Bauhaus Bonk is an energetic, lethal single-button arcade game set to a bopping swing soundtrack

I reckon you’re likely to be in one of two camps with precision platformer Bauhaus Bonk – which I instantly appreciate for giving me an excuse to use the word “bopping” – either finding it so easy you wonder what the point is, or getting genuinely sucked in by its deceptive trickiness. It’s a single-button affair, having you navigate levels by alternating a pivot-point on a shape I don’t know the name of so I’m just going to call a spinny stick.

There are moving background elements in some stages – in others, you make your own pace. Except I can’t really make my own pace, can I Bauhaus Bonk? Because the swing soundtrack makes me feel like a plodding buffoon if I’m not responding with appropriate gusto. This is entrapment, game. I am devilishly compelled by swing, like a Reefer Madness extra.

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Play Pogs, do crime in Y2K convenience shop sim Snow Town Geek Store

Pogs are something I never consciously think about until something reminds me of Pogs, at which time I am instantly very excited about Pogs. The latest reminder being Snow Town Geek Store, a shopkeeping sim brimming with 2000’s non-tude. Like the 2000’s themselves, it feels both alive with promise and liable to turn bad at any moment. But I do very much enjoy both its energy and soundtrack, based on what little information is currently available. A tray-tray for you, the discerning tray-tray viewer:

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Doom: The Dark Ages gets a big discount on PC if you pre-order today, here’s how to secure the deal

Doom is back, and this time it’s bringing its signature blend of demon-slaying chaos and heavy-metal energy to medieval times. Doom: The Dark Ages launches on May 15 for PC, Xbox Series X|S, and PS5—unless you’re eyeing one of the pricier editions, which grant early access starting May 13. Naturally, our attention is on the PC edition and, of course, where to get it for the best price.

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The mad artiste of Clair Obscur: Expedition 33 paints a release date for the Persona-like RPG

If you turn 33 years old in the next couple of months then, sorry, you are dead. I don’t make the rules, that’s just how Clair Obscur: Expedition 33 explains the lack of elders in its very French yet very JRPG world. The fantasy game will see you journey across a dangerous landscape to stop the mad “paintress” who’s magically culling humanity at younger and younger ages every year. We’ve been keeping a weary middle-aged eye on its development, and yesterday it got a release date. It’s too late for most of us in the RPS treehouse. But watch the trailer for yourself, maybe you’ll make it.

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The big fish in swampy adventure South Of Midnight baits us with a release date

Good news for anyone eager to meet a big talking catfish. A new trailer for action adventure game South Of Midnight sees players battering monsters from the folklore of the US’ Deep South. It shows hero Hazel arguing with her mum before a supernatural hurricane cuts off the family drama and sends Hazel wandering the swamps to encounter giant alligators, giant fish, giant dolls, and giant people. Maybe Hazel is just very small. Either way, it also dangles an important morsel in front of our snapping jaws: a release date. Come see.

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Koei Tecmo surprise-release Ninja Gaiden 2 Black, “definitive” Unreal remaster of the 2008 hack-and-slash

Team Ninja and Koei Tecmo have surprise-released Ninja Gaiden 2: Black, an Unreal Engine 5 version of Xbox 360 hack-and-slasher Ninja Gaiden 2. It’s out right now on Microsoft’s Game Pass service. I’d say it has materialised from the darkness like a ninja, but there are a lot of ninjas in circulation right now and my analogy-jitsu gauge is running dry. So instead, I’m going to say that it has materialised from the darkness like a resurfacing duck, its beak stuffed with pond vegetation. The pond vegetation, here, stands for “tweaks to the weapons upgrade system”. Here’s a trailer.

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The psychogeography-est of Disco Elysium’s spiritual successors is a gonzo journalism RPG named Hopetown

Where were you on October 11th last year? If you were Edwin, Brendy, or myself – which, statistically, you are not – you were writing news articles about one of three aspirant spiritual successors to detective RPG Disco Elysium. It was an “I’m Spartacus”-ass day of press releases, culminating in the announcement of a project from former ZA/UM writers Argo Tuulik and Olga Moskvina.

Before that came sci-fi RPG XXX Nightshift, and before that was an unnamed “psychogeographic RPG” from newly formed Longdue. We now know that it’s called Hopetown, and Longdue are set to launch a crowdfunding campaign which you can “pre-register” for here, should you wish. Here’s the sell:

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Dwarf Fortress Steam edition’s Adventure Mode is out today

Dwarf Fortress‘s Adventure mode – a procedurally generated campaign that lets you approach the famously dense colony sim like a more traditional roguelite – is now out as a free update on Steam. The game represents perhaps the most cavernous, yawping blind spot in my entire pile of shame. I do own it, but I’m yet to play. I’ve already read a great deal of extended wordery on its merits – please, sell it to me in the comments in seven words or less. Here’s a trailer:

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Nvidia GeForce RTX 5090 review: the ultimate DLSS 4 billboard

Readers, I have spent two full days in the benchmark pits to tell you what you’ve already guessed: the GeForce RTX 5090 is very fast, too expensive, and laden with more AI tech than Philip K. Dick’s cheese dreams. At least two of those points will, I’m sure, send the average graphics card shopper running, especially at a time when even game developers are growing suspicious of generative AI and its many-thumbed, robot-voiced nostrums.

Yet while there’s not much to be done about the RTX 5090 costing at minimum £1939 / $1999, hundreds more than the infamously spenny RTX 4090, its suite of more purely performance-focused artificial intelligence tools is – dare I say it – quite neat. These range from Multi Frame Generation (MFG), which is basically DLSS 3 frame gen but up to twice as fast, to DLSS 4’s general upscaling enhancements and even the ability to apply newer DLSS versions to older games. All this will come to the rest of the RTX 50 series as well, with some trickling down to the enter RTX range, so maybe the RTX 5090 is best understood not as a practical GPU purchase in itself but as a Picadilly Square-filling advert for its more affordable siblings can do.

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Nvidia are pretty sure the RTX 50 series GPUs won’t melt like the RTX 4090 did

Some eager beavers who bought the GeForce RTX 4090 at launch were, quite infamously, rewarded for their investment with a defective power adapter, one that that could melt the plastic in their £1679 graphics card like it was Ronald Lacey’s face. Nvidia reckon that won’t be an issue with for the imminent RTX 5090 and RTX 5080, though, even with the former’s drastically increased 575W power limit.

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