Sniper At Work is a game of crafty first-person assassination with a touch of Hitman’s sandboxing

Sniper At Work is the work of Cherrypick Games, hitherto known for “soothing merge-2 experiences” featuring puppy-eyed princes. The only “twos” you shall be “merging” in Sniper At Work are bullets and faces. The only “cherries” you shall be “picking” are hoodlums in sore need of a skullful of lead. The only princes you shall acknowledge are their royal highnesses Distance, Wind, and Timing.

You may or may not find all that “soothing” – I won’t judge. I will only repeat Nic’s observation from the Maw that Sniper At Work look “a bit like Commandos, a bit like Hitman”, which I would translate to “my comrade in PC gaming, if historic audience trends are any indication you shall do well here”. Right, that’s enough quotation marks for one article. There won’t be any left for the next interview feature at this rate. Here’s the trailer.

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Peripeteia is perpetual pit of immersive sim despair dripping with post-Soviet bleakness, out in early access next month

Peripeteia feels like what I’d get if I asked a wasp to describe Deus Ex to me. It has sharp, insectoid qualities. Unwelcoming but oddly comfortable in its rusty soviet Ozymandism. The first sign of sentient life this immersive sim offers me is the greeting of a gasmasked freakdroid as I leave a warehouse. Tinny propaganda songs play from TVs too big to comfortably fit in anyone’s car. The warehouse is so huge I thought it was outside until I looked up and there was writing on the sky and I realised it was a roof. I’m still messed up about it, honestly.

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Monastery escape tactics sim The Stone Of Madness is out now and has me thinking about time

Today is release day for The Game Kitchen’s The Stone Of Madness, an isometric tactical stealth game set in an 18th century monastery – “isometric tactical stealth game” being a pretty clinical way to describe the plight of sundry lost souls exploring a maze of hellish Catholic art populated by guards and ghouls.

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Creator of already-disturbing elf-hatching sim now plots to make another virtual pet game inside it

Did you have a tamagotchi as a kid? I did, and yes, I too let it die. I am thankful that the handheld LCD graphics of the era did not allow me to witness my companion blob’s amiable decline into shit-caked starvation. I am also thankful that my tamagotchi did not itself have a tamagotchi, because the only life principle I ever taught my tamagotchi was neglect. This is also the reason I may never play the reportedly pretty decent virtual pet game Yoke Heroes: A Long Tamago, whose developers 14 Hours Productions are defying God and Man by developing another virtual pet sim inside it.

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The Sims 1 and 2 are coming back to PC this week with all original expansion packs, says report

The Sims and The Sims 2 are getting digital PC versions with all their original expansion packs included, and should be released by the end of the week, say Kotaku. The report follows teases made by the official Sims account on X as part of a 25th anniversary celebrations roadmap, as well as a few other scattered hints in various bits of promo as collated by Redditor skyline7284. “According to a source familiar with the plans, both games will be released digitally on PC later this week,” write Kotaku.

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Outside The Blocks is a gorgeous diorama sculptor that had its developer travel Europe for architectural references

Outside The Blocks is a diorama building game so beautiful I was initially distrustful of it, as if it was some sort of dazzling carnivorous plant trying to lure me in to munch on my hands. I’ve had a play of the Steam demo now, and am happy to report that it’s still very beautiful, and also that I still have hands: an incredible victory on all counts.

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Conspiracy was briefly afoot in the Marvel Rivals community following NetEase hero plant rumours

The Marvel Rivals community was briefly awash with rumours than publisher NetEase were playing 4D chess with their hero-loving hearts last week, according to a new report by Michael Cripe for Ian Games The rumours began in a Discord for the team shooter named Marvel Rivals Leaks, where user Keone speculated that NetEase were seeding fake information on upcoming heroes for dataminers to find.

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Darkest Dungeon 2’s free Kingdoms mode is out now, and it’s got its red hooks in me already

In regular Darkest Dungeon 2, your mind, body and soul are fixed upon the points of a horrible mountain, looming over the inn at the end of every foetid wagon ride. It’s sort of Journey for plague doctors, or possibly The Hobbit: Cosmodick Turpin Edition. I enjoy feeling the weight of those distant peaks upon my brain and eyeballs, but it’s nice to fire up Kingdoms, the new free DD2 game mode that’s launched just today, and have a choice of disasters to trundle toward.

Over here is an inn being overrun by slathering beastmen. Over there is another, safer inn, but it’s inconveniently perched behind a nest of tentacular cultists. In the middle there is you, with the customary DD party of half-dead, half-mad adventurers, equipped with an exciting smorgasbord of sharp edges, cursed artefacts, phobias and diseases. Let us proceed laughing and wailing to the launch trailer.

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Ubisoft lay off another 185 people and shutter one of the studios behind Star Wars: Outlaws and The Division 2

Assassin’s Creed publishers Ubisoft are making another round of layoffs as part of wider efforts to persuade their investors to stop yelling at them. They’re letting 185 people go across their European operations, and will be closing UK-based Ubisoft Leamington, whose recent projects include supporting development of Star Wars Outlaws and Skull And Bones. All this less than two months after jettisoning the hundreds of people who worked on free-to-play shooter XDefiant.

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Filipino horror game Hapunan is about escaping police brutality and selling fertilised duck eggs

Today I learned about balut, a street food of the Philippines. It’s a fertilized duck egg, boiled or steamed, in which you can still see the duck embryo as you munch. I’m too old to discover this acquired taste on a gap year, but I’m not too old to waltz down the horror aisle in Itch.io, throwing retro jumpscarers into my basket. Which is where first-person Filipino suspense game Hapunan can be found. You play a young street food vendor hawking the eggs on a quiet corner late at night. Naturally, something alarming is afoot. There is talk on the radio of dangerous folk out at night…

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