There’s also a lot of undead fish chat, and Alice’s plans for entertaining herself on an upcoming long-haul flight. And in James’ hardware corner, the gang chat about Nvidia’s comments on AI and crypto, as well as Ubisoft’s AI writing software tool thinger.
Category: Rock, Paper, Shotgun
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Windy Meadow is expanding the text-based world of Roadwarden
Windy Meadow is set in the same fantasy world as Roadwarden and similarly presents a slice-of-life story that can branch out depending on your choices. This time, though, you’ll be following three protagonists in their interweaving day-to-day lives.
Windy Meadow’s press release teases the stories of Vena, Fabel, and Iudicia: “Will talented huntress Vena depart the harmonious but harmless village and leave her family behind in pursuit of riches with a merchant guild? Can Fabel finally embrace his talents, ditching the figurative shackles of his difficult past as he chases his dream of becoming a famous bard? And will outsider and herbalist Iudicia take hold of her love life, choosing not to marry a man she doesn’t really love at the risk of leading a lonely future?”
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Wildfrost review: cute, compelling, and chaotic card battling
Playing with turn order and setting up synergies is a key part of how Wildfrost plays as a roguelike deck builder. Each individual card on the stage is part of a counter system, with both delaying and advancing them on the playing field being strategic choices. Some actions are free, like moving your cards around the stage or withdrawing them for healing, but playing cards out of your hand or shuffling your deck will pass the turn.