Microsoft and ZeniMax union reach “first of its kind” agreement over usage of AI tools in gamedev

The videogame union ZeniMax Workers United have come to a “tentative”, “first of its kind” agreement with ZeniMax parent company Microsoft over the company’s usage of the latest “artificial intelligence” tools in the workplace. As part of the agreement, ZeniMax will “provide notice to the union in cases where AI implementation may impact the work of union members” and the union will be able to “bargain those impacts” where they feel it necessary. It seems genuinely historic, to me: a tech company formally giving their workforce a say on the adoption of tools that continue to feel like a pretext for efficiency-minded “restructuring”.

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The creators of Othercide, the grimmest TRPG ever made, are making a superhero dating sim

Othercide from French developer Lightbulb Crew is one of my favourite recent tactics RPGs. It’s an atmospheric and rewardingly meticulous experience that typically pits you against overwhelming numbers, where victory comes about by carefully exploiting reaction abilities, positioning units just-so, and manipulating the initiative bar. At times, for me, it’s up there with Into The Breach.

But I do acknowledge that it’s an acquired taste, not least because the story and setting are relentlessly unpleasant, a terrible soup of mother metaphors and Penny Dreadful imagery, in which you pit clones against Silent Hill monsters, then liquefy the survivors to fuel new characters. What’s the appropriate way to follow up a game like that? Ah yes, with an episodic dating sim.

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The Day Before early access review: you won’t be missed

Two years ago, developers Fntastic debuted their “open world survival MMO” The Day Before with a fairly lengthy trailer (which has since been scrubbed from their official YouTube channel, but it’s been preserved by IGN and Gamespot). It shows a couple of players scavenging a post-pandemic American city slick with detailed lighting effects and reactive zombie hordes. There’s crafting, cracked glass, and even a horror tease as a player peers around a corridor with a torch. It was an MMO that promised a mixture of The Last Of Us and The Division, and it quickly became the most wishlisted game on Steam.

Now, days after releasing into early access, developers Fntastic have shut down and you can’t purchase the game anymore. Does it come as a surprise? Not really, considering the final product wasn’t what they promised – not even close. Instead of an MMO, it was barely an extraction shooter. Consider my words below a record of a rancid time had across its short-lived early access release, then. A time when I would’ve rather handed a stinging nettle £40 to line my socks than spend another minute in this empty husk.

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Notes from the Tribes 3: Rivals playtest – it’s fun, but is it Tribes?

Of course I was going to insert myself into the recent Tribes 3: Rivals alpha playtest – as a Tribes: Ascend player who’s mourned its demise for years, the reveal of a new, heavily Ascend-inspired ski-shooter was like seeing a long deceased pet rabbit miraculously come back to life. Cured, judging from Rivals’ more palatable monetisation plans, of the myxomatosis that killed it in the first place.

From what I played, Tribes 3 can definitely bring back happy memories of zipping around, nicking flags and copping Spinfuser blasts, and the finished article may well have the chops to create some new ones. At the same time, the playtest build was conspicuously short on much of what makes Tribes really feel like Tribes.

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Doom At 30: All classic enemies ranked by how much fun they’d be at a 30th birthday party

The party poppers are out, the finger food is ready and waiting to be served, and the guest list for Doom‘s 30th birthday party is well and truly set. Well, it would be if Doomguy ever lowered the drawbridge to his flying space castle high above the Earth’s orbit. I did try and get a radio signal out earlier, but the grumpy sod never responded. Probably too busy organising his trophy case in his man cave, to be honest. But let’s face it. Doomguy wouldn’t be much fun at a birthday party anyway. He’d be too busy ripping and tearing into his presents to give anyone the time of day, let alone a polite thank you, and then he’d be working on ripping and tearing apart said presents in a display of strength and machismo.

So Doom’s hellspawn have got together to throw their own party for the occasion, and let me tell you, they’re having a riotous good time all by themselves. Well, most of them are, anyway, as there are some demons here that wouldn’t know how to have fun even if was seared across their skulls with the beam of a BFG9000. Here’s every classic Doom enemy ranked on a scale of the most miserable wallflowers to the life and (undead) soul of the party.

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Original “boomer shooter” Dusk gets free HD remaster, five years in the making

New Blood Interactive have released a free HD DLC remaster for their reputation-making retro FPS Dusk, almost five years to the day since the original shooter launched on Steam. Honestly, the idea of remastering an alt-history “199X”-style homage to Half-Life and Doom does a number on my sense of time – which multiversal branch are we in now? Still, those gibbable demon Klansters certainly look swish. Find a comparison trailer below:

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John Romero marks Doom’s 30th birthday by putting out Sigil 2 – aka episode 6 – for free

Doom co-creator John Romero has marked the seminal FPS’ 30th anniversary by releasing his second unofficial campaign for the hell-shooter. Sigil 2 follows on from Romero’s previous expansion for the Doom engine – released in 2019 for its quarter-century celebrations – by adding nine new levels that you can go and grab for free right now.

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