Take-Two Interactive and Remedy Entertainment are in a dispute over the letter R

Alright, alright, they’re in a disupte over the letter R as used for a logo for a video game company. As spotted by Respawn First, Remedy (they of the Alan Wake) revealed their new logo last year, a big letter R, and Take-Two (they of the owning Rockstar Games) contest it. Rockstar’s logo is also a big letter R, although I think they’re pretty different Rs.

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Frostpunk 2 and its rowdy citizens will be storming the gates of Game Pass day one on PC

The denizens of Frostpunk are, understandably, quite grumpy so-and-sos a lot of the time, but through their cries of “More heat!” and “Please can we not with the human waste hothouse jobs!”, I reckon even they’d be quite pleased to hear that Frostpunk 2 will be heading to PC Game Pass on its day of release (with Xbox Game Pass following when it arrives on consoles). Alas, we still don’t know exactly when it’s coming out yet, but in the mean time, why not gather round the burning barrel of 11 Bit’s very first gameplay trailer for it while we wait?

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Persona 3 Reload is a seamless transition for Persona 5-likers

Having spent what feels like an entire lifetime in JRPG Persona 5 Royal, going back to the original Persona 3 is pretty jarring. It’s unsurprising given it came out 18 years ago, but exploration is more akin to a slideshow and dungeon-running to a well-rehearsed routine.

But with an hour of Persona 3 Reload under my belt, P3’s remake felt immediately familiar. It’s absolutely built for a seamless transition for P5-likers and takes away some of P5 Royal’s learnings, too. Unless something disastrous happens when Reload fully releases, I can’t ever see myself returning to the original.

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This spec ops haunted house shooter got me thinking about unexpected scares in Call Of Duty

Here’s a pitch for you: a spec ops shooter, except it’s haunted. Well, that’s exactly what early access co-op FPS Contain is going for, where four of you gear up in tactical clobber and clear corners of military chumps and anomalous… rumps? It’s a mixture of Rainbow Six, a bit of Stalker, and maybe a touch of Control, with gameplay showing real promise. It’s also got me thinking about unexpectedly scary moments in shooters, too.

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Dawnwalker is the “revolutionary” dark fantasy RPG from former Witcher devs Rebel Wolves

Rebel Wolves, the studio founded by a few of the CD Projekt folk behind The Witcher 3 and Cyberpunk 2077, have officially titled their forthcoming dark fantasy RPG. That title is… Dawnwalker. They’ve also shared a new teaser image, which I think could depict one of two things: a) a vampiric or otherwise supernaturally-inclined hero flying through the air care of a Dishonored-style Blink teleport, sword raised and clawed fingers stretched towards an unseen foe against a blood-red backdrop. Or b) a man with his trousers aflame swinging through the window of a second floor spa while attempting to use his umbrella as a parachute, having received only half a pedicure before the building caught fire.

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Home Safety Hotline review: thoughtful weirdness that left me wanting more

I worked on the phones when I was in pension admin, years ago, and I fielded some weird ones, but nothing quite as weird as the calls in Home Safety Hotline. It’s, technically, I suppose, a horror game about manning a call line through a 90s CRT-screen PC, where people will be like “my kitchen is full of droppings that look like coffee grounds, what do?”. You look through your list of potential household hazards and select the right one, so your caller gets sent the info on dealing with cockroaches. Except as your week at HSH goes on, your calls start to be less roaches, more “my house smells like death and my dog is acting strangely” or “I can see someone looking through my window at night and hear them breathing heavily.”

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Letter From The Editor #14: A peek behind the 2023 Advent Calendar voting curtain

Hello folks. It’s probably officially too far into January to get away with saying Happy New Year now, but stuff it, I’ll wish you a good one anyway, as well as a warm welcome back to Letter From The Editor. This month’s letter can be considered very much a part two to the one I wrote in November, in which we had a sneaky peek at the behind the scenes process of putting together our annual RPS Advent Calendar (or in regular video game website speak, our big games of the year feature).

We always have a big old voting barney around November time to decide which games do or don’t make the cut in our Advent Calendar (that is: we all submit top ten lists and we count up the votes afterwards), and every year lots of you try and guess which ones will make it over on the RPS Discord. Inevitably, there are only so many slots for what is always a heck of a lot of games put forward, but the key question has always been thus: who voted for what? WELL. For the first time ever, come and find out below as we reveal all.

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