Dredge review: spooky ocean thrills that reel you in for more

Dredge. Actually, scratch that. There are a lot of terrible things that call the oceans of The Marrows home in this melancholy fishing adventure, but what they are, I couldn’t possibly tell you. In all my hours sailing these cursed waters, I’ve only ever seen brief flashes of them – their ungodly, slippery masses, long spiny fins, and a dozen different combinations of glowing eyes, teeth and tentacles. They’re forever fading in and out of view, cloaked by the thick fog that blankets the sea every evening. Sometimes your ship lights will catch them for a split second before they slip away, or maybe you’ll only hear them hurtling toward you, with a scream of a jet engine and a maw that’s white hot, ready for gnashing your flimsy wooden carcass into sawdust.

It’s unnerving, being out at sea after dark, but that’s the time when the rarest and most vile catches raise their scaly heads. So the question becomes: are you willing to risk your own sanity for the sake of a quick buck? Or are you too afraid of what you’ll find in Davy Jones’ locker? In Dredge, the answer is always yes. Yes, you will be frightened of what’s out there, whether it’s real or born from your own fearful imaginings, but you’ll sputter out into the darkness regardless, because the allure of this supernatural fishing sim is just too good to resist.

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Betrayal At Club Low wins IGF Grand Prize

Betrayal At Club Low was the big winner at tonight’s IGF Awards, picking up both the Seumus McNally Grand Prize and the Nuovo Award. It was one of this year’s frontrunners in terms of nominations, winning all but one of the awards it was up for this year. The other nomination was for Excellence In Design, which went to the also excellent The Case Of The Golden Idol, proving that, yep, once again the RPS Advent Calendar is at the forefront of great indie taste-making. Here’s the full list of winners from tonight’s event.

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Storyteller review: a delightful bookish puzzler that ends before you’re ready

Storyteller is a make-your-own drama puzzle game, taking place on the pages of a book and within empty comic-ish panels on those pages. For each puzzle you’re given a set of characters and scenarios (the Baron, the Knight, the Queen; a wedding, a kidnap, an execution) and are tasked with arranging them in a combination that fits the story title you’re given (The Queen Marries). It’s playful and cute, with surprising depth that draws inspiration from classic stories. It’s also very short. I’d wager you’ll have hunnerpercented Storyteller in two hours max, which will sound like mana from heaven to some, but may disappoint you if you’ve been waiting for Storyteller for over a decade.

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