Just last year, QA contractors working on Dragon Age: Dreadwolf voted unanimously to become Canada’s first-ever video game industry union. Now, sadly, the Keyword Studios employees working on the RPG have all been laid off after developer BioWare decided not to renew their contract.
Category: Rock, Paper, Shotgun
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Call Of The Sea devs’ next game has you escaping a deadly reality TV show this November
We’ve all imagined ourselves as the stars (or the villains) of a reality show, right? What could we say, how could we act, or who could we woe to bag the ultimate prize? Everyman Trevor Hills – with his office getup, dad-sized ‘tache, and lanky build – isn’t quite so lucky in the upcoming American Arcadia. You see, he’s unknowingly stuck in a reality TV show where the penalty for unpopularity is death, and considering he has the personality of a pencil, his only option is to escape in genre-bending fashion. See below!
Cyberpunk 2077’s sequel might not be first-person, according to CDPR
Cyberpunk 2077 – now redeemed and somewhat rebuilt after the car crash that was its initial launch – is looking ahead at the even further future. CD Projekt Red have expressed that they have “no regrets” about switching from a third-person camera to a first-person one in the transition from The Witcher to Cyberpunk, however, for future games in Night City, the studio are still undecided.
Wolf Among Us dev calls on industry to “UNIONIZE” amid fresh Telltale layoffs
Four years after all but shutting up shop in 2018, Telltale Games are once again laying off staff. The company let “most” of its employees go in September, according to former staffer and cinematic artist Jonah Huang, who began posting about the situation on Xitter earlier in the week. Telltale have now confirmed aspects of Huang’s story, while declining to specify how many jobs have been chopped.
Why CCP haven’t stopped trying to make an EVE Online shooter for 15 years
At this year’s EVE Fanfest, the annual convention celebrating the 20-year-old space MMO, Icelandic developers CCP announced a new game: EVE Vanguard. A shooter set in their gunmetal grey sci-fi universe, Vanguard puts you into the shoes of mercenaries, dropping onto planets to retrieve equipment from wrecked ships, battling it out with AI-controlled pirates and other squads of human players. It’s Escape from Tarkov by way of the galaxy of New Eden.
If you’ve followed CCP, you may get a sense of de ja vu. This isn’t the first time the developers have tried to make a shooter happen in EVE Online: it’s the fourth. It’s just they’ve only gotten one out the door before.
Robocop: Rogue City demo wants you to come quietly
Teyon and Nacon’s forthcoming 80s sci-fi FPS Robocop: Rogue City has a demo, allowing those who wouldn’t even buy it for a dollar to spend an hour or two in the game’s crime-ridden Old Detroit, fighting crime.
Reality Bytes: I Expect You To Die 3 is a fun telekinetic-Bond spy caper
I Expect You To Die 3: Cog In the Machine is notable if only for being the third entry in a series on VR games. Most VR titles can consider themselves lucky if they get a sequel, let alone attain the hallowed status of “trilogy”. Then again, few VR games have found a formula that is as dependable and repeatable as Schell Games’ collection of spy capers. Much in the same way that the James Bond series has a set structure and tropes, only I Expect You To Die’s blueprint involves pastiche and puzzles rather than cars, gadgets, and variously objectified women.
Deep Rock Galactic: Rogue Core takes one of PC’s best co-op experiences into a different genre
Having hollowed out the Asteroid of Co-Op (Resource) Extraction FPS, Ghost Ship are sinking their drills into the Planet of Roguelite. The just-announced Deep Rock Galactic: Rogue Core is a crafty feat of genre-splicing in which one to four dwarven miners investigate an alien world whose “core has gone rogue”. As in the original Deep Rock Galactic, which we loved, you’ll be tunnelling down and fighting critters (exact species TBA) while harvesting precious ores. But this time, there’s no returning to the ship once you’ve loaded up enough. The only way out is down.
Going by its trailer, Dredge’s The Pale Reach DLC is a blend of new and familiar chills
Following boldly in the wake of The Thing, The Terror and, errrr, the experimental artist Ellie Ga, who spent months drawing and sketching aboard a drifting icelocked research vessel, Black Salt and Team 17’s Lovecraftian fishing sim Dredge is heading to the Arctic in its first DLC pack, The Pale Reach. Batten down the hatches and check out the trailer.
Foxhole: Naval Warfare takes the massively multiplayer milsim to sea
Foxhole is a fascinating topdown World War 2 shooter that plays out like Company Of Heroes if each individual soldier was controlled by an individual player. Later this month it’s getting a new major update: Naval Warfare, which appends the trenches and railway supply lines with new at-sea combat.