The Game Awards are back tonight, as is our Game Awards liveblog. I’ll be doing the turbo-reporting solo this year, and since the main show kicks off at 12:30am GMT (that’s 7:30pm ET and 4:30pm PT), you lucky readers can follow both an announcement-rammed awards gig and one hardware hack’s public crumbling into exhausted, sleepless ruin. Live!
Category: Rock, Paper, Shotgun
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The RPS Advent Calendar 2023, December 7th
This door on the RPS Advent Calendar is in fact not a door, but a portal. It could go anywhere – including nostalgia land.
Avatar: Frontiers of Pandora PC performance and best settings to use
I find myself agreeing with Ed’s Avatar: Frontiers of Pandora review so closely that we may as well have plugged our USB dreadlocks into the same magic tree. This is indeed an extremely Ubisoft game, with all the busywork and go-here-shoot-that roteness that entails, and although it throws some genuinely gorgeous visuals into the bargain, these also come at the cost of steep hardware requirements.
That said, good performance ain’t out of the question, at least not for modern CPUs and graphics cards. It will just take some digging through the graphics menus – digging that I’ve now completed, so join me as my blackened fingers bash out a convenient guide to Frontiers of Pandora’s PC performance and best settings.
Genesis Noir follow-up Nirvana Noir spirits you off to a reality where the Big Bang never happened
Feral Cat Den and Fellow Traveller have announced Nirvana Noir, a follow-up to cosmic philosophical jazz-me-whatsit Genesis Noir. Revealed as part of yesterday’s Day of the Devs showcase, the game continues the adventures of spacey watchmaker No Man, who must solve mysteries that spans two parallel realities, Black Rapture and Constant Testament. In Black Rapture, the Big Bang never happened. I feel ‘universe in which the universe never began’ is an… unpromising choice for a setting, but I am not an astrophysician, nor very much of a magic-realist, and I know eff-all about the jazz. Here’s the trailer.
How Jusant tells its history through art instead of dialogue
“Moebius built a world that doesn’t exist, but you can understand it. It’s a realist world. A world you can relate you, but it’s not your world,” says Edouard Caplain, art director for Jusant, the meditative tower climbing adventure that is Life Is Strange studio Don’t Nod’s latest game. Moebius was the pseudonym of French artist Jean Giraud, and whose surreal sci-fi and fantasy landscapes, with washes of contrasting colour and impossibly huge structures of soaring rock, have influenced games for years. You can certainly see that influence in Jusant, too: a world you can understand, though it’s quite unlike your own.
RPS slapped on the coveted Bestest Best sticker when reviewing it a few weeks back, calling it “a show don’t tell masterpiece”. A sentiment I can get behind as a long-standing proponent of silent games ever since the Evil Within 2 insisted on puncturing its creepy baroque ambience with consistently stupid dialogue. Jusant comes from a team that know how to write a conversation, though. So why the change of pace this time around?
Tempest 2000 dev Jeff Minter will be the subject of Digital Eclipse’s next interactive documentary
Influential British developer Jeff Minter, whose four-decade career spans the likes of Tempest 2000, Polybius, Space Giraffe and Revenge of the Mutant Camels, will be the focus of the next interactive documentary from the folks behind the roundly excellent Making of Karateka and Atari 50.
Lightyear Frontier’s chill mix of Armoured Core, Stardew Valley and PowerWash Sim is ripe for release in March
Mech-farming sim Lightyear Frontier has confirmed its release for next March, landing around a year after the delayed chill space game was originally meant to touch down on Planet PC.
Baldur’s Gate 3 players have spent more time playing than human civilisation has existed
Baldur’s Gate 3 is pretty popular, it turns out. So popular that more collective human time has been spent chatting up hot vampires, shagging bears and being turned into sentient cheese than human civilisation has existed for.
Lego Fortnite looks a lot like Lego Minecraft actually, ahead of the new co-op survival game’s launch tomorrow
Fortnite’s much-touted crossover with Lego is almost upon us – and it’s showing off a pretty darn impressive transformation. Lego Fortnite won’t just add a few minifig skins or some blocky guns, but a completely new co-op survival and crafting game mode with more than a touch of Minecraft about it.
Kind Words 2 brings a touch of Animal Crossing to its chill letter writing
Well, this is a lovely surprise, isn’t it? Chill letter writing game Kind Words was a lofi hit back in 2019, encouraging players to share over 5 million anonymous notes of support and, well, kindness since launch. Now developers Popcannibal are back with a full-blown sequel, Kind Words 2 (Lofi City Pop). You’re probably thinking, ‘How could they possibly have made a sequel to this perfectly formed note ’em up? Have they added emails? Carrier pigeons? Inscribing on stone tablets?’ Well, as the reveal trailer below shows, it’s gone for more of an Animal Crossing-style city to enjoy, letting you connect with fellow players and express your deepest feelings in new, more directed settings. That’s right, it’s time to get out of your bedroom and touch some virtual grass.