The neon-soaked labyrinthine world of Saturnalia is coming to Steam later this year with a bunch of new features, developers Santa Ragione have announced. Saturnalia is an Italian folk horror that was released last year as an Epic Games Store exclusive, and it charmed many white knuckle horror fans. That includes the RPS Hivemind as Saturnalia was one our favourite games of last year.
Category: Rock, Paper, Shotgun
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Get the 1TB Crucial X8 portable SSD for £61
The Crucial X8 is one of our favourite portable SSDs, having in its corner a tough and compact design, impressive speeds and very reasonable pricing. That last point is especially true today, as the 1TB model of this external SSD has dropped to £61 – nearly half of its original £116 UK RRP.
Pick up the super-quick 2TB Samsung 980 Pro PCIe 4.0 NVMe SSD for £122
Samsung’s 980 Pro SSD remains one of the fastest PCIe 4.0 options on the market in terms of both raw numbers and real-world gaming performance, so it’s worth knowing that the capacious 2TB size is now available for £122 at TechNextDay when you use code TND-10, knocking £10 off its price to come well under the next-nearest retailer.
Saints Row gets a combat overhaul next week alongside map expansion
Last year’s Saints Row received a rough reception, leading developers Volition to become part of Gearbox and to pledge that they were “supporting Saints Row for the long-term.”
That pledge bears fruit on May 9th with the release of the Sunshine Springs update, which includes a new district, a combat overhaul, and many quality-of-life improvements.
F1 2023 coming in June and will bring back story mode
F1 2021 had a story mode calling ‘Braking Point’, but it was absent from the racing simulation’s 2022 iteration. It returns in F1 2023, which will launch this June. There’s a reveal trailer below which features its protagonists, including newcomer Callie Mayer.
Xbox head Phil Spencer says Redfall’s problems “not a delay question”
Redfall currently has ‘Mostly Negative’ reviews on Steam, reflecting a co-op shooter that feels sparse, unsatisfying and buggy to players. Our Ed is no fan either. In an interview with Kinda Funny earlier today, Xbox head Phil Spencer talked at length about Redfall’s issues.
“I’m upset with myself,” said Spencer, while defending the decision not to delay the game.
Move over Returnal, Luna Abyss is your next favourite bullet hell shooter
Take one look at Luna Abyss and you’ll probably go, ‘Wait a minute, this looks like first-person Returnal!’ And having played the first mission of the game at GDC, I can confirm that yes, this is very much in the vein of first-person Returnal. It’s a fast-paced, bullet hell shooter set on a strange alien moon where everything’s out to get you, but the shift in perspective makes everything in its titular abyss feel closer and more intimate, calling to mind the frantic, confined gun fights of Doom and Quake more than Housemarque’s seminal roguelike – games that creative director Benni Hill tells me were formative experiences for him growing up.
There’s also a greater emphasis on story-telling in Luna Abyss, with Hill also citing Nier: Automata and Bioshock as other key influences. It’s a compelling mix, based on the first chunk I played, and arguably one of my surprise GDC favourite demos alongside The Thaumaturge and The Lamplighters League. Indeed, Hill tells me they started working on Luna Abyss a year before Returnal was even announced, and when they first saw it during Sony’s PlayStation 5 reveal stream in the summer of 2020, he and his team did a collective double-take.
Park Beyond’s array of simulation systems is more dizzying than its weird rides
For the past while, I’ve been playing a closed beta build of Park Beyond, and let me tell you, I am very bad at it. I can just about (by the skin of my teeth) make a profitable park, but my god, that park will have the worst layout you’ve ever seen in your cursed, vomiting in the bins at a Disneyland life. But look, if the park works, it works, right? The shareholders can’t complain!
Thing is, much like with the internet or your mum’s relationship with the binman, theme park simulators can really change while you’re not paying attention. While part of Park Beyond’s selling point is making literally impossible rides via the aptly-named method of Impossification (an upgrade to rides you buy by spending units of amazement gleaned from your slack-jawed guests, in order to strap a canon to a rollercoaster), I really was not prepared for how simulation-y the simulation bits are.
Redfall: PC performance, system requirements and best settings guide
You’ve probably head by now that Redfall is a few virgins short of a vampy picnic, mainly by un-virtue of its undercooked co-operative cryptid blasting. But there are plenty of PC performance problems to contend with as well, despite it getting a helping hand from DLSS and FSR 2.1.
LudoNarraCon returns to Steam with over 35 demos and 140 discounts
Digital festival LudoNarraCon is back for its fifth year, showcasing games that are all about story-telling and narrative. It kicks off today, May 4th, at 10am PT/6pm BST and runs until next Monday, May 8th. The event is being hosted on Steam where you can sample 36 demos, enjoy discounts on over 140 games, and watch 15 panels through a livestream. Highlights this year include three ‘fireside chats’ with Ron Gilbert of Monkey Island fame, the designer of the OPUS series Scott Chen, and Life Is Strange: True Color’s staff writer Felice Tzehuei, who’s sitting down to chat with our lovely reviews editor Rachel.