A watched pot never boils, so they say – ‘they’ presumably all being dead now after having their minds physically melted after hearing the first kettle click in readiness while stubbornly staring in the opposite direction. Yes, yes, it’s a metaphor, but we don’t have time for all that. Your kingdom is under attack by goblins, and the only way to get your useless underlings to chop the wood, till the fields, and train the guards needed to defend it is to provide constant surveillance. The King Is Watching is a minimalist resource-chain-em-up and wave defense goblin-knocker with a brilliant twist. I’m now a little bit obsessed with it, I think, and what is RPS if not a vehicle for chronicling my many fleeting obsessions?
Category: Rock, Paper, Shotgun
Auto Added by WPeMatico
Dragon Age: The Veilguard’s companions can fall in love with each other, not just you
We already know that you’ll be able to romance all your companions in the upcoming RPG Dragon Age: The Veilguard. Sounds a bit synthetic on the surface, right? Even fantastic games like Baldur’s Gate 3 suffered from this overly obliging approach to relationships. A game letting you tell your own tales is dandy and all, but those stories don’t mean much if the cast feel like input/output affection bots, ready to drop trou like a clumsy Levis temp once you’ve adequately filled their invisible bonkometer.
Mistborn author Brandon Sanderson thinks you could apply Elden Ring storytelling to novels, comparing it to Dune and Watchmen
Prolific fantasy author and number one Ranni stan (“I’ll pick the ending where my character gets a waifu”) Brandon Sanderson has been thinking a lot about how to apply Elden Ring and the Souls games’ signature storytelling approach to novels. During a recent playthrough on his YouTube channel, he was asked if he thinks there’s a way to replicate Souls-like descriptions in books. “I’ve wondered that. I really have,” Sanderson replies.
Tomoe is back in the free demo for Sekiro-like indie Bloodless
That was…slightly cheeky of me. The Tomoe you play in parry-ful action adventure Bloodless is not the same Tomoe that was conspicuously absent from undeniable influence Sekiro. They might be based on the same historical figure, but that’s simply Sek-ulation. However! You can make your mind up yourself for zero money, since Bloodless has a free demo on Steam. Trazzer below.
Helldivers 2 players are escaping death by performing aerial salutes and hugs
According to the wikihow page “how to fall safely”, the best thing way to minimise injury while falling is to stay loose, keep your arms and legs bent, and roll on impact. According to ragdoll-prone shooter Helldivers 2, however, it’s better to stand to attention in mid-air and perform a crisp salute. It’s long been known that the game’s emotes confer unexpected defensive advantages, with emergency hugs sometimes shielding you against artillery fire, but now, one redditor has proven via careful scientific experimentation that they also protect you against the force of gravity.
Spooky free-to-play open worlder Once Human is out today, and the devs have some crash and performance tips
From Zenless Zone Zero to The First Descendant, we seem to be experiencing a free-to-play explosion. Despair, ye time-constrained adults, for your carefully engineered shortage of pocket money offers no bulwark against the onslaught of games that want a slice of your evening or weekend. Today’s big release, Once Human, at least features a giant schoolbus on monster legs, together with a less exciting but customisable van that just has wheels. In this open world survival shooter, you are a “Meta-Human” making your way around a landscape corrupted by Stardust, which has warped the scenery and will slowly drive you nuts.
Apex Legends’ new Battle Pass plans promise greater rewards, but for more of your real-world money
Ever since the hat was invented by Valve Corporation in 2009, mankind has grappled with questions of fairness, worthiness, and pride – at least as they pertain to microtransations in free-to-play games. Shooty battle royale Apex Legends is the latest to posit an answer, that being “the Battle Pass should cost more money”.
Embracer reportedly close down cult RPG maker Piranha Bytes, creators of Gothic, Risen, and Elex
The studio-killing fallout of Embracer’s acquisition frenzy continues to fall like ash on the industry. The publishing giant has reportedly closed Piranha Bytes, the studio known for cult RPGs like Gothic, Risen, and Elex, according to a worker who spoke to Polish games site CD-Action. The studio’s existence had been under threat since early this year, after being targeted in Embracer’s purgatorial studio massacre. At that time the German studio were hopeful to avoid being closed down, insisting “don’t write us off yet!” Unfortunately, it looks like those who worked at the studio have since been laid off.
Disco Elysium-inspired RPG Hollow Home is a memory of Mariupol from before Russia’s invasion
The Ukrainian city of Mariupol came under heavy bombardment during the opening months of Russia’s invasion in 2022, a programme of artillery and air strikes that damaged or destroyed the majority of residential buildings and has killed or dispossessed thousands of people. It has now been occupied by Russia for almost two years, during which, as reported by the Associated Press, Russia has demolished, rebuilt and renamed much of the city, overwriting its Ukrainian heritage.
The Disco Elysium-inspired RPG Hollow Home is a memory of Mariupol from just before the war – not a 1:1 recreation, but a collection of details, colours, personalities and some familiar buildings, painstakingly amassed and offered up in the face of erasure. Speaking to me during a very brief demo at Digital Dragons in Poland this year, artist Anastasia Hlyniana called my attention to the plants jutting from old car tyres around the game’s isometric map, which she says are a common sight in Mariupol.
EVE Vanguard gets extremely vague roadmap promising “major event” before early access launch
They get knocked down, but they get up again, and you’re apparently never going to keep Eve Online studio CCP Games from trying to make an FPS set in the universe of their Excel(lent?) MMO happen. EVE Vanguard – the studio’s admirable fourth crack at it – was announced last September. Since then, it’s had several open betas and, according to a new and rather vague roadmap, should release sometime post this coming November. Here’s said infographic – more pork scratching-stained napkin scrawl than sat-nav.