After 7 hours, Shadow Gambit: The Cursed Crew might be Mimimi’s most joyful stealth strategy game yet

Ahead of the launch of its Steam Next Fest demo next week, I’ve been playing a substantial early build of Mimimi Games’ latest stealth strategy game, Shadow Gambit: The Cursed Crew. After delighting us with Edo-period Japan in Shadow Tactics: Blades Of The Shogun and the rootin’ tootin’ tales of the Wild West in Desperados 3, Mimimi have taken a firm step outside their comfort zone with the high seas island-hopping of Shadow Gambit, offering up an altogether different approach to their tried and tested stealth antics.

As you might have guessed from the name, its eponymous crew aren’t bound by the laws of reality in this latest tactical outing, and their extensive suite of magic abilities really open up the playing field for some creative takedowns. But the canvas on which you’re painting these elaborate murders has morphed since the days of Desperados 3, with its handful of islands now offering multiple points of entry, a myriad of different missions and objectives and – for the first time ever – repeat visits to the same locations. It’s quite the sea change from Mimimi’s previous work, but rest assured: the crown jewels of the Mimimi stealth strategy experience certainly haven’t been lost to Davey Jones’ locker in the process. If nothing else, this is the most fun I’ve had with a Mimimi game, period – and I cannot wait to dive back in properly when it launches on August 17th.

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Diablo 4’s door-making NPC is a beautiful soul adrift in a miasma of pain and horse manure

Friends, I have a new obsession. A sparkling dopamine oasis l that I simply cannot tear myself away from for more than a few agonising minutes at a time. Oh, Diablo 4? It’s alright, yeah. Quite fun. But it’s recently taken a backseat to something far more illustrious. His name, the subtitles inform me, is Denysov, and he lives in Diablo IV’s world of Sanctuary. He is a lone man, with a lone hammer, who, despite nightmare and terror unfolding all around him, come hell or harsh splinters, just works on his lovely door all darn day.

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This 2v2 fighting game is too much for my eyes, but you can try it on your fingers

Street Fighter 6 may be the hot new fighting game in town, but like every other fighting game in history, it lacks depth: literal depth, ha ha, el oh el. Diesel Legacy: The Brazen Age is here to fix that, mixing up the classic punch ’em up formula with three lanes for you to manoeuvre around during 2v2 fights. The result looks messy, but also interesting enough that you might want to try the currently-running free open beta.

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Pax Dei is a social sandbox MMO that will attempt to pull off EVE Online in medieval Europe

I can think of a few questions that might entice you into upcoming social sandbox MMO Pax Dei. What if EVE Online took place in medieval europe, except all the fairies the peasants believed in were real? What if you and your pals could make your own village from scratch, spreading then politicking among other settlements and nations? In other words: what if you could play Wurm, but prettier?

It’s coming from some veteran EVE devs, who place an emphasis on community, inclusivity and player agency. I suspect I will never play it, but will very much enjoy reading about those who do.

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Overwatch 2’s first story missions are coming August 10th, along with a new PvP mode and Support hero

Blizzard may have abandoned their plans for a fully-fledged Overwatch 2 PvE mode, but they do still want to tell us some stories. They’ve just announced Overwatch 2: Invasion, a big update that’ll include three story missions, a new PVP game mode, a new Support hero and a handful of hero-specific training missions. It’ll land on August 10th.

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Starfield’s different playstyles lets you be more than just a shooty-shooty space cowboy

If you’re like me and thought that Starfield was just gonna be a shooty shooty space cowboy game, then think again. Revealed during the Starfield Direct that happened just after the Xbox Games Showcase, Bethesda highlighted a number of different playstyles that Starfield will be able to facilitate when it launches this September, including everything from being gung-ho all lasers blazing to a stealthy assassin.

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The Hardspace: Shipbreaker dev’s new game is a sci-fi deckbuilder with Battlestar Galactica vibes

Okay, so you’re not being chased by an army of murderous robots that are only seconds behind you, but you’re still jumping around trying to find a new home for the last of humanity who managed to escape a doomed planet. Earthless is a roguelike deckbuilder from Blackbird Interactive, although you wouldn’t know it from the cinematic teaser trailer shown at the PC Gaming Show tonight, which was heavy on the dramatic yet hopeful voiceover. As the captain of the fleet, your job is to lead everyone to a safe harbour.

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Citizen Sleeper 2 is real and I couldn’t be happier

When solo developer Gareth Damian Martin started teasing they were working on another project together with Citizen Sleeper‘s composer Amos Roddy and character artist Guillaume Singelin last month, I didn’t even dare to hope that it might be another Citizen Sleeper game. I adored the first one – and even picked it for May’s RPS Game Club – but the prospect of a sequel seemed almost too good to be true. Happily, tonight’s PC Gaming Show brought the news I was waiting for. After a dramatic animated trailer reveal, I’m happy to report that Citizen Sleeper 2: Starward Vector is indeed a real thing, and I spoke to Damian Martin earlier this week to find out all about it.

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The Banner Saga devs announce a side-scrolling brawler that’s not as depressing as The Banner Saga

Looks like I won’t be regretting every in-game decision I’ve ever made with Stoic’s new game Towerborne. It’s an action RPG that looks much more light-hearted than the studio’s previous Viking-ish trilogy The Banner Saga, where I killed every character I loved and made a host of bad choices. Announced during the Xbox Game Showcase at this year’s not-E3, Towerborne looks much more family-friendly. Which is lucky because you’ll be wanting to grab family members, as it’s also a co-op adventure. Check out the trailer below.

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Jumplight Odyssey is just the right balance of spaceship pressure cooker

I’ve been itching to get my hands on League Of Geeks’ new roguelike colony sim ever since I first clapped eyes on its 70s anime-infused visuals back in November last year. The good news is that you’ll soon be able to do exactly that, as tonight’s PC Gaming Show confirmed that Jumplight Odyssey will be getting a Steam Next Fest demo on June 19th. That’s just over a week away at time of writing, and having played an early version of that demo myself, I’m pleased to report that it’s shaping up very nicely indeed – even if my first attempt ended in catastrophic disaster after I was boarded by half a dozen crews of angry green alien lads.

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