Category: Rock, Paper, Shotgun
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The Steam Deck’s lovely local downloads feature is out now for everyone
The latest Steam Deck client update has added Valve’s local network game transfers feature – previously only available in beta form – to the Stable branch, marking a full launch for one of the most useful Steam Deck feature upgrades in months.
If you missed the local transfers beta release last month, know that the name is quite literal: it lets you transfer Steam game installs between your PC and your Steam Deck over a local network, rather than having to re-download them onto every device you own. It also works when transferring between a Steam Deck and another Steam Deck, or between two PCs. Valve have a little explainer here, but it’s simple enough that – for example – hitting the Install button for a game on your Steam Deck will automatically detect if your PC is on the same network, and start transferring as much as it can from the desktop instead of downloading the whole thing from scratch.
You can even opt into sending/receiving game data from PCs and Steam Decks owned by other people, so long as they’re also connected to the same local network. The biggest benefit seemingly comes to those with monthly data caps (morning, Yanks), as these transfers won’t usually involve any extra downloads. Even so, it’s a helpful addition for anyone on all-you-can-eat data as well, since local transfers are much faster than old fashioned installs.
Ghostwire: Tokyo hits Game Pass on April 12th, alongside a big update
Paranormasight: The Seven Mysteries Of Honjo review: a hair-raising and subversive horror visual novel
Here’s a quick elevator pitch: Paranormasight is a Squeenix-developed horror mystery visual novel about deadly rituals, ghost stories, curses, and the occult. Its subversive approach to classic visual novel staples make its puzzles feel smart and its horror scares hit hard. If you’re a fan of the thrills found in the Danganronpa and Zero Escape games, Paranormasight is like a bite-sized version of those two behemoths. It’s short, smart, and will keep you on your toes until the end.
So yeah, if that sounds like your thing, then have at it. From here on in, I’m going to be gabbing abut it in-depth.
The Banshees Of Inisherin gets devastatingly good Pac-Man treatment
What’s the worst thing you’ve done for an achievement?
The question comes courtesy of Fachewachewa, who asked: What’s the worst thing you’ve done for an achievement? Or more generally, a time you were focused on a specific goal in a game, reached it (or gave up), and after, looked back and thought, “Why did I do that?”
Why, indeed. Come and find out which achievements have spawned our biggest gaming regrets, and why not tell us about your own gaming follies in the comments? We can all wallow in our foolishness together.
Enjoy 15 seconds of bombastic monster slaying in Atlas Fallen’s first gameplay trailer
Bleak Faith devs respond to allegations of stolen Elden Ring animations
Crucial’s excellent 2TB X8 portable SSD is down to £123.61 at the Crucial store
RPS makes interactive maps now
Yes, glorious people. Rock Paper Shotgun and its sister sites within the network now do interactive maps. It’s something that I’ve been after for years now, and it’s finally here, and it’s working, and it’s beautiful. I’m giddy.