New Lords of the Fallen update stops walls “crashing your game in revenge” when you hit them

Lords of the Fallen developers Hexworks are still busily carving a path through the game’s various bugs and performance issues. The latest Lords of the Fallen update, Patch v.1.1.207, is a thrilling litany of technical gremlins that have now been tracked down and slaughtered.

Amongst other things, the developers have turned off collision detection for an entire library, to avoid tanking the frame-rate when you – for reasons best known only to yourself – attack the books. In other news, the game will no longer crash itself in “revenge” when you hit walls too often (a rare, and rather amusing-sounding bug – best be wary when looking for secret rooms I guess). Hexworks have also identified the source of a crashing problem when playing Lords of the Fallen on Steam Deck, though the fix for that particular issue hasn’t yet passed QA. Oh, and they’ve made the continue button “sexier”. Look, don’t ask me, I just work here.

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The Electronic Wireless Show S2 Episode 35: the cute life sim that is secretly a horror game, and other twists

Please ignore that I erroneously call this episode 34 at the start of the episode. In episode 35 of The Electronic Wireless Show podcast we briefly discuss Just Stop Oil’s game-themed protest at EGX this weekend, as well as re-highlighting a guide from the Arma 3 devs so you can tell when someone is trying to share fake war footage (originally created during the early weeks of the Russian invasion of Ukraine, but now relevant again with the spread of fake Israeli-Palestinian conflict videos). For our larger theme we discuss games that flip-reverse their theme when you least expect it, which is usually seemingly-cute games becoming horror – much like Harvest Island.

Plus: James gives us a rundown of fun games he tried at EGX, which sound very cool!

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Urbo review: Threes meets Dorfromantik in this chill puzzler

After busting down the castle door with their chaotic, siege-based citybuilder Diplomacy Is Not An Option last year, the last thing I expected to see next from developers Door 407 was a chill, meditative puzzle game that’s just about, well, building tiny cities. In Urbo there are no sky lasers, no oncoming hordes. Nothing. Just dinky little grid-based maps, and an endless stream of tiny adorable buildings to plonk down on them in the pursuit of sweet, sweet point scores.

This being a puzzle game, the aim here is to place three buildings of the same type altogether, either in a line or right-angled cluster, at which point they’ll all shzooge together to level up to the next building type. This is where the Threes comparison comes in, though you can zhuzh more than three of the same building together if you’re smart to earn more points. But it’s not quite as simple as that. You see, your buildings will only shoump onto the tile you placed down last, and careful city planners will likely want to think about placing their buildings in reverse so they end up with their fancy new house in the place they actually want it, not in an awkward middle spot that cuts off two precious tiles from play, or awkwardly sits in the middle of another chain of dwellings accidentally. And yep, that’s where the Dorfromantik connection comes in, and I really do like it very, very much.

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Draft an auto-battling army of weirdos in Million Monster Militia

Recruit an army of soldiers, accountants, demons, dogs, dog-catching robots, nanite grey goo, zombies, priests, slimes, whales, fires, nuclear bombs, vampires, and other oddities to liberate the United States in Million Monster Militia. It’s a roguelikelike deck-building strategy game where you draft units who drop onto a grid in random positions, enabling all sorts of abilities and combos depending on where they all land. It’s kinda like the roguelikelike slot machine Luck Be A Landlord dressed for a Halloween party in a turn-based tactics costume. Million Monster Militia is ropey in its current early access stage, but I have enjoyed discovering weird builds and I am cautiously curious about its future after some updates.

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Halo Infinite is exciting again, as players use new AI Forge tools to build Halo MOBAs and Pokemon arenas

343 Industries’ and Microsoft’s well-reviewed, but fan-derided and far from chart-topping sci-fi FPS Halo Infinite is experiencing a slight revival, and it’s all thanks to the magic of, er, Pokemon. Pokemon being one of several new custom gametypes knocked together by intrepid Halo players using the Forge map editor’s new AI toolkit, added in the Halo Season 5: Reckoning updates, which allow you to bring campaign AI into Forge maps and tweak its behaviour at length. I choose you, Master Chief!

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Tony Hawk’s Pro Skater 1 + 2 drops the always-online requirement, but only for Steam Deck

Following three years solely on the Epic Games Store, Tony Hawk’s Pro Skater 1 + 2’s recent Steam launch was a largely happy occasion – save for it carrying over the same always-online requirement as it has on Epic. Yesterday’s 1.1 patch for the Steam version has now made offline play possible, but in a move that simultaneously makes loads of and absolutely no sense, it’s only available on the Steam Deck.

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This 1000W SFX-L 80+ Gold power supply is down to $150 at Newegg

Building a small form factor PC with the great PC cases I keep writing deals posts about? Need a great SFX-L power supply to go with it? Newegg are currently offering a deal on Corsair’s SF1000L, a compact 1000W 80+ Gold rated fully modular power supply – it’s down to $150, from $180.

That’s still a lot, but this is quite a fair price for a 1kW PSU from a well-known manufacturer, let alone an SFX-L one as these are often more expensive due to their level of miniaturisation that is required. This basically allows you to use even the most energy-intensive CPUs or GPUs available*.

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Pick up the powerful 13-inch Asus ROG Z13 Flow laptop for $700 after a Woot discount

Asus make some of the best gaming laptops going, and their Flow Z13 (discounted today!) is one of the most interesting too. It’s an ultraportable 13-inch machine with high-end specs, a 1200p (1920×1200) 120Hz touchscreen and a detchable keyboard. Plug in Asus’ discrete GPU (or any other eGPU solution), and you’re left with an extremely powerful gaming machine – then unplug and you’ve got a thin and light laptop for getting work done or consuming media on the go. Nice.

Anyway, this laptop retailed for $1300 when it first debuted last year, but now it’s down to $700 at Woot in the US. That’s a substantial savings and a good deal for a 13-inch laptop with a Core i5 12500H CPU, 16GB of DDR5 RAM and a 512GB NVMe SSD.

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Intel Core i5-14600K and Core i9-14900K review: big numbers, tiny changes

False alarm! Intel’s big batch of new gaming CPUs for 2023 is not the architectural overhaul known as Meteor Lake. The 14th generation of Core chips is instead codenamed Raptor Lake Refresh, and if the Core i5-14600K and Core i9-14900K are any indication, that comes with an awful lot more emphasis on “Raptor Lake” than on “Refresh.”

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