theory posts right now, rambling on about Miquella, the Crucible, the Golden Order blah blah. This is all a distraction. Anyone with eyes can tell you that the primary movers and shakers of this final chapter in the Lands Between are a secret faction of hitherto secret spear people. You’re likely confused, and that’s understandable. As the foremost authority on ephemeral nonsense in Elden Ring, I’m the only one who has your back here.

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