After a few weeks in time limbo, Quantum Break has returned to storefronts on PC and Xbox. Publisher Microsoft had said “some licences that expired” were to blame for its removal from Game Pass (for consoles), which was probably the same reason it was pulled from storefronts too. It’s now rewound the clocks, available to buy, and as a nice bonus, it’s joined PC Game Pass for the first time since it was previously only available on the console version of the service.
Category: Rock, Paper, Shotgun
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Corsair’s MP600 Mini 1TB Steam Deck SSD just launched – so get it for £20 off
It’s been possible to find tiny SSDs for the Steam Deck for a little while, but yesterday Corsair launched its 1TB MP600 Mini SSDs which ought to offer better performance than other options. Here are the cheapest places to find it in the US and UK!
Betrayal At Club Low is an RPG that actually respects your fleeting time on this earth
Confession time, everyone: I’m still only about 2.5 hours into Disco Elysium. Games journalism sin or what? Somehow, despite being primed by the excellent time I had with its demo five years ago, I just bounced off this one. I very quickly got stuck in a frustrating loop of fatally ballsing up no matter what I did – presumably I badly biffed my stats right out the gate to get soft-locked in the first area – and despite deciding I’d restart in a day or two, several years later my play-time hasn’t extended past that first session. Sad times all round, I’m sure you’ll agree, but what’s it got to do with Betrayal At Club Low?
Well, when I picked up Betrayal At Club Low for the RPS Game Club this month, I was transported back to my abortive run at Disco Elysium. It’s not that I’ve never played a stat-check-heavy RPG before. Far from it. But somehow, each game’s presentation resonated together in my weird brain mush. It must have been something to do with the combination of a surreal, seedy, not-quite-our-world-but-still-very-recognisable setting, and the constant presence of numbers reminding me of my character’s strengths stacked up against their many, many weaknesses.
Octodad and Bugsnax studio release four free games about hungry ants and horny snakes
Developer Young Horses – best known for Octodad: Dadliest Catch and Bugsnax – have released four free games as part of their Free Range collection. They describe the freebies as “the wacky projects we make between games,” which include an ant collectathon and an early prototype of Octodad.
Cassette Beasts review: dropping the mic on the Pokémon-like
My name is Katharine and I’m a reformed Pokéaddict. I thought I’d get that out there right at the start, because you can’t really talk about Cassette Beasts without talking a bit about Pokémon. Admittedly, the idea of an open world Pokémon-like might have lost some of its shine now that the actual Pokémon games have finally gone and done it themselves with last year’s Scarlet and Violet releases, but Cassette Beasts, the debut game from UK micro team Bytten Studio, is banging a different kind of drum to Nintendo’s primo monster catcher.
Microsoft’s proposed Activision Blizzard acquisition has been blocked by the UK
Microsoft’s proposed acquisition of Activision Blizzard King has hit a large snag on the road. The UK’s Competitions And Markets Authority (CMA) previously released their provisional findings on the $69 billion buyout, laying out concerns over less competition and innovation for UK gamers. Microsoft were allowed to respond to the CMA’s findings, but it seems they weren’t able to quell the regulator’s concerns, as the CMA have now vetoed the merger.
Age Of Empire 2’s Return Of Rome expansion adds every civilisation from the first Age Of Empires
Real-time strategy game Age Of Empires 2: Definitive Edition is now exploring the series’ own history with the Return Of Rome expansion pack, bringing back The Roman Empire and every other ancient civilisation from the very first Age Of Empires game. It’s coming on May 16th, and it essentially lets you battle and conquer like it’s 1998 again.
Honkai: Star Rail review: a slick, anime-infused RPG bursting with potential
Honkai: Star Rail throws you into the body of an amnesiac protagonist with unknowable hidden powers who has been awakened from a deep slumber by someone called Kafka. This woman is something of a mystery and seems to have a flair for the dramatic as she kicks off the whole game by playing an invisible violin along to the classic Baroque epic Pachelbel’s Canon as massive, intergalactic monsters invade a spaceship.
It’s an incredibly cool opening, the kind of thing that John Wick would watch to get pumped up before, well, John Wick-ing all over the place. It’s pretty clear that Kafka isn’t a hero, but they’ve woken you up, and since you’ve got no memories, you must be one of the good guys. This setup feels familiar, but there are enough changes to make it feel new and get the blood thoroughly pumping.
Reaching Diablo 4’s level cap will take around 150 hours of grinding
Ahead of an upcoming open playtest, Blizzard have released their latest developer design video on Diablo 4, this time tackling player choice and the action RPG’s different classes. My favourite detail is that you can become a werewolf and “do werewolf things”. Although getting to that stage may take a while, as associate game director Joseph Piepora recently said it would take around 150+ hours for an average player to hit the Level 100 cap. Sounds like a week’s worth of content then.
Fallout 76’s theatre troupe performed a bloody version of Alice In Wonderland
For all of Fallout 76’s faults, the multiplayer shooter has fostered one of the most interesting communities in any game, leading to fun mutations such as the theatre company experimenting with performance art in-game. The Wasteland Theatre Company previously tackled Shakespeare and A Christmas Carol, and they’ve now reconvened with a post-apocalyptic performance of Alice In Wonderland, appropriately adapted as Alice In The Wasteland.