Cataclismo is not about protecting your towns, it’s about protecting your beautiful staircases

Between Against The Storms’ critters, Manor Lords’s perfect oxen, and now Cataclismo, Hooded Horse’s roster of strategy games share a common thread that many guard-the-village-em-ups can fatally overlook: they present a civilisation that’s worth protecting. Even if the fallen culture you’ll defend against waves of gribblies offers fascinatingly few concrete details on its origins, there’s a lithe and impressionistic otherworldliness and use of colour in Cataclismo’s art that evokes unearthed layers of history. Also, everyone is just so gosh darn likeable, with their foppish hats plopped atop stretched bodies, and dialogue that remains resolute, chirpy, and eager, even when you’re click-marching these poor folk straight to their deaths.

Still, none of this will stop me will sacrificing every last man, woman, and child of these beleaguered warriors if it means preserving a single one of my immaculately crafted staircases.

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Counter-Strike 2 update plonks new crates on Dust 2, which could be game-changing

I’ve not played Counter- Strike 2 in yonks, but I know a big update when I see one. That’s right: Valve have added some new crates just outside of counter-terrorist spawn, near bombsite A. This means that players can now use these boxes to hop from CT up to catwalk with little fuss, where previously you’d need to use your teammates’ heads as a springboard. What does this mean as a layperson who sort of plays the game sometimes? More than you might think!

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Stretcher Men is a comedy game about carrying a dying man across the hills without dropping him

A glance at comedy medieval medic sim Stretcher Men might have you believe it is a co-op game about co-ordination and teamwork. Not so! It’s a singleplayer game in which you control not one but both carriers of a stretcher. You have to ferry a sick man over the hilly countryside, past muddy lake banks and over snowy mountains, all without dropping him on the ground. I can only imagine it controls a bit like Brothers: A Tale Of Two Sons, but with added ragdoll jollity. We’ll know next week, when it releases on Steam.

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Large catfish spotted chasing tiny little man around in Japanese folklore game, is terrifying, wonderful

One of the most memorable moments of Metro Exodus comes from a standoff with a giant catfish, who you have to avoid for a while (along with the cultists who worship it) before going “fishing” using an entire human corpse as bait. I didn’t expect to see any rival catfish appearing in games after that, but now that I think about it – why not? They’re a naturally freaky animal, perfect video game antagonists. And the developers of upcoming Japanese folklore ’em up Otoshi No Shima seem to understand this, having created a monstrous creature with a gaping mouth that follows the player at every turn. Come see.

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Tiny Garden now has a Steam demo in which you can grow plants and customise your Polly Pocket

Tiny Garden is a puzzle game about planting flowers and crops you can then sell to buy seeds for new types of flowers and crops. That would be charming enough on its own, but your agricultural endeavours are set inside a Polly Pocket-style toy, with crops also able to be exchanged for furniture with which to decorate your diorama home. After blowing past its Kickstarter target, there’s now a playable demo.

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Arranger: A Role-Puzzling Adventure review: a unique puzzle game that keeps things moving

Arranger is a puzzle game about moving, in both metaphorical and literal senses. Movement is the entire basis for the puzzles in Arranger, and is hard to explain without showing you (if you’re able to watch the trailer that will be helpful). The world of Arranger is divided into a grid, and you don’t move the main character, feisty misfit kid Gemma, across the squares. Rather, imagine that the row or column Gemma is on becomes a travelator, and you control the direction and speed of it. Gemma stands still and you move the ground, and anything on it left, right, up or down – like How To Say Goodbye but with more squares. It’s one of those things that makes sense when you’re doing it, trust me.

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Heihachi rises from the dead as Tekken 8’s third character DLC

Heihachi Mishima, the mustachioed malevolence of the Tekken series, is going to be the next DLC character for Tekken 8. He was last seen with his loving son Kazuya, who threw him into a volcano. Of course, to be fully submerged in impossibly hot liquid rock is merely a long-running family prank for the cast of this 3D fighting game, sort of like forcing your granddad to do the ice bucket challenge, but with lava. Nobody truly expected the horn-haired headbutter to be fully removed from the series. But I am a little surprised to see him back so soon.

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Solve an Outer Wilds-style time loop, grow tea on the Moon, and fish on Neptune in this indie game anthology

Fish! Tea! Time! Space! An ‘immersive horror sim’! Stopping the sun from not burning anymore but also not getting burnt in the process! Locally Sourced Anthology I: A Space Atlas does not, somewhat disappointingly, offer the infinite possible game concepts that space allows for. It’s got eight though, which I must say is a good start. Eight experimental indies from different developers, each equally taking part in space as the last.

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What’s on your bookshelf?: deluxe redux reflux remastered edition

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! Something extra magical has happened! And by magical, I mean that I’ve bollocksed it up, yet again! I foresaw this coming, honestly, and should have addressed it last week. Alas, I dared to dream that I’d have sorted things out by now. Well, this is what I get for mild optimism!

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