For someone so skeptical of taxonomy, I sure love a good subgenre dive. That’s partly because it’s so easy to find a healthy one now, and there’s a joy in shearing down multiple times and still finding material. You can start from “strategy games are in a good state” and go all the way down to “Turn-based strategy wargames that balance detailed simulation with accessibility and are set in World War 2” and still find several strong entries from the last few years.
But it’s The Troop that grabbed me most. It’s a little surprising, given its modest look, and the stiff competition. I think what clinched it is that The Troop has revealed to me something that I already sort of knew, but hadn’t quite caught hold of: that a tank warfare game is all about the pause.