Tower of Fantasy is quitting the gacha life as it, sort of, transitions into a regular MMO

Remember Tower of Fantasy? It was one of those Genshin Impact-ish gacha games, with its particular twist, so to speak, being that it’s sort of an MMO. I say sort of, because it’s described as a shared open world, meaning you can see other players, and there are some MMO elements, but its monetisations are much more gacha like. Or, well, they are until tomorrow, November 25th, as in quite a big move developer Hotta Studio is stripping Tower of Fantasy of all of its gacha elements.

Read more

Climb a dark fantasy tower and find the sweepstakes code in the Pocketpair published looter-shooter Vision Quench

Look, I have my fair share of problems with Palworld, but to give credit where credit is due, after announcing their foray into publishing earlier this year, they’ve lined up a suite of games. Dead Take, a psychological horror complete with Baldur’s Gate 3‘s Neil Newbon and Final Fantasy 16’s Ben Starr, launched earlier this year, Truckful just looks like a delight, and now there’s Vision Quench, a game for freaks like me who like it when fantasy gets a bit techy.

Read more

TimeSplitters: Rewind, the fanmade sort of remake project, finally makes it into early access 13 years on

TimeSplitters is one of those weird series that I look back on quite fondly despite never having owned a single one of the games as a wistful youth. I think I’ve got one kicking around somewhere these days, but back then the only way I would play it was at a friend’s house, us messing about, not doing a very good job at co-op in the main story, me failing to beat my friend in multiplayer because I was crap at shooting games. And now, here we are, with a fanmade rework that’s been 13 years in the making finally released, offering unto me a chance to relish in some nostalgia, but New.

Read more

The Blood of Dawnwalker has no main quest, apparently, and now I’m a lot more interested in playing it

I’ll be honest with you folks, as aware as I have been about The Blood of Dawnwalker, i.e. Not The Witcher 3 from some of the folks who helped make The Witcher 3, I have felt very disinterested in it. Sure, that recent look at gameplay certainly paints a polished at minimum picture, but at a cursory glance I have to admit I did just kind of write it off as vampire Witcher. Except I’ve now been quite quickly pulled in thanks to an important element of the game shared by its director in a new interview: there’s no main quest.

Read more

Constance, a lovely looking hand-drawn metroidvania about creatively fighting your inner demons, is out now

Right, has everyone got Hollow Knight: Silksong out of their system? I’m sure there’s plenty of you that have scoured enough of its map to feel satisfied and ready for another hand-drawn metroidvania. Enter Constance! A game that fits that bill precisely, albeit with its own, quite literally painterly flair, one which is out today.

Read more

Vampire: The Masquerade – Bloodlines 2 should have been called something else, agrees former creative director

The former creative director of The Chinese Room’s Vampire: The Masquerade – Bloodlines 2 has finally said the quiet part loud and agreed that the game really shouldn’t have been called Vampire: The Masquerade – Bloodlines 2. Have you played Bloodlines 2? What would you have called it? I’m going with Vampire: The Masquerade – Third Cousin Twice Removed.

Read more

The Crew Unlimited devs have prevented the Ubisoft racer’s “3rd imminent death”, this time via a “Y29K” bug

Ubisoft racer The Crew has avoided yet another shutdown after being ressurected in server-emulated form by fans earlier this year. According to the modders behind its revival project, The Crew Unlimited, a bug would have seen the game stop working once 2029 rolled around. Thankfully, they say a solution’s been found.

Read more