According to a recent study by civil rights group the Anti-Defamation League (ADL), 74% of people who play online multiplayer games have experienced some form of harassment, with 65% experiencing “severe” harassment, which may include physical threats or stalking. And that’s only the start of their downpour of awful numbers, which cover bigotry, extremist views, which games have the worst occurrence rates, and more.
Id Software have given some more details about Doom Eternal’s multiplayer experience, Battlemode, at its QuakeCon presentation. It’ll be based on an asymmetrical structure, putting one Slayer up against two demons. There’ll be five different classes of demons to choose from, so you can mix up how you play. Or, you know, play Doom like you would in the singleplayer campaign as the Slayer, except you’re goring your pals instead of AI monsters. Here’s a vid showing it off and breaking it down.
I was inspired by my serendipitous game-playing from last week. Did you know that itch.io has a randomizer button? It brings back memories of when I first discovered the “I’m feeling lucky,” button on Google’s homepage. It used to take you directly to the first result of any Google search, but nowadays it takes you to different random search pages related to different lucky-adjacent emotions. Are you feeling… puzzled? Adventurous? Apparently, Google has a button for that. Regardless of the change, “I’m feeling lucky,” is an iconic part of the Google #brand, and it’s inspired my approach to this week’s free games roundup.
Are you feeling lucky, punk?
Do you remember Rage 2? It had this whole wacky pink-neon punk vibe going on before launch. For a hot second, I was pumped to become some mad blue-haired lass battering the wasteland with a baseball bat. Turns out, nah, you’re some future cop called Walker (who in a cruel twist, drives around more than they walk) out to ruin the party for everyone. Rubbish.
Avalanche Studios probably aren’t gonna rebuild a whole game just for me. But they are going to try to tempt folk back with some bloody hard new modes, a truckload of quality-of-life changes, and stickers.
I was doing it all wrong. My first few hours with Automachef had me proper wound up because, basically, it wasn’t Factorio, and thus has different goals.
That’s entirely on me, of course. Although a mere glance at Hermes Interactive’s new robot kitchen game is enough to make the similarities obvious, Automachef is very much a puzzle game. And it’s a bloody good one too.
Livonia. The Baltic frontier. These are the voyages of gruff digital army cosplayers. Their continuing mission: to drive tiny robot trucks. To seek out new assault rifles, new combat arenas. To boldly go where… hold on, is that a ruddy alien? Sergeant, there’s a bloody great extraterrestrial in my area of operations. I’ve seen films before, sir, you can get this one yourself.
Grab your tinfoil hats – Bohemia’s dead-serious war simulator Arma 3 has gone interstellar in its latest expansion, Contact.
It’s normal to have a little dice-rolling in a game. Putting them in the hero’s chair, not so much. Dice are normally the silent judge, deciding clutch victory from horrific failure on a whim. They’re what separate mission success from a pile of dead XCOM squaddies. Maybe it’s time to put those bones through the wringer themselves. See how they like it.
Dicey Dungeons is the latest project from a team of talent headed up by hexagon masochist Terry Cavanagh, reunited with musical bleep-bloop maestro Chipzel. It’s random, it’s tactical, and it’s out in three weeks.
You wimps. So what if there’s a terrifying eldritch beast spooking about the ocean: you’re still Vikings, aren’t you? A Norseman without a longship is laughable. Though I have to admit your replacement fisheries look rad. And the kraken does seem nasty.
RTS Northgard has added the Clan of the Kraken as paid DLC. They’re a motley non-crew of squid-worshipping, Valkyrie-training spellcasters. I’ve spent too long away from Northgard’s shores, and whacking a kraken right next to them is a promising way to tempt me back.
After a decade of waiting, a delay of another three months for MechWarrior 5: Mercenaries is but a blink of the eye. Wait! Don’t blink just ye- aw for. Now you’ve done it. You’ve blinked a fly into your eye and now its six legs are tickling your sclera and its wings buzzing against your eyelid. You’ll be fine once it’s out, I’m sure, but that’s an irksome surprise to have while waiting for MechWarrior 5. A bit like how the delay announcement also came with word that developers Piranha Games have signed the game up to the Epic Games Store as another of those exclusives.