Stardew Valley “thriving more than ever” as new mod-centric 1.6 update gets a March release date

Eric “ConcernedApe” Barone has marked the 8th birthday of his farming sim phenomenon baby (also called Stardew Valley) by announcing the impending release of update 1.6. The PC version – the one we care about – is arriving on the 19th of March, and consoles and mobile as soon as possible after that. The actual content of update 1.6 is largely a mystery, but Barone has teased a few things here and there, including that it’s “mostly changers for modders” that’ll make it “easier and more powerful to mod”.

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Elden Ring might have one little secret left, Miyazaki says, and I hope we never discover it

While players have scoured and stained every inch of the Lands Between in the two years since Elden Ring launched, they might not have uncovered every secret just yet. With a June release now confirmed for Shadow Of The Erdtree, the long-awaited expansion, director Hidetaka Miyazaki has now hinted that we Tarnished may have missed something. One small secret may yet remain, assuming he’s not pulling another prank, or maybe not. Honestly, Miyazaki should say it has hundreds of undiscovered things. Keep everyone guessing. Communal Internet knowledge has ruined the mystique of video games.

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Pitch: the big IP holders should license them cheaply, so people can make loads of weird fanfic games

Last night I dreamt I had to review a Dragon Age DLC. I reviewed it poorly. I thought that it should not have been marketed as main game DLC instalment when it pivoted to being a magical girl dating sim. This serves to show how unrealistic dreams can be; in my waking hours I am, of course, of the clear-eyed awareness that a magical girl dating sim is entirely in-keeping with the rest of the Dragon Age oeuvre.

I’m worried about Dragon Age. I’m worried that so much cost has been sunk, team members changed and redrafting did that it’ll end up kind of a mess. But that’s the pessimism talking. What I’d like to propose is that all the big game companies have a crack at something similar to Amazon’s (hiliarious and abortive) attempt to officially license fan fiction, which was called Kindle Worlds.

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Shashingo, out today, helps you learn Japanese through photography

As someone who’s learning Japanese, I crave other methods of language acquisition that don’t feel like studying. Textbooks, flashcards, even watching Japanese media can all feel a bit too close to being back in a classroom. Shashingo, a game that helps you learn Japanese through taking cute photos, may be the study companion I’ve craved. And having covered it two years ago when it was first properly shown off, I’m very happy to see it’s finally arriving later today.

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The sequel to acclaimed Metroidvania Ender Lilies gets PC early access release

Out of all the Nintendo Direct announcements last week, the one I was most sad to see not get a PC release date was the sequel to the much beloved Metroidvania Ender Lilies. The announcement came as a bit of a surprise, all told, and I was worried I’d have to consign it to what I’ve now dubbed my Unicorn Overlord pile of games that are never coming to PC. Happily, publishers Binary Haze Interactive have now confirmed that Ender Magnolia: Bloom In The Mist is, in fact, coming to PC (and other consoles) after all, and that it’s coming real soon, as its PC early access release has been set for just weeks away on March 25th. Result.

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Like A Dragon’s localisation team explain how they bring the series’ singular storytelling to the west

“Ever since the very first Yakuza on PS2, the Like A Dragon series has always tried to capture the cultural zeitgeist of Japan, reflecting and satirising whatever’s trending around when the game comes out. This means that the way people speak in Like A Dragon is constantly evolving to match the times,” says Dan Sunstrum, senior translator at Ryu Ga Gotoku’s localisation team. Keeping things current is, says Sunstrum, “a challenge in some ways but also means we’re justified in using modern English slang to match, whereas such modernisms might feel out of place in a game set in a completely fictional world.”

Sunstrum uses an example from the studio’s latest, RPS Bestest Best winning RPG Like A Dragon: Infinite Wealth, where permed protagonist Ichiban Kasuga meets a dating app designer. “The app’s creator goes on a mini-rant about ungrateful, entitled users, complaining how when anything goes wrong they’re quick to demand wabi-ishi,” slang for free premium currency. “This would have been a tricky word to localise, but it was made easy by the fact that fans of gacha games had already done it for us: they refer to them as ‘apologems’, and that’s what we ended up using in the game.”

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What the Golf? devs’ utterly bizarre racing game What the Car? escapes mobile onto Steam this year

What the Car? is a zany racing game in which you are a car with legs that must race around various courses to get the best time possible. Except sometimes you’re not just a car with legs, you’re also a car with a jetpack. Or with wings. Or swimming. Or singing. It’s from the folks behind the similarly absurd What the Golf?, and it’s coming to Steam this year.

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