The RPS 101rd best game on PC

That there are more than 100 entire PC games is a revelation as shocking as it is disturbing, but despite recently spending days translating Horace’s sonorous yawps into the list that eventually became our RPS 100, a chill silence recently befell the treehouse when we realised that some of our personal favourites had somehow been excluded. Determined to right this most heinous of wrongs, and armed with the conviction that no subjectivity be allowed to exist on the internet without at least one supplementary article of caveats, we’ve all put forth a single game that absolutely should have made the list. Consider the matter closed, then, at least until we all realise we’d actually like to do a 102nd pick each.

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Stalker 2’s bulletsponge mutants can be nerfed with this handy mod, saving you precious rounds

The mutant enemies in Stalker 2: Heart of Chornobyl are very hungry. Hungry not only for your flesh, but also all the bullets in your AK-47. It can take entire clips of ammo to take down some of these tough beasts, and you get nothing back for killing this wildlife except the hollow satisfaction of pest control. Alongside the bugs and performance issues, it’s a common enough complaint to players of the first-person survival shooter that it’s already been addressed by a modder, who has created a tweak to lower the health of various dogs, boars, and bloodsuckers.

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Kura5 is a free spiritual successor to Kojima’s sun-loving Boktai vampire-hunting series

Long before Hideo Kojima made the first triple-A walking simulator, he was trying to spin sunlight into bullets. The game in question, Boktai: The Sun Is In Your Hand, is a Game Boy Advance title from 2003, in which you play a vampire-slaying gunslinger. The gun you’re slinging is a “solar-powered” pistol, which you could charge up using a cartridge-mounted photometric sensor by physically standing in sunshine. This was 13 years before the launch of Pokemon Go. Sadly, Boktai’s debut didn’t result in city parks or rooftops being flooded by crowds of GBA-wielding undead killers. But it was a fun gimmick and the game itself is good enough to carry it – an isometric dungeon-crawler in which you have to find a vamp’s coffin and drag it to the surface for purgation.

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I no longer care about Grand Theft Auto 6, for I have the open world of Vivat Slovakia

Upon some serious soul searching following a little time with the early access build of open world game Vivat Slovakia, I have unfortunately had to admit to myself that it is probably not the GTA 6 killer I was hoping for. This upsets me slightly, because I find Rockstar’s constant self-assured bloviating to be quite irritating, even though I’m sure I’ll play their game for a billion hours. What Vivat Slovakia is, then, is a very ambitious homage to the Grand Theft Auto series that isn’t shy about it, right down to the font choices. I’m not sure if you should play it, but I do feel enriched for learning of its existence. Here’s a trailer.

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Don’t Wake The Beast is a blend of Thief and Spelunky where you must let sleeping dragons lie

The Hobbit movies are a mixed Baggins indeed – at once thunderous and thin, like butter scraped over too much bread – but one sequence I love from The Desolation of Smaug is Bilbo searching Khazad-dûm for the Arkenstone, while trying not to rouse the titular dragon from his slumber. Don’t Wake The Beast is sort of that sequence plus Spelunkified procgen levels and Thief-esque stealth mechanics.

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Turn Medieval II: Total War into Redwall with this Mossflower TW mod

If the surprising number of you brought scurrying out of the woodwork by the announcement of Redwall-style survival game Hawthorn is anything to go by, the medieval rodent fanatic to RPS reader pipeline is a sturdy one, despite being constantly nibbled at. Here’s some more delicious bait for you, then. Mossflower TW is a campaign mod for Medieval II: Total War expansion Kingdoms that lets ranks of mace-wielding mice, helmeted hedgehogs, and ornery otters skitter wildly all over the venerable strategy game. It’s been about since Summer, and the team have been working on patching since. It seems very playable, if the footage of people playing it is anything to go by. Here’s a video by YouTuber Tharshey so you can see it in action:

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Assassin’s Creed Shadows outlines its stealth systems – which luckily includes the ability to hide in shadows

Assassin’s Creed Shadows is making changes to how it handles stealth, versus other games in the long-running series. Gone is the companion eagle who can spot enemies for you, for a start; instead, players can hide in the – hey – shadows, lie on their tummies for the first time, and make use of a “shinobi and assassin arsenal” of smoke bombs and bells.

There are old moves that are coming back after an absence, too: Shadows will allow for ‘double assassinations’ again.

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