Demon Tides is a Mario 64 meets Wind Waker throwback of devilish combinatory extent

It’s rare that a video game pumps actual joy into my shrunken, leathery heart, but I definitely felt a certain springtime stirring when I first jumped in 3D platformer Demon Tides. Hit the button again exactly when you land and you’ll be rewarded with a higher, twirlier jump. Hit it a third time and you’ll be treated to a triumphant, arcing somersault. Yes, this is the stuff! This is the old N64 Mario magic I’ve been missing.

Nostalgia is the enemy of critical thinking, you say? The games industry is a flat circle of corporate iteration, is it? A stifling quAAAgmire from which not even moderate oddballs like New York-based developers Fabraz can escape? I know, I know, but please, let me have this. Let me do the “let people enjoy things” meme, just this once. Look, I can turn into a bat as well. I can turn into a fat little frisbee with ground-pound functionality. I can turn into a spindash-capable snek.

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This ARPG based on a historical massacre is influenced by Diablo 4 and Path Of Exile – I think it’s better than either

When you shoot your beginner pistol in action RPG Hell Clock, it feels like someone slapped the foundations of the catacombs you’re standing in with a pork chop big enough to decapitate god. There is beefy gun feel, and there is this: a gun chutney so chunksome and tactile I had to check my mouse hadn’t suddenly sprouted haptics. As a single player, single class genre entrant, it’s not quite fair to compare it to more sprawling mainstays like Diablo 4 or Path Of Exile 2. But I woke up feeling unfair today: even in its demo form, I’d much rather play Hell Clock than either of them.

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Handheld PC makers, if you steal one thing from the Switch 2, please don’t let it be the decapitated facecams

Jokes aside, you’d have to be a pretty big dork to think that the world isn’t wide enough for both handheld PCs and traditional consoles like the Nintendo Switch 2 (even if the latter is hogging a new FromSoft game). Partly because they are, to an extent, ingrained in each other, via the classic hardware marketplace of borrowed ideas: there’s probably no Steam Deck without the original Switch, and I’d bet my own mousing hand that the Switch 2’s optical sensor-packing Joy Cons are inspired by the Lenovo Legion Go.

No doubt the manufacturers behind portable PCs watched the Switch 2’s Nintendo Direct showcase and began furiously scribbling notes on what they could crib, be it the magnetic clip-on peripherals, the fan-equipped dock, or whatever internal wizardry that seemingly lets it run Final Fantasy VII Rebirth at 1080p. Fine by me. Just please don’t, whatever you do, follow Nintendo’s lead of trying to plaster over games with the gurning, disembodied heads of our friends and families.

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Shenmue beats Doom as the most influential game of all time in BAFTA poll

The most influential game of all time is Yu Suzuki’s 1999 proto open world Gashapon ’em up Shenmue, according to a public poll held by BAFTA. To claim that top spot in the top five, it beat out Doom, Super Mario Bros, Half-Life, and The Legend of Zelda: Ocarina of Time.

Minecraft hovered around the winners table laughing loudly at everyone’s jokes at number six. At number 11, Tetris had to sit on a bin because all the chairs had been taken. Dark Souls paced up and down the corridor complaining that everyone had nicked its outfit idea in 18th place, tailed in 19th by Grand Theft Auto 3. Full results below in descending order.

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When Helldivers 2 was at its lowest, Arrowhead looked to Hello Games and No Man’s Sky to keep their chin up

I’m not sure I’ve seen people swing back and forth on a game so rapidly like they have with Helldivers 2. It’s had a few hiccoughs here and there, which has made for some tough times for developer Arrowhead, at least in terms of battling the accursed “mixed” rating on Steam (and lower). In a recent interview with The Game Business, Arrowhead CEO Shams Jorjani quite accurately noted that it’s been “one heck of a roller coaster year” for Helldivers 2, and also went on to speak about what it was like clawing its way back from low ratings – all the while having to explain to Sony about summer holidays in Sweden.

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When Helldivers 2 was at its lowest, Arrowhead looked to Hello Games and No Man’s Sky to keep their chin up

I’m not sure I’ve seen people swing back and forth on a game so rapidly like they have with Helldivers 2. It’s had a few hiccoughs here and there, which has made for some tough times for developer Arrowhead, at least in terms of battling the accursed “mixed” rating on Steam (and lower). In a recent interview with The Game Business, Arrowhead CEO Shams Jorjani quite accurately noted that it’s been “one heck of a roller coaster year” for Helldivers 2, and also went on to speak about what it was like clawing its way back from low ratings – all the while having to explain to Sony about summer holidays in Sweden.

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Oh dear, those Sims Project Rene leaks are looking a bit rough around the edges, aren’t they?

Back in 2022, when Project Rene was first announced, everyone quite fairly assumed that it would go on to become The Sims 5, given that The Sims 4 was quite old by that point. Then, last year, EA actually said no, they’re not making a Sims 5, they’re just going to keep making things for The Sims 4, and Project Rene will be more of a multiplayer game. While bits and pieces of the game have been shared here and there, some gameplay of Project Rene now appears to have been shared online, which looks like it very much wasn’t meant to be seen by many eyes.

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The Moebius-looking ecosystem city-builder Synergy gets its 1.0 release later this month

I find city builders to be quite a stressful genre, mostly because I get freaked out as soon as my virtual bank account starts dipping into the red. Every now and then, though, one comes along that looks like it might actually be a calming time, and Synergy looks like it could fill that gap. It’s been out in early access for almost a year now, but developer Leikir Studio announced today that Synergy will be leaving early access and entering 1.0 in just two weeks time on April 16th.

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Deltarune Chapters 3 and 4 get a June release date, just don’t forget you’ll have to pay for these ones

For the most part, anything to do with the Nintendo Switch 2 won’t have much to do with anyone in this neck of the woods, but its inaugural Direct did have some goodies for us PC players too. Like, for example, the fact that Deltarune Chapters 3 and 4 now have a release date, June 5th (which also happens to be when the Switch 2 comes out but that’s neither here nor there). Mind, this is almost a good seven years after the first chapter dropped, and almost four since Chapter 2 was released, so it’s been a long time coming.

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Elden Ring Tarnished Edition’s new stuff is probably coming to PC as well

Elden Ring is getting a Tarnished Edition on Switch 2, but you are an enlightened individual who cares not for Switchery – why else would you be reading RPS, a website dedicated to PCs, the very best console of all? Are you some kind of Nintendo fan-enthusiast-zealot, here to gloat about the fact that the Tarnished Edition is a Switch 2 exclusive?

Is that what you think? Well if that is what you think, I’ve got something to tell you. Something that may shock and discredit you. And that thing is as follows: I’m not wearing a tie at all! I mean, the Tarnished Edition’s new stuff is almost guaranteed to turf up on PC at some stage.

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