Suikoden 1 and 2 HD Remaster are maybe hopefully possibly finally coming out next March

Nintendo Direct brings us a gift, and one in the form of exciting news about history’s most squirrel stuffed RPGs. Can you really claim 108 characters when five of them are flying squirrels with different colour capes? Never mind all that. Suikoden 1 & 2 HD Remaster Gate Rune and Dunan Unification Wars has a new release date: March 6, 2025.

I’ll get into details in a minute, but since it came up in Slack chat earlier, I’d first like to share with you the differences between the 1995 JRPG’s EU PS1 one cover art:

Read more

Activision cancelled Crash Bandicoot 5 to make room for more online live service games, claims report

I find it bizarre that people still really like Crash Bandicoot games in this, the year 2024, two decades after the decline of the platform mascot warz. I have ample nostalgia for the old marsupial myself, with his second Naughty Dog-developed outing being a particular obsession, but come now, we’re all about deckbuilders, soulsliking and battle royale nowadays, right?

Still, I’ll admit to a twinge of disappointment after reading that a Crash Bandicoot 5 was once in development at Crash 4: It’s About Time developers Toys For Bob, and might have featured an interdimensional team-up with one of Crash’s old rivals. No, not Mario.

Read more

Secret best Tolkien game Return To Moria gets Steam release with Steam Deck support and new sandbox mode

The dwarven engineers of The Lord Of The Rings: Return To Moria have formally entered the Golden Age of Steam. The game is now available on Valve’s digital storefront, after a year in the comparatively barren underdark of the Epic Games Store, and developers Free Range Games have also released a Golden Update, which adds offline single player pausing, around 100 building objects, and a sandbox mode allowing for non-story-led excavation and settlement of the game’s procedurally generated mountains. Plus, new hats and axes! Try not to get dragon sickness.

Read more

Metroidvania Uruc is like Rain World but the slugcat gets a shotgun and pilots a mech

The slugcat of Rain World is a distinct little character. He flops around, squeezing through narrow tunnels with a movement that’s both cute and mildly gross. When he is eaten by a passing disco lizard or ravenous skull-faced vulture, it is because he is basically a delicious Squirmle existing in a horrifying cryptozoological ecosystem. He is, however, never stepped upon by a mech with a missile launcher. He is never given a shotgun and tasked with shooting the other animals. Yet that basically seems to be the elevator pitch for Uruc, a sci-fi metroidvania set in a distant future where strange life battles mechanical monstrosities.

Read more

Here’s a demo for Dead By Daylight spin-off The Casting Of Frank Stone, from the makers of Until Dawn

This morning I left my torpid flat in search of coffee, sniffed the restive wind, noted with approval the gloom gathering beneath the trees, and thought: at last, summer is over. At last, we quit the disgusting sunlit months. At last we leave all that is green and good behind, and return to the time of monsters.

Supermassive Games and Behaviour Interactive must have gotten the memo too. They’ve just released a demo for their next horror game The Casting Of Frank Stone, in which you are a policeman, Sam Green, who is investigating the disappearance of a child. The search leads you to Cedar Hills Steel Mill, “where chilling secrets await, revealing a far more sinister truth than anyone could have anticipated”. I am anticipating: QTEs during escape sequences, branching choices that get people killed, and General Mature Content appropriate to the coming of Halloween.

Read more

Does Metal Gear Solid need a new Kojima? Konami have “many people” in mind, but it’s “difficult”

Almost a decade after his acrimonious departure from Konami, the shadow of Hideo Kojima still looms over Metal Gear Solid. He’s there, barely camouflaged, in the undergrowth of Metal Gear Solid Delta: Snake Eater – a remake of the fifth MGS game, originally released in 2004, which tells the tale of a lone US special operator hunting superweapons and old mentors in the jungles of the southern Soviet Union.

I say “remake” but this feels more like a re-release, in spirit. True, it now runs on Unreal Engine, with the option of a manual, third-person perspective and cover-shooter controls in addition to the old top-down viewpoints. Yes, it boasts new flourishes, such as wounds now leaving scars, and clothes picking up stray leaves. Yes, there’s a new interface with floating in-world menus, which makes shuffling between the layers a bit less awkward. It’s the product of much labour, with development split between Konami and external support partner Virtuos. But where Konami’s other big restoration project, Bloober’s Silent Hill 2 remake, is a creative dialogue with the original game, Delta seems consumed by faithfulness to Kojima’s original design.

Read more

What’s on your bookshelf?: Supermassive and Niantic narrative designer Anastasia Dukakis

Hello reader who is also a reader, and welcome back to Booked For The Week – our regular Sunday chat with a selection of cool industry folks about books! As is customary, I must jam my new cat into every article. I’ve tried to offer her several books, but she’s failed to turn even a single page so far. What a big dumbo. The best dumbo. The sweetest, smartest dumbo in the world, yes she is. Ahem. This week, it’s Supermassive, Niantic, and Sensible Object narrative designer and Limit Break mentor, Anastasia Dukakis! Cheers Ana! Mind if we have a nose at your bookshelf?

Read more

Turn-based strategy game Bonaparte wants to redo the French Revolution, but this time with mechs

Everything I know about the French Revolution has hitherto come from two literary works: Hilary Mantel’s excellent doorstopper A Place Of Greater Safety, and Kate Beaton’s webcomics. Neither Mantel nor Beaton mention mechs, which are a core feature of Studio Imugi’s new “ideology driven” turn-based strategy game Bonaparte: A Mechanized Revolution. I, for one, feel like I’ve been grossly ill-informed. Kate, Hilary – I’ve been quoting you for years at parties and it seems like all this time, people have been silently judging me for my ignorance of the role giant clockwork soldiers played in the fall of the Bastille.

Read more