Elden Ring Nightreign DLC’s planned to drop by March next year, FromSoftware’s big corporate bosses reveal

Elden Ring Nightreign developers FromSoftware are planning to release some DLC for the action RPG by March 2026. That’s according the latest financial report of FromSoft parent company Kadokawa, which has attached a window to the add-on Nightreign‘s promo material had already hinted would be in the pipeline.

Call out to the people who’re deep in the night of Nightreign’s last addition so they hear. Tell them to scrabble around for a light switch so they can read the info. Remind them not to accidentally fondle a big boss as they paw along the walls. Actually, I’m sure they’ll remember that anyway, since it’s s-oh no.

Read more

This week in PC games: Call of Duty, Where Winds Meet, alien fungus, chess-playing queens and pareidolia

November goes on. The cavalcade of belles, brutes and barons that is Videogaming continues its push through the midnight forest. Spiderwebs wrap the axles of the gala coaches in which the optimates of Ubisoft, Microsoft and EA drink from lavender flutes, turning their bloodshot eyes from the QA staff powering their barrows through the ruck. The faces of the common developers are a moth-eaten ribbon of quiet striving and terrible hope. The guards form a torchlit embroidery. Every so often, a torch goes out, and the wych elms generate new fruits. The stones in the road cant against our strides. The skulls of live service games burst beneath our wheels, and the analysts in the pageant wagons moan that the future lies behind us now.

Read more

Genshin Impact’s devs look to be working on a realistic fantasy MMO that uses some kind of AI, bad kind or not yet to be determined

MiHoYo appear to be eternally busy. After printing copious amounts of money with games like Genshin Impact and Honkai: Star Rail, they are continuing to do so with future releases like Petit Planet (or Not Animal Crossing) and Honkai: Nexus Anima (Not Pokemon). Now, it turns out, they’re also working on an MMO, seemingly codenamed Genesis, that seemingly in some capacity incorporates AI, it’s just unclear what kind.

Read more

The Falconeer gets a new lease of life with a free remaster filled with improvements, fixes, and new bits

The Falconeer turns five years old next week, and ahead of that its developer Tom Sala has put in the work for a pretty big update. Update undersells it a touch I think, because it’s being billed as a full-on remaster, complete with a touched up look, and plenty of mechanical changes. So, let’s detail those details!

Read more

The team behind Blue Prince puts out a call to get one of the puzzle game’s devs a life-saving kidney

Slightly serious one here folks! The studio behind Blue Prince, one of this year’s best received games, is asking for some help for one of their lead playtesters, Matthew “Iggy” Kowalski. As shared on Bluesky, Iggy has polycystic kidney disease, leaving him with only a few months to find a living kidney donor.

Read more

It’s not just you, Steam’s store pages are wider, and the difference only makes me a little uncomfortable

I know, I know, change is difficult isn’t it? It upset me just the other day that YouTube has changed videos so that they have rounded corners instead of being perfectly rectangular. It’s sacrilegious! A feeling I will continue to have until I ultimately forget about it because life moves on to the next grievance. Still, subtle changes like that can often set some kind of internal alarm bells off, something you might have been experiencing with store pages on Steam looking a bit… wider.

Read more

BioWare are “focused exclusively” on the next Mass Effect, says exec producer, along with a Krogan teaser

Even as the consortium led by Donald Trump’s haunted finger puppet Jared Kushner and Saudi Arabia’s Public Investment Fund proceed with their wildly leveraged $50 billion acquisition of Electronic Arts, Mass Effect executive producer Mike Gamble would like everybody to know that we’re just fine, you guys.

Read more

World Of Warcraft will get a new premium currency alongside Midnight for no obvious good reason at all

Blizzard are adding a new premium virtual currency to World Of Warcraft alongside player housing in the MMO’s forthcoming Midnight expansion. It’s called Hearthsteel, and is “purchased with real money using your Battle.net balance and used in turn to buy Housing items from the Battle.net shop and in-game shop,” as detailed in a blog post this week.

Read more

First Europa Universalis 5 patch makes 350 fixes and stops you earning free Steam achievements

Europa Universalis 5 has its first public patch, which encompasses over 350 fixes. Among the bigger things it smacks with the heal-o-spanner (an actual game development tool, traditionally carved from the base of a Taito arcade machine) is the Steams achievements system, which will no longer shower players in plaudits they haven’t earned. On the plus side, you’ll now earn achievements even if you activate the “allow ahistorical” game rule.

Read more

Diggergun combines Spelunky-style delving with cursed Cornish mines and the cost-of-living crisis

I was nosing around for a feelgood story to perk you up after this morning’s depresso news stew. But then I thought: what have you done for me lately? So instead, we’re going to write up the release of Diggergun, a life sim platform game about burrowing for lithium, in which you lose a portion of your take-home pay to costs based on real-world current UK tax, national insurance, debt and household expenses. Glorious! That’ll teach you to show up here, expecting some kind of escapism.

Read more