Co-op sub sim Barotrauma will leave early access this spring

Barotrauma is a co-op scifi submarine sim, which is a great thing to be. It’s been navigating the murky depths of early access for the past three years but is now prepping for a 1.0 this spring. Prepareations in this case mean “pre-patch” with “final fixes and changes” the development team wanted to make before the big release day comes, and a price increase in two weeks time.

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Overwatch 2’s ranked mode will change to create “more clarity in the system”

Overwatch 2 players haven’t been happy with the way its ranked matches have worked since launch. Blizzard agree, it seems, although they’re not going to be reverting back to how things were in Overwatch 1. Instead they’ll be implementing changes in season 3 and season 4 “aimed at creating more clarity in the system.”

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Finding Dead Space Remake too spooky? There’s a new scare warning for that

Dead Space returns today with just a few tweaks from devs Motive Studio, and among these are a bevy of accessibility options. One noticeable standout is the option to receive a warning when something potentially sensitive or disturbing is about to happen during Isaac Clarke’s Necromorph-filled trek around the derelict, deadly USG Ishimura. Players are even able to hide any disturbing scenes, if they want. It’s an interesting option to provide in a full-on horror game.

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Ubisoft working on Far Cry 7 and separate Far Cry multiplayer spin-off game, says report

Far Cry games, according to a new report, including the next mainline entry, Far Cry 7, and a standalone multiplayer offshoot from the series. Sources told Insider Gaming that the pair of games were originally just one project, but have since been split into separate single-player and multiplayer games. What could become Far Cry 7 is reportedly being referred to as Project Blackbird internally at Ubisoft, with the multiplayer game going by the moniker of Project Maverick. Both games are being developed with input from veteran Far Cry series developers Ubisoft Montréal.

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Here’s how to fix up the original Dead Space to play today

Dead Space remake review and the associated excitement has me wanting to check out the sci-fi survival horror again, but not quite enough to pay £50 for a new version of a game I already own. So I reinstalled the game I already own. Turns out, after a few vital (yet easy) tweaks and fixes, the 2008 game is still perfectly playable. If you too wish to once again to CUT OFF THEIR LIMBS and are uncertain about ponying up £50, here’s how to get the original working well on PC.

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Like A Dragon: Ishin almost made me cry, then I raced chickens to dry my tears

Like A Dragon: Ishin this week. The original was a Japanese-only release back in 2014 on the PlayStation 3, but what a fever dream it was to be dropped into Chapter 3 of the story and let loose on an Edo period Kyoto as none other than Ryoma Sakamoto (multiverse Kiryu). I almost cried, I raced chickens, I caught a big eel, and I’ve come away with a warm fuzzy feeling inside.

From what I’ve played of the game’s earliest portions, it’s Yakuza through and through, to both its benefit and detriment. I don’t expect it to convert those who dislike the series, but if you’re a fan or a newcomer, it’s looking like it’ll both be a celebration of its cast, and a remake that feels like an old-school spin on the excellent Yakuza 0. In other words, the perfect introduction point to this mad, but beautiful action series.

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