
Tabletop Tavern is, currently, not quite where it needs to be to properly scratch that Total War: Warhammer itch. The units can be a bit flaky, charges lack impact, and there’s just not enough to do to keep early battles interesting. What is it, however, is a great concept with a lot of personality: you’re playing actual tabletop miniatures inside a medieval tavern, gradually building up your army across Slay The Spire style branching progression nodes. I’m absolutely rooting for it, simply because there’s still so little offering a comparable strategy experience to Total War, and also because it’s made by a solo dev. Trailer below, and here’s a Steam demo.