Wildfrost’s first big update makes life easier for players old and new

Out of all the roguelike deckbuilders that have followed in Slay The Spire‘s footsteps, Wildfrost is my second favourite. The cardplay never quite reaches the dizzy heights of Spire or Monster Train, but it’s far cuter than either of them and still absolutely splendid. Now’s a great time to pick it up, too, because its first big update is primarily aimed at clarifying rules to help new players avoid all the painful deaths I suffered through.

Developers Deadpan Games have released a roadmap, too, revealing a rough plan for what they’re working on next.

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Ding ding: Diablo 4 has its first Level 100 Hardcore player

Former Starcraft and Dota pro “cArn” has won the race to hit level 100 on a Diablo 4 Hardcore character, thus earning him a letter from the king and a nap. This is Diablo’s permadeath mode, where one death is enough to wipe your progress. He dinged his final ding on his Barbarian in the early hours of June 5th, just five days after the game’s early access launch, and he’s now been officially confirmed as the first Hardcore centurion. It’s a feat that sounds as impressive as it does exhausting.

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Punishing tragicomic RPG Lisa: The Painful is getting a definitive edition

Adam (RPS in peace) once described Lisa: The Painful as “Earthbound by way of thecatamites”, but that was back in 2014 and there’s a decent chance those references mean little to you. That might be part of the reason why Lisa has remained a cult classic, even if it has overwhelmingly positive reviews from those who persevered with the punishing, deranged, tragicomic RPG Maker game.

Now it’s 2023 and Lisa: The Painful is getting a Definitive Edition re-release, and I’m lucky that I can draw on better known references. It’s like Undertale by way of… Uh, thecatamites?

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The RPS Game Club pick for June is The Tartarus Key!

Following on from the lovely space highjinks of Citizen Sleeper, Katharine has unwisely allowed me to take the wheel on this month’s RPS Game Club, and thus I am steering this baby right into fiendish puzzle town. Next stop: The Tartarus Key!

It’s only recently come out, so we’re fresh to death this time – literally, because in it you’re trapped in a mansion full of SAW-esque murder-puzzles. I really enjoyed this game, with its low-poly PS1 style, and its vibe of being an early 00s thriller that would probably star e.g. Morgan Freeman hunting down a twisted serial killer played by e.g. Hugh Jackman. But in this metaphor, I am the twisted monster, and I have trapped both you and my colleagues and am forcing you all to play this game I like.

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Vampire Survivors meets Diablo in Halls Of Torment

Itching to click on skeletons but not sure about Diablo 4? Have a gander at Halls Of Torment, a game I’ll broadly describe as ‘Vampire Survivors meets Diablo’. It lets you click on: so many skeletons. Halls Of Torment launched into early access last month and I’ve had a few hours of fun for a couple quid. The Diablo vibes are strong, it has some neat ideas for the genre, and it has a demo you can try for free. I only wish it drew a little more inspiration from Diablo and a little less from Survivors ’em up conventions.

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Amnesia: The Bunker review: a grim yet refreshing horror bottle episode

More fool me for thinking the Amnesia story (a now-complex horror sci-fi epic about Cenobite-esque weirdos who gain immortality by drinking pain-milk extracted from people via torture at the hands of specially engineered torture-monsters) was done with Amnesia: Rebirth. Although, I suppose it actually is, because Rebirth is set in 1937, and Amnesia: The Bunker is effectively a bottle episode taking place during the First World War. And what a bottle episode! You’ll spend 4-6 hours being chased around the tunnels of a maze-like bunker, winding up a dim, rubbish torch and reading increasingly unhinged diary notes from the French soldiers who’ve all been eaten, and boy will you have a great time.

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