Former Deus Ex developer’s moody sci-fi action game Hell Is Us will launch in September

I had Hell Is Us vaguely pegged as an “arty” game, but then I watched the new release date trailer, which begins with Adam Jensen(‘s voice actor) grizzly-grunting that “when the fury of emotions sparks the wildfire of violence, it dissolves our illusions and exposes the fragile structure of reality”. And I realised that, no, this is some glorious nonsense. Maximum ham. High-concept cheeseville. Pseudostravaganza. I mean all these phrases as compliments. Come now – let your illusions dissolve as the fragile structure of your reality is exposed by the wildfire violence of this furious trailer!

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CWA union says Bobby Kotick’s “fake lawsuit” claims are false, unsurprising, and “insulting to the Activision workers who spoke out”

Ex Activision Blizzard CEO Bobby Kotick’s recent comments on the Grit podcast regarding “fake lawsuits” brought against Activision Blizzard around 2021 are “false”, “insulting” to alleged victims, and “unsurprising”, a spokesperson for the Communication Workers Of America (CWA) has told RPS.

Kotick appeared on venture capital firm Kleiner Perkins podcast earlier this week, alongside former EA CEO and current Kleiner Perkins advisor Bing Gordon. Discussing the above legal cases alongside petitions to remove him as CEO, Kotick spoke of “fake lawsuits against us and Riot Games making allegations about the workplace that weren’t true,” claiming his former company was “targeted” by the CWA in a bid to increase union membership.

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A huge space rock has a 2.3% chance of hitting Earth so let’s all play Asteroid Launcher

We interrupt our regular schedule of fish puns and naughty jokes about holes to warn you that a huge chunk of celestial debris has a 2.3% chance of impacting Earth in December 2032 and wiping out the city of Bradford. I name Bradford because it’s the first city that occurs to me and also, because several of my ancient enemies live there, but the asteroid could hit anywhere. Where do you live? Maybe wear a hard hat when you go Xmas shopping in 2032. Asteroid 2024 YR4 loiters somewhere along our planet’s orbital trajectory, like a rake in the grass.

If this were the 1980s we’d seek comfort in the pages of the Hitchhiker’s Guide To The Galaxy, which has the words “DON’T PANIC” in large, friendly letters on the cover. But it’s the twenty-twenties and nobody reads Douglas Adams anymore, so instead I’m playing Neal.fun’s free tool Asteroid Launcher, which lets you pick asteroids of different sizes and compositions like you’re choosing brands of cereal, then splat them capriciously against world map data provided by Apple Inc.

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Tides Of Annihilation brings Devil May Cry’s speed and God Of War’s scale to post-apocalyptic Arthurian London

Chinese developers Eclipse Glow Games have revealed Tides Of Annihilation, a fantasy hack-and-slash set in a “twisted”, modern yet Arthurian version of London. It casts you as Gwendolyn, a baby-faced blood-letter who must defeat Avalon‘s demi-gods by *checks notes* throwing the Knights of The Round Table at them.

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Hunt: Showdown developers Crytek lay off around 60 people after shelving Crysis 4

Hunt: Showdown and Crysis developers Crytek are dismissing an estimated 15 percent of their workforce – around 60 people out of 400 – in the face of “the complex, unfavourable market dynamics that have hit our industry these past several years”. This comes after they paused development of mechsuit FPS sequel Crysis 4 last year, with staff shifting over to Hunt Showdown’s live service reboot Hunt: Showdown 1896. Crytek now say they need to cut back in order to remain “financially sustainable”.

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Sharkmob launch public playtest for Exoborne, their open world shoot-O-mecha-looter

Sharkmob have punched the green light, cracked open the hangar doors and launched a public playtest for their windblown open world extraction shooter Exoborne, which I would gingerly summarise as Anthem meets Just Cause with a touch of PUBG. From today till 17th February at 1pm GMT, 2pm CET, or 5am PST, you’ll be able to get your fill of mech-o-looting via Steam. Here’s a trailer’s worth of wiggly whooshes, big bangs and exowotsits to celebrate. Mmm, exowotsits. They used to be 25p a bag in the 1990s.

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Alan Wake 2 is finally profitable and earning royalties for Remedy

Well, this is nice. Remedy’s exceptionally good horror game Alan Wake 2 is finally making royalties for the studio for the first time since its release in late 2023, after shifting over 2 million copies. The jubilant news comes from Remedy latest financial report, as spotted by VG247.

As of September last year, the musical-with-guns had “recouped most of its development and marketing expenses”, but still wasn’t quite in the green. Since then, they’ve released both The Lake House expansion and physical console editions, which appear to have done the trick. “October saw particularly high activity around Alan Wake 2,” says the report.

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