Diablo 4 kills another high level Hardcore character, this time with a bug

Just one week after Diablo 4‘s first level 100 Hardcore character was killed by a lost connection, the game has brutally (and unfairly) claimed another Hardcore character. Unlike Carn’s Barbarian, Quin69’s Druid wasn’t level 100 yet, but he was pretty darn close at level 91. His Druid had 172 hours and 50 minutes of play time. That’s more than a week’s worth of playing and the game’s only been out for 10 days (or 15, if we’re including early access).

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Dordogne review: don’t brush off this sweet summer adventure

Memory can be a fickle thing. For thirty-something Mimi, everything before her thirteenth birthday is a blank. What happened before that point is never really interrogated during Dordogne‘s three-hour run time, but we do know her father is a stubborn old goat who cut ties with Mimi’s really quite nice grandmother Nora after a summer she spent there as a shy, sheltered twelve-year-old. It’s this summer that seems to be the cork in Mimi’s memory bottle, and it’s also the window in which Dordogne frames its sweet, coming of age tale. As Mimi in the present comes to terms with her grandmother’s recent passing, the objects she finds in Nora’s now-empty summer house trigger important flashbacks to that golden summer, and maybe also the answer to Mimi’s apparent amnesia. Dordogne never demands very much of you during these sequences, but it does know how to luxuriate in life’s little details, and find pleasure in a more leisurely lifestyle.

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Rockstar co-founder and GTA writer Dan Houser founds new company Absurd Ventures

Dan Houser, the co-founder of Rockstar Games and former head writer at the company, has founded a new company called Absurd Ventures. Houser left Rockstar in 2020, after co-writing some of the company’s biggest games including GTA V and Red Dead Redemption 2. He’s now returned with Absurd Ventures, headquartered in Santa Monica, California.

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Upgrade your Steam Deck or ROG Ally with this 2TB SSD for £160

The Steam Deck and ROG Ally are brilliant little devices – but you do end up paying a lot more for a high-capacity version, with a £220 difference between the cheapest and most expensive Steam Decks. If you opted for one of the smaller capacities to save space, then consider this deal for a Sabrent Rocket Q4 2230 NVMe drive that offers a massive 2TB of storage for £160 – down from a usual price of £205.

To get this deal, you’ll need to tick the box on the Amazon product page to get a 7% discount, then use the code SH4KDU9Z to unlock an extra discount.

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The Electronic Wireless Show S2 Episode 20: the best of Summer Game Fest

Summer Game Fest, Not-E3, Keigh3… whatever you want to call this festival of hype, its annual takeover of the game industry’s collective headspace meant there was only ever going to be one topic for the Electronic Wireless Show podcast this week. Alice even made up for her recording absence by pre-emptively tying Nate to a chair and forcibly making him watch trailers, like that bit in A Clockwork Orange but with “WORLD EXCLUSIVE” flashing up every thirty seconds. Still, we keep it light by focusing on the games we actually like the look of, from The Lord of the Rings: Return to Moria to Starfield, Nova Roma to Dungeons of Hinterberg.

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Prince Of Persia creator Jordan Mechner is “excited and very eager to play” The Lost Crown

I’ve said it once, and I’ll say it several times again. I’m exceedingly pumped for Prince Of Persia: The Lost Crown – and so is Prince Of Persia creator, Jordan Mechner. When I visited Ubisoft Montpellier at the end of May, one of things game director Mounir Radi told me about during my visit was how relieved he felt after showing Mechner a very early prototype. And in speaking to Mechner earlier this week about how he feels about The Lost Crown now, he tells me that “what I’ve seen so far of their modern 2D Metroidvania take on [Prince Of Persia] has got me excited and very eager to play.”

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Teardown’s Creative Mode lets you build fully destructible dioramas, out today

Last week Tuxedo Labs unveiled their snazzy-looking Creative Mode in Teardown, and it’s available for you to play right now. The new mode joins the game as part of its 1.4 update, and looks to be all about what it says on the tin – being creative! Essentially, the big thing it lets you do is build your own unique voxel structures by, essentially, painting them in the air. Think of it as a sort of paired back, voxel-focused approach to a piece of 3D modelling software like Blender.

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Intel’s Core rebranding exercise offers a glimpse at Meteor Lake CPU specs

Fresh info on Intel Meteor Lake, the blue team’s upcoming 14th Gen CPU family, has arrived from an unlikely yet still very official source. See, Intel haven’t revealed the chips themselves, but have announced a rebranding for future Core processors – one that will start taking effect with Meteor Lake. And, in doing so, they’ve let slip some details on the new range’s design and capabilities.

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Sonic Superstars will satisfy old-schools fans and I’m definitely not one of them

At every single video game thing I’ve flown out to, there’s been a Sonic game. The speedy hog is forever occupying a booth and starring in some new-fangled thing, which oscillates between a 2D sidescroller laser-targeted at old-school fans, or 3D ones like Frontiers that try their utmost to push the series forwards.

So, I’ve gone and played another Sonic haven’t I? This time I spent around 15-minutes with Sonic Superstars at this year’s Summer Game Fest, a new 2.5D sidescroller that seems to successfully combine the feel of Sonic Mania with a modern art style and some new tricks. If you like old Sonic games, there’s no doubt in my mind you’ll love it. If you don’t, there’s no doubt in my mind you’ll think it’s agony.

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Steam’s latest update isn’t that exciting, but it does let you take notes now

The latest update for Steam is here, bringing with it a number of quality of life changes and a slightly updated look. Valve announced the desktop update back in April, where the new version has been in beta for some Steam users to try out. In Valve’s post from yesterday announcing the update is available for all, it did note that the “most impactful changes in this update aren’t immediately visible,” as a lot of the work put into the update was today with how it “[shares] code across the Steam Desktop Client, Big Picture mode, and Steam Deck.” According to Valve, these changes should mean that future features should be more quickly implemented and iterated upon.

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