Disney Epic Mickey: Rebrushed review: a faithful remaster of a paint-splashing platformer

Disney Epic Mickey: Rebrushed is a remaster of Disney Epic Mickey, a cult classic 3D platformer first released a decade ago on the Wii. In the original you controlled the titular Mickey Mouse who, armed with a magical paintbrush (wieldable by waving the Wiimote about), could paint or rub out surfaces to solve puzzles. It was the work of Junction Studios led by Warren Spector, best known for being The Deus Ex Guy. No, sadly Mickey could not nano-augment his brush for better target acquisition, nor project laser-guided anti-tank rockets from his podgy white mitts.

And no, Rebrushed doesn’t let him do anything of these either. Clearly a missed opportunity. But is it better nonetheless? With an updated look, some added secrets, more moves for Mickey, and controller/M&K support, I’d say longtime Mickey heads will adore this nostalgia trip. For total newcomers like me, I’d say it’s a platformer that’s certainly charming and clever and wonderfully experimental, but a bit flat in places too.

Read more

The 88-year-old “Skyrim Grandma” isn’t doing any more gaming videos (but will keep you updated on a quilt she’s making)

Shirley Curry, aka the “Skyrim Grandma”, is no longer posting gaming videos, she’s told her viewers. An upcoming eye surgery is going to leave her recovering for some weeks and (more importantly to her) she is simply tired of playing games for an audience.

“It isn’t fun anymore,” she says in a video. “I’m tired of it. I’m bored with it, bored to death with it. So I am making the decision now – totally, finally – I am not going to be making any more gaming videos and uploading them.”

Read more

God Of War Ragnarok review: calm down now, I’ve known this wolf for ninety seconds

Spoilers throughout. TLDR: fun, generous, beautiful animation and cinematography. Worked mostly fine on my PC. I would not have given it the best narrative award if it were up against Gran Turismo 7.

Writing of the frigid framing of Clockwork Orange’s atrocities, the film critic Pauline Kael asked: “is there anything sadder – and ultimately more repellent – than a clean-minded pornographer?” The lavishly directed and animated universe of God Of War Ragnarok is far from repellent, but it also feels spiritually squeegeed; a world of pulpy violence so chirpy and chaste as to strain belief that the scars that haunt its reformed anti-hero could have ever been inflicted there.

Read more

I didn’t play Shadowgate, but this skeleton reminds me of HeroQuest and that’s good enough for me

Raise your thumb if you’ve ever impaled it on a HeroQuest skeleton’s scythe. Country’s gone soft these days, I tell you. I’ve seen those new Heroquest skellies. You couldn’t injure yourself on those scythes if you tried. It’s polearm-ical correctness gone mad! Well, good news if you’re nostalgic for a simpler time, where tiny scythes could maim you for life, and binary digits came in lots of eight and not a binary digit more. RPG Beyond Shadowgate is a vastly-expanded, modernised sequel to the classic NES adventure, created by the original’s designers, and it just released last week.

Read more

What’s on your bookshelf?: why have you put pumpkin spice in my grandfather’s ashes edition

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! Once again, the dastardly autumn breezes have blown my schedule all out of whack, so no cool industry person this week. Instead, here is a short excerpt from another weird story I starting writing, also containing poultry for some reason.

Read more

Like A Dragon: Pirate Yakuza In Hawaii has been announced and is coming for you, Skull And Bones

It’s a pirate’s life for me, and it’s a pirate’s life for Goro Majima, recurring eyepatched anti-hero of the used-to-be-called-Yakuza series. He’s the star of the just-announced Like A Dragon: Pirate Yakuza In Hawaii, a game I can only applaud for the brazen straightforwardness of its title. Whatever Sega were drinking when they signed off on Metaphor: ReFantazio, they were not drinking when they signed off on this. They were definitely drinking something, though. Here’s the reveal trailer.

Read more

From Blizzard to Bethesda, game unions are sweeping the industry – here’s how the CWA helps make them happen

“We have been sold this myth for a very long time that unions have to be for blue collar workers in an industrial setting in the early 1900s,” Autumn Mitchell tells me. “The very simple definition of a union is just you and your co-workers coming together and forming a collective body. You can do that anywhere.”

A QA tester with Zenimax currently on union leave, Mitchell joined the Communication Workers Of America (CWA) as a full-time organiser after she and her colleagues formed what was, at the time, the biggest union in videogames ZeniMax Workers United. Now she helps the CWA do what they did for her and her colleagues at Zenimax: provide support, training, resources and guidance for workers in the videogame industry who have decided, for whatever reason, that they want to unionise.

Read more