Station wagon survival ’em up Pacific Drive has received a summer update which adds a photomode, new upgrades for garage machinery, a new sideways dodge manouver for the car, and a piece of paid cosmetic DLC. This is the first of a new roadmap of post-release updates still to come.
Ho, wayfarer! Beware slight spoilers for Alan Wake 2 in the passages ahead.
Deep in the Dark Place of Alan Wake 2 there is a forest that is not a forest – a zig-zag tunnel adorned with murals of a grisly woodland scene. Entering that tunnel, you find yourself sealed in at either end. But the mural suggests a way out: it changes when you turn around, following an unspoken narrative. It’s a device as delicate as the graffiti elsewhere in the Dark Place is obnoxious. In hindsight, it feels like an example of “metsänpeitto”, a concept from Finnish folklore about forests which, as writer Sinikka Annala explains, saturates the design of Alan Wake 2. It’s a fascinating idea I’d love certain much larger, less intriguing video game worlds to learn from.
Our former editor Katharine “Thorsbane” Castle has long since quit these turgid shores for the sunny uplands of Eurogamer, where the consoles multiply like rabbits, but her legacy endures. For instance, it’s thanks to her that I know and am excited about Roots of Yggdrasil, a roguelike deck- and city-builder which casts you as a posse of vikings in a flying longship, touching down on floating islands to found a quick settlement and harvest some magic before the apocalypse – here known as the Ginnungagap, a swirling purple void – catches up with them.
Katharine called it “a real grower” before the early access release in January, likening it to both Dorfromantik and The Banished Vault – a chalk and cheese comparison if ever I heard one. Well rejoice, perverted chalk-and-cheese mixers, because Roots of Yggdrasil now has a 1.0 release date – 6th September 2024.
Edwin’s been appreciating the acrobatic twist that Flintlock: The Siege of Dawn puts on the Soulslite formula, but not everybody’s magical zip-zooping has been going as smoothly. Following the Steam and PC Game Pass releases yesterday, there are widespread reports of heavy stuttering spoiling the fun; I’ve given both versions a test, and indeed, Flintlock does have a serious case of the framerate stammers. Especially the Game Pass build, which is significantly worse for it.
Like many an addled follower of the games industry, I have recently fallen under the spell of Balatro, and especially, its jokers. The mechanics and overall presentation may be exquisite, but it’s the thrill of discovering another mutant jester modifier that has me lunging for the Steam Deck in my sleep. Well, now those jokers have competition: ducks. Step or rather waddle forward Placid Plastic Deck – A Quiet Quest, a quacked-up card battler which somehow takes inspiration from both the Pokémon series and Inscryption.
Over the past few weeks, my review schedule has involved kicking dudes, shooting dudes, war, eldritch busses, and diseased rats. I did not know how utterly burnt out I was on violence and misery until I held one of pet simulation Bobo Bay’s sentient blob critters in my arms and lavished snacks upon it. When I close my eyes, I can still hear Conscript’s shells falling in the distance. But here and now, there are only Bobos, the races they take part in, and the idyllic bay in which they reside.
Everybody knows that Counter-Strike’s asymmetric levels are its best. If only someone had told its millions of players. Counter-Strike creator Minh Le seems to agree with me at least, naming cs_siege as one of his favourites in a recent interview.
It was just last month that we reported on Streets Of Rogue 2’s early access release date, then planned for the middle of August. Alas, the streets of video game development are meaner than first thought, and its release date has now slipped until October 22nd.
Crow Country, Conscript, and now Vultures – Scavengers Of Death. We really do seem to be living through a craze for PS1-style horror games. Vultures is different to the others, though, in that it’s turn-based zombie crunching combined with roguelike scavenging to survive and get more powerful. It’s arriving on Steam sometime soon and it’s probably worth a looksy if you’re after biohazard disposal with a tactical twist.