For its gaming hardware contingent, CES 2026 was a good week to bury good news

CES 2026 doesn’t technically end until tomorrow, but then if it were a football match, it’d be the kind where the home side gets battered 4-0 and the cameras keep cutting to a stream of season ticket holders slumping towards the doors with 20 minutes left. An all-timer in the history of Consumer Electronics Show, it has not been.

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Minecraft’s getting cuter baby animals whose single pixel eyes you can stare into as you nudge them into lava

Minecraft‘s getting marginally cuter with its next update, as it continues to pretend it isn’t designed for the express purpose of teaching innocent children that in order to survive, you’ve sometimes got to beat some pigs and trees to death with your bare hands. Baby farm animal mobs, long just mini-mes of their adult versions with slightly different head/body size ratios are getting their own unique appearances.

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A new StarCraft shooter’s reportedly set to be revealed this year, possibly as a BlizzCon headliner

Right, so, Starcraft. A new shooter in the series is reportedly set to be revealed this year, possibly as the big headline act of Blizzcon in September.

The existence of such a secret shootery thing in the works at Blizzard was first reported by Jason Schreier last year, being one of the revelations to come out of his book on the publisher, titled Play Nice: The Rise, Fall, and Future of Blizzard Entertainment.

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Fortnite’s latest collab with an adult animated series that’s somehow still going is none other than South Park

You know what South Park feels like to me? It feels like randomly waking up in the middle of the night, looking around your bedroom as you think “cripes, it’s still not morning yet?” A feeling of waiting for the inevitable, the end, or the beginning. Not so much the contents of the show, none of that needs all that much thought, more so its very existence, which is now apparently transplanting itself into Fortnite.

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Whoops, looks like PEGI accidentally revealed that a new Life is Strange is on the way

If there were ever a dead horse that didn’t need so much flogging, it might be the Life is Strange series. Undeniably beloved by many, it has fallen victim to that whole franchising thing, having received an entry only in 2024 via Life is Strange: Double Exposure, a sequel game that was perhaps a little bit too messy. And here we are, in 2026, with PEGI potentially spoiling the reveal of a new entry in the series subtitled Reunion. Spoilers ahead for the game!

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The Elder Scrolls Online is ditching yearly expansions and folding its premium content into the base game, but it’s also gaining a battle pass

Back in September, studio game director Rich Lambert told GamesIndustry.biz that the Elder Scrolls Online team were exploring a move from big expansions to smaller, more frequent updates. Jump ahead four months and, well, that’s exactly what they’re doing.

Wait, stop running away from me, I’m not bringing you old news reheated like the last of the (now decidedly whiffy) Christmas turkey leftovers, I come bearing fresh details like… a freshly cooked turkey that is seasoned with patch notes and battlepass infographics.

Yum.

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Jet Set Radio Future on PC? It’s not a guarantee, but a new project may lead to such a, well, future

You know what I might have most about games? There’s no universal way to play them. You buy a DVD, you buy a DVD player, and aside from maybe a region lock issue you’re as good as gold. If I buy Snowboard Kids for the N64, and I don’t have one of those, well, I’m up a particular creek. That has meant that many a game over the years has been stuck to particular platforms, one of the most surprising being Jet Set Radio Future, to this day a game that’s still only available on the original Xbox, and the Xbox 360 through backwards compatibility. But! Thanks to some techy wizards, that might change in the near future.

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Sandfall Interactive have some light regrets over how they handled Clair Obscur: Expedition 33’s final boss

We’ve all been there. You’re at the end of a game, you’ve done all of the side quests, you’re strong as hell, finally read to take on the final boss, confident you can finish this quest you started 30-100 hours ago. Only to find that the fight is a piece of piss because, whoops! You overlevelled yourself by too much. This was seemingly the case for a number of people in Clair Obscur: Expedition 33, and now the game’s lead designer Michel Nohra has expressed some regret for those who had that experience.

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Ubisoft close the studio behind Assassin’s Creed Rebellion days after the developers vote to unionise

Ubisoft are closing Ubisoft Halifax, the Canadian developers of mobile games Rainbow Six Mobile and Assassin’s Creed Rebellion. This is strictly speaking outside our mandate as a PC gaming site, of course – I fear smartphones like Hell itself, and only ever communicate over long distances using homing pigeons – but it’s all part of Ubisoft’s wider transformation into a heavily Tencent-backed publisher, and the nasty twist is that Ubisoft Halifax had only just voted to unionise.

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