Resident Evil Requiem is “like jumping into a cold bath after sitting in a hot sauna”

Have you showered yet today? No? Then maybe treat yourself to a bath if you can. It might help prepare for Resident Evil Requiem. Capcom formally confirmed last night that, as leaked, it contains Leon Kennedy. Some of their devs have now offered a bit more detail as to how it’ll feel to play as both him and co-lead Grace Ashcroft.

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Id Software devs form “wall-to-wall” union, with 165 workers at Doom studio the latest to vote in favour

Doom and Quake studio id Software are now home to a “wall-to-wall” union according to the Communications Workers of America (CWA). The organisation have announced that a group of 165 id workers have just voted to unionise, adding to the ranks of the 300 ZeniMax quality assurance staff who unionised back in 2023.

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Go on then, break 4:Loop’s roguelike-ish mechanics with teleporting berry mischief, says Left 4 Dead creator

I have to say, it does tickle me that pretty much anyone involved with Left 4 Dead just seem to still want to make Left 4 Dead. The Anacrusis and Back 4 Blood both were made by folks who worked on the original co-op shooter, and now the original lead designer of it Mike Booth is back with yet another incarnation, 4:Loop, revealed at Geoff’s Ads and Statues Evening. As part of that reveal, Booth took part in a little interview over on the PlayStation Blog where he touched on the game’s roguelike mechanics, and how excited he is for people to break them.

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Deltarune Chapters 3 + 4 is a virtual Dip Dab, and its contrast of zingy humour and bitter story was delicious

Deltarune‘s third and fourth chapters dropping simultaneously this year was my Silksong. Granted, I haven’t been waiting quite as long as the Hollow Knight sickos. Toby Fox only kept me hanging four years for the latest slice of his episodic Undertale successor.

Still, that’s before I’d started freelancing for IGN, let alone descended into the guide mines in service of my new all-knowing deity, Horace. Life has passed since I hung out with Deltarune’s adorably awkward protagonist, Kris, their chalk-devouring bestie, Susie, and the duo’s goat mage guide, Ralsie. They’re like old friends at this point, and I’ve been frantically waiting to rejoin their excursions to the shadowy alternate universe of the Dark World. After all, I had to see what manner of quirky little weirdos its ability to distort everyday objects into sentient beings would create next. But the wait was worth every agonising minute

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After a rough reveal, Deus Ex Remastered gets an indefinite delay with existing preorders refunded

When Deus Ex Remastered was revealed back in September, it quickly became apparent how Simply Not Great this thing looked. There was way too strong of a “we have to make this thing look new and modern and well lit” vibe to it that did not go down very well with pretty much anyway. It even tried to convince us that you’d need an RTX 2080 to run it at the recommended settings! The gall! And here we are, almost three months later, with word that the game has been delayed.

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Total War: Warhammer 40,000 devs detail future factions, and when you can expect official modding tools

The future is here! Or, I guess it’s around 40,000 years away, but that’s still more or less here for the Total War series, which’ll be tackling a futuristic setting for the first time in last night’s reveal of a Warhammer 40,000 spin-off reveal. It’s got most of what you’d expect, like those mean ole Space Marines, and big, dramatic, explosive battles with so much going on on screen you’ll get a hernia. But there were a few details shared in a post-reveal blog post that go into some small bits that weren’t a part of the big reveal.

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Clair Obscur: Expedition 33’s free Thank You expansion is out now with “surprising new locations”

Clair Obscur: Expedition 33’s promised free expansion is available to download right now, developers Sandfall Interactive have announced at this evening’s Trial by Keighley, aka the Game Awards.

The update includes new enemies and bosses, a new dungeon, enemies, new language support and costumes. The extra environment appears to be toy-themed and accessible later on in the game. If you’re concerned about spoilers (I myself still haven’t finished this), I would skip the below trailer. I would also skip the below trailer if the prospect of death by lollipop strikes you as a bridge too far even for Clair Obscur, a game of many disarming eccentricities.

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Total War: Warhammer 40,000 is real and features Orks, Space Marines, the Aeldari and for some reason, David Harbour

That furious cyborg face in Geoff Keighley’s bottom was telling the truth! Creative Assembly are making Total War: Warhammer 40,000, a new era for Twar that looks to take the Total War strategy map/battle map format and apply it to whole solar systems. They got David Harbour to announce the game at the Geoffies just now. There was a moment of pure, ecstatic terror when I thought they were making Total War: Stranger Things. Harbour wouldn’t have left the stage alive. But no, don’t worry, he’s here because he’s voicing some unit or other. Catch a cinematic intro and just a tiny bit of footage in the announcement trailer, below.

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Crystal Dynamics reveal two new Tomb Raider games -“the largest Tomb Raider world yet” and yet another classic TR revamp

The “future of Tomb Raider” has been dutifully revealed at this year’s Geoff Awards, and it turns out the future is half-future, half-past. Amazon Game Studios and Crystal Dynamics have announced a pair of Tomb Raider games – Tomb Raider: Catalyst, the next major new instalment in Lara Croft’s adventures, and the previously leaked Tomb Raider: Legacy Of Atlantis, “a fully reimagined version” of Core Design’s original Tomb Raider from 1996.

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It’s official: Control 2 is Control Resonant, a paranatural melee brawler with shapeshifting hittin’ sticks

In another victory for trademark paperwork diggers, weird fiction action-RPG sequel Control 2 is in fact Control Resonsant, as confirmed by an announcement and trailer at The Game Awards 2025. It’s out in 2026 and swaps Control’s telekinesis-aided shooting for melee thwacking. Said thwacking takes place across a Manhattan that’s suffering from more than a dash of catastrophic reality breakdown, as teased – this time intentionally by developers Remedy – in Alan Wake 2 DLC The Lake House.

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