Soulslikers are going to love Ori studio’s new ARPG No Rest For The Wicked

When Ori And The Blind Forest developers Moon Studios announced that their next game would be a top-down, online action RPG, my initial reaction was, ‘Heck yes, sign me the hell up for this Souls-y, Diablo-y hack and slash.’ Having now played the opening 90 minutes of the game ahead of tonight’s Wicked Inside showcase, that initial excitement has settled into more of a ‘Hoo boy, this thing is hard as nails. Folks who like Elden Ring and Dark Souls are going to go absolutely bananas for it.’ It’s definitely verging on the edge of being just a teensy bit too punishing for my personal taste, but even though my arse got thoroughly whomped time and time again during this initial prologue section, there’s still something about No Rest For The Wicked that’s left me quietly captivated.

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Beware fake Helldivers 2 pages on Steam promising steep discounts

It’s a tale as old as time: when a great, popular game rises to the top of the Steam charts, scammers and chancers will do everything in their power to steal some of that glory for themselves. The latest victim is Helldivers 2, with scammers putting up two separate fake pages for it on Steam over the last 24 hours. Each page listed Arrowhead as the developer, and PlayStation as the publisher, along with big discounts of 50-75% off to tempt players into buying the cheap version instead of the real one.

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Before you brush your teeth tonight, remember to install Doom on your electric toothbrush

Your most commonly visible bones are your teeth, so what better way to worship at the fleshy altar of Doom than by polishing those bones with an electric toothbrush whose little LCD screen is running Id Software’s seminal satanic shooter? The latest delightfully weird device rising to the eternal question “Can it run Doom?” is a WiFi-enabled ‘smart toothbrush’, which is juuust powerful enough to run a version of Doom. You can even control it with your mouse. Here, check this out.

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Sons Of The Forest review: beautiful survival horror with a few missteps

There are moments where Sons Of The Forest matches the sublime paranoia of Subnautica. There’s that same lurching, exquisite tension as you delve deeper and deeper into darkness where you are not welcome, supplies dwindling, footfall echoing, monstrosities skittering about in the black. On my most intense plunge into one cave, I groaned aloud as the path I was praying must be the exit twisted back on itself, sending me first down a rope, and then into a long slide down, down into the earth, back into the spindly clutches of pale, bifurcated mutants. When I finally saw the sun again, I could have cried.

It’s still a bit wonky, but the full 1.0 release makes the Forest a fuller, livelier and more inviting (or else alluringly off-putting) prospect for a wander – even, as in my case, a wholly solo one. Consider this your cue to peel open some skin pouches.

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Crash Bandicoot 4 studio Toys For Bob split from Activision and Microsoft to go independent

As the video games industry violently contracts to ensure shareholder satisfaction at the cost of making thousands upon thousands of people unemployed, Skylanders studio Toys For Bob have announced they’re splitting from Activision Blizzard and Microsoft to go independent. Good for them, but maybe too late for some. Earlier this month, the San Francisco Chronicle reported that it seemed Activision Blizzard were closing Toys For Bob’s California headquarters and laying off 86 people. Still, the new independent Toys For Bob say they’re working on something new and “exploring a possible partnership” with Microsoft.

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Tear robot rivals limb from limb and then use their parts as your own in Gang Beasts-like brawler Mecha Mayhem

If Helldivers 2 hasn’t quite scratched your itch for reducing robots into piles of scrap, upcoming physics-based brawler Mecha Mayhem might. Gang Beasts in a world of Gundam-like bots, the fighting game lets you literally tear your enemies into pieces before repurposing their dismembered parts on your own bot.

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Smite 2 reworks MOBA’s Conquest mode with more interaction, progression and some seriously powerful effects

Smite 2 was revealed as a standalone sequel to the third-person god-battling MOBA last month, using Unreal Engine 5 for a visual overhaul on the front end while making a number of significant gameplay and balance changes behind the scenes. Ahead of its planned alpha test this spring, developers Titan Forge have now shown off how the game’s Conquest mode will be evolving.

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Immortals of Aveum director says magical FPS flop could find cult success like Dead Space in the future

Immortals of Aveum saw a very rough debut last summer, with the first-person magic-shooter from new studio Ascendant and EA reportedly suffering poor sales and mixed reviews – resulting in almost half of its developers being laid off mere weeks after its launch. Despite being a reported $125 million flop that “no-one bought”, its director believes that it could still go on to find an audience yet.

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