The Assassin’s Creed 4: Black Flag remake will release in March 2026, according to the latest whispers

If Ubisoft’s rumoured Assassin’s Creed IV: Black Flag remake were an actual ghost ship, we’d be long past the point of snatching glimpses of the vessel through unnaturally dense fog at two bells during the morning watch. We’d be long past the point of spotting a spectral Jolly Roger between stormy crests, its deathshead wreathed in St. Elmo’s Fire. The damn ghost ship is square abreast of us now, the hollow-cheeked revenant of Edward Kenway dangling from the rigging.

People keep pointing at the ghost ship and screaming, but Captain Ubisoft has his eyes firmly on the horizon. “Steady as she goes, lads!” he trills, as hordes of translucent pirates pour over the rail. “Steady as she goes till some hypothetical future time when we might announce a thing, maybe!”

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Fallout 4’s anniversary update “didn’t quite land with the impact many hoped for”, so Nexus Mods have assembled their own

It’s fair to say Fallout 4‘s anniversary update’s earned some stick due to effect it had on PC mods, just like the RPG’s next-gen update did before it. Lots of works needed updating, and while that happened pretty quickly in a number of cases, there was still disruption for some additions that generally feel a lot more necessary over on console.

Enter modding platform Nexus Mods, who’ve decided to follow-up the update by putting together their own “anniversary collection” of Fallout 4 mods from the works they host, with hopes it’ll serve as a free alternative aimed at celebrating ten years of the RPG being modded.

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Good news, people who wish Little Nightmares were more like Zelda – Tarsier’s Reanimal will release in February 2026

Similar to Nic (RPS in peace), I am both beguiled and maybe just a little riled by how much Tarsier’s Reanimal looks like the studio’s previous Little Nightmares games. Once again, it’s a game about small children in sinister headgear travelling through a collapsed and raggedy storybook world of ogres and abductors. Still, Tarsier have a magnetic capacity for icky monster designs – shout out to Spider Sheep in the trailer there, who absolutely won’t be getting an eye-popping animated Marvel spin-off – and Reanimal is something of a departure once you peel back the layers of suppurating flesh.

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Vampire Crawlers: The Turbo Wildcard from Vampire Survivors is a first-person deckbuilding spin-off out 2026

Moreish roguelike bullet hell Vampire Survivors is getting a cousin next year. It’s called Vampire Crawlers, or as per its Steam page: Vampire Crawlers: The Turbo Wildcard from Vampire Survivors. It’s a first-person roguelike deckbuilder in which you can fight Merdusas with spinach and it’s set to hit PC in 2026.

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Here’s an unedited bossfight video from Tides Of Annihilation to sate your hunger for Arthurian witch murder

Biff! Smash! Spear to the groin! Asteroid to the jaw! It must be a new gameplay video for Tides Of Annihilation, the Arthurian fantasy action game from Eclipse Glow Games that’s out to steal either Stellar Blade, Final Fantasy XVI or Bayonetta‘s lunch – do me a favour and pick one, because I can’t decide. I can’t stop comparing this game to things. I think there’s something wrong with me. Help.

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80 Days co-writer Jon Ingold is making a code-breaking game inspired by Obra Dinn and his uncle’s World War career, unless he’s lying

80 Days and Heaven’s Vault developers Inkle are making a new “narrative deduction game” and audio drama called TR-49, in which you fiddle with a bunch of creepy old machines. It’s based – or so they tell us – on a family connection to World War 2 espionage, and takes inspiration from Return of the Obra Dinn and The Roottrees Are Dead.

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Arc Raiders’ latest update nerfs an overperforming pistol, rebalances boom damage and also has ducks

Show me your quacking war face. Well, show the swarm of rubber ducks Arc Raiders devs Embark have seemingly unleashed upon your character’s living quarters your quacking war face. Otherwise you’d better be careful where you put your feet, lest you upset them and loose avian anarchy on the world. Also, a gun which might have been your favourite for decimating squads of poor shootery fools with other loadouts has been nerfed.

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PlayerUnknown’s Prologue: Go Wayback! still has a terrible name and is out now in Early Access

Open world Czech Bohemia-inspired orienteering game Prologue: Go Wayback! from PlayerUnknown Productions and PUBG creator Brendan Greene is out now in Steam Early Access – and that’s very inconvenient, because we still don’t have consensus on a nickname. Back in 2017, RPS jocularly renamed PUBG “Plunkbat” – a show of feistiness that surely resulted in no angry emails (genuinely, I don’t know if it did), and which I recently consecrated by writing it on the wall of a random shed in Scotland. We are still massaging our temples about the new game, however.

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Krafton CEO admits he did consult ChatGPT about the Subnautica 2 situation, and says he deleted the logs over confidentiality concerns

The messy Subnautica 2 legal dispute between publishers Krafton and three former lead developers on the game rumbles on. The lawyerly wranglings about Krafton’s decision to delay Sub 2’s early access, leaving a $250 million bonus to developers Unknown Worlds up in the air, then fire Charlie Cleveland, Max McGuire, and Ted Gill, are still wrangling.

A pre-trial briefing released earlier this week saw the three leads claim Krafton CEO Kim Chang-han consulted ChatGPT about ways the company could get around paying the much-discussed $250 million bonus, which the leads claim they would have shared with the rest of Unknown Worlds. Krafton subsequently said in a statement to Kotaku that this allegation from the ex-leads was “simply a distraction from their own efforts to destroy evidence”. Now, testimony from Chang-han has emerged, in which the exec concedes he did consult ChatGPT about aspects of the Subnautica 2 situation.

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Fallout: New Vegas’ latest modathon has flying robots, evolving gear, and cheeky waving in its pockets

Ok, yep, it’s one of RPS’ biggest New Vegas/Fallout heads, here to tell you about some New Vegas mods that’ve recently dropped. Why? You might ask that. You’re quite right to. It’s because there’s a general Fallout modathon going on over on Nexus Mods right now, and I’ve spotted a few works released as part of it so far which I reckon are worth informing you of. Especially since next month’s gearing up to be pretty damn New Vegasy, thanks to a certain TV series.

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