I am a Winter baby. My birthday is very close to Christmas, and so you’d think this might make me immune to the serotonin-sapping effects of the greyest season in a “I was born of the cold. Moulded by it” kind of way. No such luck, I’m afraid. So, since there’s only so many Vitamin D supplements and delightfully festive lunchtime Gin and Tonics one can consume, I figured I’d ask: what are your favourite comfort games for the bleaker months? The special places you can always rely on for an escape when the weather outside is frightful, and the Cosy Fireplace Ambience 4K (10 hours) keeps getting interrupted by adverts for crypto scammers and War Thunder.
Category: Rock, Paper, Shotgun
Auto Added by WPeMatico
You can now scan and steal paint jobs from any car in Cyberpunk 2077, plus more customisation with the 2.2 update
While it’s always worth starting a new game of Cyberpunk 2077 just to hear Judy say “his own choomba shot him!” for the thirtieth time, there’s now a slightly more tangible reason to start a new journey into Night City’s open world. Update 2.2 went live yesterday, bringing with it a host of fixes, as well as some deeper customisation options for both your character and vehicles. The base game is also 55% off on Steam until the 18th of December, with the Phantom Liberty expansion at 20% off, or both in a 48% off bundle. Cyberpunk is on sale often enough, although these current discounts line up with the cheapest it’s ever been on Steam. Again: worth it for the line.
Piece By Piece is about mending, painting and selling goods in a cute repair shop
It seems as if every “wholesome” game is either a Stardewlike or a Animal Crossingbut. Little Rocket Lab? Stardewlike. Piece By Piece? Animal Crossingbut. To be more specific, it’s Animal Crossing but your chibi fox protagonist is specifically running a shop, mending and painting objects to sell while maintaining cleanliness and the plants outside. If you can’t get enough of upcycling in Trash Goblin, here’s one more for you.
Mallard mystery-solver is taking on a new case in Duck Detective: The Ghost of Glamping
Duck Detective’s first case was The Secret Salami, which paired its cosy mystery about stolen lunches with a protagonist whose divorce and destitution were played entirely straight despite his being a duck. The results were seemingly delightful, and here comes a sequel.
Duck Detective: The Ghost Of Glamping will offer a further 2-3 hours of mystery-solving and is aiming for release in 2025.
First big Marvel Rivals patch makes Doctor Strange less of a monster
Marvel Rivals, the free-to-play hero shooter from NetEase, launched late last week and is exceedingly popular. It’s currently fourth on the Steam daily most played, right between Path Of Exile 2 and the evergreen Grand Theft Auto 5. I think there are three reasons for this enthusiasm: 1) it’s free-to-play with the usual comet’s trail of microtransactables 2) it’s third-person Overwatch with Marvel characters, a straightforwardly enticing licensing sandwich, and 3) people want to have sex with a larger-than-usual proportion of the cast and especially awful tongue-monster Venom, who has a good butt in this one. No, I’m not going to share pictures. You’ll have to google that filth yourself.
But perhaps you are a sophisticated soul who has no time for such salacious nonsense. You’re more interested in hearing how they’re patching the thing. Enough with the butts already, dang it – this is a new multiplayer game so there must, of course, be patches! Fair enough: here’s what NetEase are changing or fixing in the first major update, out now.
If the demo for this magical Scandinavian skiing game is so “serene” then why do I die constantly
The demo for SNØ: Ultimate Freeriding isn’t that new. It actually came out in September, but I’m filing it under the secret best unspoken RPS site category of “News (To Me)”, a whizcrack piece of web 3.0 technology that allows us to travel back in time and ‘announce’ things that don’t seem any less noteworthy for their advancing age.
If you think that’s a desperately cavalier and confusing way to run a news section, I can only suggest that you email a complaint to our news editor. Spoilers: our news editor is me, and I have already thrown your complaint in the bin. Mate, I don’t tell you how to do your job, but I’d be more than happy to, if you let me know what it is. Anyway, what were we talking about. Oh yeah, skiiing!
Dread toy-peddler Funko Pop gets cool, handsome Itch.io taken offline via dodgy “AI-powered” brand protection
Among my last-resort tactics for generating precious PC gaming news is to go on holiday – for as sure as toast lands buttered side down while cats always land on their feet, as sure as the number 13 breeds calamity and Star Citizen committing to a release date guarantees a delay, myself going on holiday will always, somehow, conjure a big story from the crevices. It’s basic physics. In this case, I was on holiday from Friday through Monday, and this fact and this fact alone appears to have coaxed some toy manufacturer into taking the internet’s most cherished indie gaming platform offline by means of a “bogus” phishing report, sent by “AI-powered” brand protection software.
The situation has now been resolved, thankfully, and you can access Itch.io as normal, but I will never pass up the opportunity to cast shade on Funko Pop, whose NFT-garlanded bobbleheads I hate as I do veruccas and forest fires. So here’s a quick recap if you, too, missed the drama.
Path Of Exile 2 patch makes looting significantly more rewarding, with further updates planned for dodge rolls
Goblin-hitting bonanza Path Of Exile 2 launched into early access last weekend and the devs Grinding Gear Games have dropped some big patch notes that outline some things they’ve updated already, or things they plan on updating in a future patch. Things like dodge-rolling, checkpoints, items, currencies, and other stuff I can’t list here because the intro to this article would expand and pop into a flurry of common rarity boots and bones, maybe with the odd purple rarity sword mixed in.
Jean-Claude Van Damme is coming to Hitman this week as a double-crossing ICA agent, and it’s free to play for a month
I’ve got a strange relationship with the stealth sandbox murderbox that is Hitman: World of Assassination. If you were to ask me to list my favourite games, the latest Hitman trilogy would be in the top five, no question. And yet, I must have gotten intimidated at some point with the amount of new updates and all the spiffy unlockable suits I was missing out on, and just haven’t touched it in a couple of years now. Is the appearance of Jean-Claude Van Damme as the game’s newest elusive target enough to reel me back in? I’m not sure, but I will say that I doubt Sean Bean can stretch his legs like that, even with the legendary flexibility offered by O2’s famously variable plans. Here’s a trailer.
Shiren the Wanderer: The Mystery Dungeon Of Serpentcoil Island Review: a traditional roguelite heavy on charm but light on agency
I’m quite smitten by the Nintendo DS stylings and traditional roguelike charms of Shiren the Wanderer: The Mystery Dungeon Of Serpentcoil Island, but I’m having real trouble summoning up the motivation to repeatedly grind through its opening levels to get to the interesting stuff. Early stages soon lose any real sense of surprise, and later ones can feel low on real agency. I want a new roguelike run to feel vital and verdant; heady with grand plans and plan-shattering twists. But by having randomness influence each run so significantly, Mystery Dungeon feels fickle instead of emergent – less than the sum of some incredibly novel and creative parts.