Have You Played… Firewatch?

When listing off my favourite games, I’m shamefully likely to neglect to mention Firewatch. This is probably because Firewatch isn’t a game that had some huge formative impact on me, or reframed my entire relationship with gaming, or became an enduring obsession of my hyperfixation-prone brain. Firewatch is, quite simply, a very lovely game, and one that I happily revisit on a fairly regular basis.

I think the main draw of Firewatch, for me, is the forest. I am one of those people who’s often happiest on a day-long hike into the middle of nowhere; and when life doesn’t provide me with the opportunity to do something as often as I’d like, I’ll turn to thematically appropriate video games to tide me over.

Don’t get me wrong: Firewatch’s central story of Henry and Delilah is a good one, and the marvellous Cissy Jones deservedly picked up a BAFTA for her performance as the latter. But the free-roam mode is, to my mind, just as important for ensuring Firewatch’s enduring appeal.

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October just got even busier with Ghostrunner 2 slated for the 26th

Despite my best efforts, I’m still not proficient at wall-running or motorbiking. But lucky for me, publishers 505 Games have announced that Ghostrunner 2 is coming out on October 26th, which is shaping up to be another very busy month for very good-looking games. The original Ghostrunner bashed the first-person parkour of Mirror’s Edge with cyberpunky ninja swords to great success, and the sequel bolts on a rideable bike and a parry system to the winning formula.

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Kentucky Route Zero’s Postmodern update makes it more readable on the Steam Deck

Developer Cardboard Computer sporadically released their poetic adventure game, Kentucky Route Zero, in acts spread across multiple years. It was a teasing release schedule that only aided the game’s surreal mystery, so it’s no surprise that the studio have dropped the game’s first major update three years after the fifth and final chapter wrapped things up. The aptly named Postmodern Update overhauls the game’s user interface with a new Modern mode, alongside a host of bug fixes and more language options.

“The new ‘Modern’ interface is designed to be more flexible and readable on a wider variety of devices, including tablets and the Steam Deck,” the studio wrote in a recent Steam blog. Kentucky Route Zero’s smaller acts and text-based nature make it almost perfect for on-the-go devices, although I’m more interested in using the game as bedtime reading instead, as someone who regrettably bounced off of it in the early acts. “We’ve also overhauled and improved the ‘Classic’ interface from the original release, and its lo-fi companion, ‘Retro,’” the studio also wrote.

The update also lets you “zoom in on details in the scene,” which sounds handy for smaller screens. New translations now support Arabic, Chinese, Polish, Thai, Swedish, Turkish, and Brazilian Portuguese, too.

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Fight Crab 2 adds playable humans for a Titanfall-esque twist

Explaining the concept of Fight Crab feels redundant because, well, it’s all right there in the name. It’s a fighting game… with crabs. The kaiju crustaceans left such a good impression that developer Calappa Games went fishing for more maybe-not-voluntary battlers and announced a follow-up: Fight Crab 2. Just in case you’re uncomfortable with imposing a combat sport on sea creatures, the sequel adds humans to the mix, so you can enjoy the zany announcement trailer with a clear conscience.

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’90s internet animation Killer Bean is getting a video game, and it looks like procedural Just Cause

If someone were to write the history of internet video, I think they’d need to mention Killer Bean. Released in 1996, just a year after Toy Story, it was a two-minute, 3D animated short about gun-toting beans, and almost entirely the work of one person. A slightly longer and much improved sequel, Killer Bean 2: The Party, was released in 2000.

Now it’s getting a video game from original creator Jeff Lew, and it’s an open world, first- and third-person roguelike shooter with the same acrobatic, John Woo-inspired combat as the nearly thirty-year-old animations. There’s a first trailer below.

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Wayfinder’s developers apologise for rough launch as it receives ‘mostly negative’ reviews on Steam

Wayfinder will be free-to-play when it reaches 1.0, but it costs money if you want to get involved with the early access version which launched earlier this week. That didn’t dissuade players, it seems. Its launch was popular enough for its servers to fall over, leaving players unable to login, a fact for which its developers have now apologised.

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The best thing about Baldur’s Gate 3’s Dark Urge is that I get to wear a nice murder cape

ONCE AGAIN, SPOILERS. PLEASE DO NOT READ BECAUSE THERE ARE SPOILERS PRESENT. SPOILERS. HEY LOOK SPOILERS.

I’m playing Edders Sheeran in Baldur’s Gate 3, a bard with a Dark Urge to lash out and murder largely anything and everything. He doesn’t know what causes it, and he doesn’t know when the urge might strike. For a first playthrough, it’s been a learning experience. Namely, I have learned that friends aren’t safe, lest I puncture their guts with my bare fists in the middle of the night.

I thought the urge would only bring downsides (what you’d normally get as a murderer), but I’ve also learned that it actually has benefits? You get capes in exchange for pulping people! I love capes! Here’s to more of them.

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