Citizen Sleeper is getting turned into a tabletop RPG

One of 2022’s bestest games, tabletop-ish RPG Citizen Sleeper is now being turned into an actual tabletop game called Cycles Of The Eye, designed by series’ creator Gareth Damian Martin and long-time TTRPG smith Alfred Valley. Indie book publisher Lost In Cult have launched their latest campaign to crowdfund Cycles Of The Eye, as well as their next art book focused on the game’s dystopian cyberpunk world.

Read more

The Jurassic Park: Trespasser team walked where no other developer dared, and paid for it

It was a Wednesday in March, and the Dreamworks dream team of Steven Spielberg, Jeffrey Katzenberg and David Geffen had flown into Seattle to join Bill Gates for a press conference. The four men, seated on tall Hollywood director’s chairs, were estimated to be worth a combined $11 billion – and that was in 1995 money.

Together, Dreamworks and Microsoft were going 50-50 on a new game studio, investing a total of $30 million. “I’m spoiled,” said Spielberg, as recorded by the LA Times. “I worked with the best studios and the best actors, and it would be silly to get into the interactive business without Microsoft. They’re the best company in the world. It does seem like a marriage that was destined to happen.” I was a marriage that would produce a famously strange child in Jurassic Park: Trespasser.

Read more

Get this massive 2TB Kingston SSD for just £77.50

The Kingston NV2 is a budget PCIe 4.0 drive, designed to be assembled from the cheapest available components to deliver a decent baseline of performance. That makes it often an aggressively priced SSD compared to others at similar speeds, and today Box are offering the 2TB model for just £77.50. That’s the lowest price we’ve ever seen for a 2TB PCIe 4.0 SSD and a deal worth writing up, IMO.

Read more

Glitch Buster’s great co-op shooting silliness unsurprisingly falls apart in solo mode

I first played co-op third-person shooter Glitch Busters: Stuck On You at Summer Games Fest last year, and came away really impressed. I played with couch co-op with two members of developers Toy Logic, which was lighthearted, slightly chaotic fun; everything couch co-op should be, right?

So, I thought I’d give the game a whirl but as a solo player. How would a game built for up to four players cope when there’s just one person taking the reins? Well, sort of fine for a bit, then quite agonising, actually. That’s not to say it can’t be a fun time, but bots definitely aren’t a substitute for real people.

Read more

Street Fighter 6’s World Tour mode feels like a token distraction from its awesome arcade fights

In the incredibly rare circumstance that you might have had a Kinder Egg as a kid, was the toy ever your favourite part? It sure wasn’t for me. I was all about the chocolate. Sure, I’d crack open the yellow canister inside, let out some variation of, “Oh, an elephant!”, and promptly toss it in the bin and walk away, its destiny consigned to landfill. In the landfill of my brain, I’m currently carving out new space for Street Fighter 6’s World Tour mode. It’s available to try now in demo form on PC and consoles, but I’ve been able to play a larger build of it that covered the first two chapters. Sadly, I can’t say it left much of impression.

In case you’re equally bemused by what SF6’s World Tour actually is, this is a new, open world, RPG-style mode in which you make a custom fighter, run around small areas of Metro City and other locations around the globe, and level up. There are moves to learn, side quests to complete, and you can even do mini-game activities such as making pizza. Between all of that, you fight people. Other fighters, unruly gang members, random folk making their way to work in the morning. You can punch almost all of ‘em! There’s a glimpse of the Street Fighter you know and love here with its side-on 1v1 bouts, but everything else around it is unnecessary fluff. In other words, World Tour is the token toy inside the more delicious Street Fighter chocolate.

Read more

Both Attack On Titan games are permanently cheaper now

Turning Attack On Titan’s giant enemies and grapple-hooking sword combat into a video game seemed like a tall order (pun intended), and one that a budget Koei Tecmo treatment seemed doomed to fail. And yet. As I explained in my Attack On Titan: Wings Of Freedom review back in 2016, the game absolutely nailed the series’ action.

As of this week, both it and its sequel are permanently cheaper.

Read more

EA are working on Star Wars Jedi: Survivor’s PC performance issues

Star Wars Jedi: Survivor could have used “a little more time in the bacta tank.” That was James’ conclusion when he looked at its performance on PC.

EA now say that they’re “aware that Star Wars Jedi: Survivor isn’t performing to our standards for a percentage of our PC players, in particular those with high-end machines or or certain specific configurations.” They’re working on fixes.

Read more

Star Wars Jedi: Survivor on the Steam Deck is a hot mess

The Star Wars Jedi: Survivor experience on PC is, at least here on release day, a generally pleasurable Far Far Away fantasy marred by some ugly performance issues. After a few hours’ worth of attempts to get it running on the Steam Deck, I can now – with a face similar to that of Ewan McGregor cry-laughing over child murder – report that Jedi: Survivor is in even worse condition on the handheld. It’s unplayable.

Read more