Samson looks like it’ll offer the sort of dumb action fun I can’t resist, and it’s now locked in a full release date. Liquid Swords, the Swedish studio founded by former Just Cause and Mad Max developer Christofer Sundberg, are set to let their game about a bloke attempting to brawl and car chase his way out of crippling debt loose in early April.
Why do they always make cyborg types in movies and games talk like that? You know what I mean, that kind of “I’m not a robot but I talk as if I am one,” kind of cadence. We may never find the answer, but in any case, such a case has cropped up again in the latest update for Warhammer 40,000: Space Marine 2, which introduces the Techmarine class for you to spill some guts with.
Antarctica is quite possibly the perfect setting for anything remotely horror related, given its absolute remoteness. All you’ll find there are penguins, seals, and fungus, it is as no where as no where can be, of course serving as the setting for The Thing, so I guess maybe that’s there too. And soon, the tundra will be home to another piece of horror media, a psychological horror game called Cryptica “where the apocalypse is just the beginning.” Oh goody!
Phhheeeeeeeepppppppp! Nope, that isn’t the whistle which signals a rally car’s about to hurtle through this neck of the woods, it’s Assetto Corsa Rally devs Supernova Games Studios trying to get our attention so they can shout about SNOW. They’ve added some to their uber-simmy rally sim in its latest early access update, and it coats some new laser-scanned Monte-Carlo trails.
Most of the time, life sucks. On rare occasions, however, the moons line up. Having spent a few hours this past weekend playing the Steam Next Fest demo of cosy campervan survivabuilder Outbound, I returned to my desk on Monday and stumbled across a campervan mod for my long-time vice Cyberpunk 2077.
Naturally, I wasn’t going to turn down the chance to compare the experience of driving around the countryside in a mobile home twice.
The team behind Electronic Arts-published early access skateboarding game Skate have announced that they’re laying off an unspecified number of staff. Well, I say that, Full Circle have actually announced that they’re “transforming as a studio”, which happens to entail “making changes to our team structure” which impact some folks’ jobs.
Valve’s Lionel Hutzes have been summoned to slide down the fireman’s pole and deal with yet more legal wranglings involving the behemoth behind Steam. New York state attorney general Letitia James has filed a lawsuit against the company for allegedly violating gambling laws via the use of loot boxes in games like Counter-Strike 2 and Team Fortress 2.
Ubisoft’s latest bout of executive musical chairs continues with a report that Clint Hocking, creative director of Far Cry 2, Watch Dogs Legion, Splinter Cell: Chaos Theory and the forthcoming Assassin’s Creed Codename Hexe, has left the company.
We have Very Gary Computing to thank for this bit of scuttlebutt. Apparently, the news was shared with staff this week by Assassin’s Creed’s new leadership team. Jean Guesdon, the brand’s just-appointed head of content, will take over as creative director for Hexe.
Do you like architecture that plays tricks on you? Secret rooms in DOOM? The Ashtray Maze in Control? Thinking with Portals? The 5 a.m.? That painting of some books outside the lockers in the British Library that bends queasily as you approach, revealing itself to be a horrible wedge of tomeflesh, projecting outward into our realm like some dead author’s imprisoned soul? I guess you’ll be playing the new Ultrakill update then.
It introduces the eighth layer of Hell, Fraud, in which nothing you perceive with your eyes can be trusted. A problematic prospect, for a “video” game. Here’s the trailer. I promise you that the play button below isn’t an illusion. Are you an illusion? Blink twice for “Yes”.