A planned live-action adaptation of MMOFinal Fantasy XIV is officially “dead”, according to the TV series’ producers. A combination of the pandemic and the “size and scale needed to do it right” are apparently to blame, with Amazon reportedly coming closest to making it a reality – but to no avail.
Reikon Games, the developers behind cyberpunky top-down shooter Ruiner, have reportedly become the latest studio to lay off dozens of staff, with over half of the Polish indie said to have lost their jobs earlier this week.
As part of my commitment to hating everything, I have a minor grudge against “idle” games. Because they’re not, are they? You have to supervise them constantly, not relax and watch them grow organically while eating a sandwich and only occasionally intervening like a neglectful goddess.
Writer’s Rush is sort of, sort of an idle game, I’d argue. It’s a low pressure, low stakes, super light sim that takes the barest hint of the clicker and crosses it with sort of-sort of-sort of score attack, and somehow works without quite feeling like either. Because, I think, of its charmingly, intentionally daft representation of what being a novelist is like.
One game I heard and saw a lot last year but absolutely did not play was Pizza Tower, a fast and fiendish platformer inspired by the Wario Land games. A lot of people seem delighted to rocket around in the colourful adventures of pizzeria proprietor Peppino Spaghetti. People who are younger than me. People whose hands aren’t gnarled claws. People who don’t have one foot in the grave. It’ll happen to you too. In the meantime, I hope you’ve enjoyed it, and suspect you might be keen to see more of the new playable character coming free in a future update.
Good news, Horizon likers. Not only have Sony announced a release date for the PC version of Horizon Forbidden West’s Complete Edition – mark your calendars for March 21st, folks – but they’ve also released a new trailer showing off all the various PC features. Chief among them for me is proper support for PS5 Dualsense controllers, which means you should be able to benefit from all the same haptic feedback ripples and adaptive trigger pulls of Aloy’s bow as folks did on PS5.
Now see here Ollie Toms, supposed guides editor of this supposed videogames website – if Enshrouded really does have “the best building system in the survival genre” then why does the floor of my hovel look like a petrified sneeze? I was innocently carving myself a nice stone foundation last night when the Devil jogged my elbow and I dug a massive, raggedy trench straight through it. I’ve spent an hour now trying to fill in the trench and flatten it out, to no avail. There’s always a jaggedy bit right in the middle, and I’m getting displaced trypophobia from the awareness that my efforts have seeded the terrain beneath with random cavities.
What’s worse, there is no mention of enhancing the floor-levelling functionality in this Keen Games forum post on Enshrouded’s various launch issues, which they are even now racing to fix. Instead, it’s all talk of frame rates, multiplayer stability and dedicated servers not appearing. Somebody rush me a cement mixer, stat, or I’m moving back to Valheim.
What do you do after running away from the big city to start a new life in the country? You run away from the country to start a new life in the big city, obviously. Former Stardew Valley developer Arthur “Mr. Podunkian” Lee has announced Sunkissed City, a life simulation game set in a delightful coastal burb that’s reportedly “pumping with funky vibes and quirky characters”, together with migraines, stretches of dead water and horrible sewer monsters.
Like a Dragon: Infinite Wealth isn’t exactly spawned from the most hardware-bothering of game series. Most previous LADs, be they Kiryu’s Adventures in Punching or the more turn-based reboot have all been technically gentle affairs, and Infinite Wealth is ultimately another one. At the same time, it shares with Like a Dragon Gaiden: The Man Who Erased His Name a newfound interest in PC-specific tricks. That means a full selection of DLSS, FSR and XeSS upscalers, plus DLSS 3 frame generation. Real yakuza might use a gamepad, but it seems real fuzz-haired RPG fantasists use graphics cards.
Let’s take a closer look, then, at how RGG’s latest crime caper performs on PC. We’ll also work out its best settings, to keep it running smoother than a legally distinct Segway.
Adventure mode was one of my favourite things about Dwarf Fortress, mainly because it made the infamously complex management game more approachable by letting you play it like a more traditional roguelike. I’m excited, therefore, that Adventure mode is coming soon to the Steam version of the game, and excited even more so that it’s aiming to make it even more accessible.
A new update on development which outlines exactly how the new premium version of Adventure mode differs from the original, including its plan for tutorials to guide new players.
It’s been a good few years for relaxing, puzzle-strategy games about spreading nature’s glory. The future looks bright, too, thanks to Preserve, which seems to blend Dorfromantik’s lush hexes with Terra Nil’s gradual ecological recovery. You’ll find the announcement trailer below.