Climb a Brutalist tower in this first-person platformer inspired by Minecraft parkour

I spent my morning trying and failing to rise from the depths of a vast Brutalist tower in Beton Brutal, a new first-person platformer. It’s a challenging climb yet a curiously chill vibe, perhaps because any time I fall all the way down, I’m delighted to be back surrounded by overgrown plants and sculptures rising from a pond. The developer says Beton Brutal “tries to replicate and build upon the parkour mechanics seen in Minecraft,” and I think I have a lot to learn. I didn’t even know Minecraft had parkour.

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The Logitech G305 Lightspeed wireless gaming mouse is down to £30

The Logitech G305 Lightspeed, a top-tier wireless gaming mouse that normally retails for £60, has dropped to £30 at Amazon UK this morning. Here’s why we rate it.

In short, the G305 offers a lightweight design, fast and reliable Lightspeed wireless, 300 hours of battery life and a comfortable shape, making it ideal for a wide range of use case for competitive gaming on a desktop PC to a light, comfy mouse for working on a laptop in a cafe.

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Minecraft Legends review: a colourful RTS limited by its own small ambitions

Surveying the sprawling piglin outpost before me, a plan forms. With a flourish of button presses from my controller, I spawn a sizeable army of zombies. They’ll zomble their way up the main path, and with their high health pools they’ll cut into the vast piglin forces and buy me time. With another flourish a contingent of friendly creepers scuttles along behind me. I lead them on a flanking attack to he outpost, targeting their spawners while the main piglin army is occupied with my frontal assault. A masterpiece of tactical engineering!

Or it would have been, if my minions weren’t so bloody stupid. Half my zombies fell off the staircase they were climbing due to their terrible pathfinding, and burned up in the lava moat below. Meanwhile, I sent my creepers off to explode against the first spawner I found. Only one of them got there; the others relentlessly humped a wall they could easily have climbed, until Piglins surrounded and slaughtered them. I returned to my starting point with what remained of my army, a fair bit poorer in resources, and a great deal poorer in patience.

Welcome to Minecraft Legends, a strange mixture of real-time strategy and open-world adventure which frustrates and impresses in equal measure. There’s half a great game lurking here, but it’s marred by inadequacies that have nibbled away at me like piglins at my walls. This game could have been so much more.

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Suicide Squad: Kill The Justice League has been officially delayed until 2024

Back in February, Rocksteady released several trailers of Suicide Squad: Kill The Justice League that confirmed that it was a looter-shooter with a battle pass and an always online internet connection. The response was poor and anonymous sources cited in a report in March that the game was to be delayed.

It’s now official. Suicide Squad will now release on February 2nd, 2024 rather than in spring 2023.

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Microsoft staff experimented with a version of Windows optimised for Steam Deck

The Steam Deck is powered by SteamOS, a custom Linux-based operating system developed specifically for running Steam and its games. It’s possible to install Windows on your Steam Deck if you wish, but the drivers are rudimentary and there are a bunch of obstacles when it comes to controlling Windows via Steam Deck’s controls or its touchscreen.

A leaked project from an internal Microsoft hackathon shows that staff at the operating system developer have noticed these issues – although it sounds like a version of Windows optimised for gaming handhelds is a long way off.

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Ubisoft’s arena shooter XDefiant needs to do more to stand out from the crowd

After two hours of XDefiant, I came away with a rather different thought in my mind than I expected. More than anything, I was impressed at just how good we have it in the multiplayer FPS genre at the moment. Apex Legends, Warzone 2, Overwatch 2, Valorant, Rainbow Six Siege. That’s some unbelievably tough competition. XDefiant has to either give players something completely different, or absolutely nail the basics. It’s opted for the second path, and having played several matches against a medley of press people and content creators, I’m not convinced Ubisoft’s new arena shooter is up to the challenge.

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Bret Robbins’ Immortals Of Aveum is a showy, fantastical FPS, by Bret Robbins

When Immortals Of Aveum was first revealed in December last year, there wasn’t a lot to know. After a hands-off preview last week, I can tell you it’s a singleplayer first-person shooter but with magic, which would sound a lot like Forspoken if I described it without context, and it actually looks pretty cool. Mainly, though, I can tell you that I’m never going to forget whose idea this game was.

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The Electronic Wireless Show podcast S2 Ep11: American McGee’s Alice is through and through

Last week it was revealed that after literal years of pushing, American McGee is officially not getting a third Alice game. We at the Electronic Wireless Show podcast take a look at the history of Alice: Asylum, the game that would never be, as well as the game design bible that was, it seems, the last great hope for the project. We also give American McGee friend of the show status, as consolation.

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