You know that feeling where you’re not quite sure what’s going on, but you’re happy to be here anyway? That’s the impression I get from the trailer for The Sojourn, a pretty puzzly thing that’s scheduled to come out in a couple of months. I don’t exactly know what kind of tasks it’ll be asking me to do, or why. But I probably wouldn’t mind just hanging out in that lovely Santorini-like spot to do ‘em. Take a look at the trailer, you’ll see what I mean.
League Of Legends developer Riot Games have confirmed that they are working on a fighting game. The announcement came via EVO 2019, thanks to the event’s founder and Riot employee Tom Cannon. “I’m not here to say the game’s coming out any time soon,” he cautioned, “but I do feel like we’re making progress and I felt like it was only appropriate that we reset the conversation and let everybody know that what you think we’re working on, yeah, that’s actually what we’re working on.” You can see the moment clipped below.
The Entertainment Software Association (ESA), the North American games industry body whose responsibilities include organising E3, have quasi-accidentally leaked personal details of over two thousand people. The names, addresses, phone numbers, and more of folks who registered for E3 2019 media badges [disclosure: including some of our own] were posted online in a spreadsheet that apparently anyone could download. The ESA, who also lobby governments on behalf of big publishers and founded the ESRB ratings board, have not apologised but do say they “regret this occurrence.” Oh that’s fine, then.
Last week, famous hat-collection game Team Fortress 2 suffered from an influx of Unusual hats. These particular cosmetics drop rarely in TF2’s loot boxes, and are equipped with particle effects, making your Scout or Pyro or whoever look especially fancy. They’re also big-ticket items in the Steam trading economy. Or, they were, until a glitch meant they were guaranteed to appear in certain loot boxes, creating a glut, pushing the price down, and generally causing havoc in the markets. Valve responded last night, apologising for the bug and outlining how they’re going to attempt to minimise the economic effect.
When I moved to California two (!!) years ago, the flat block I lived in was overrun by crows. Just utterly crawling with cawing corvids. Initially, this was unnerving and unwelcome — Los Angeles is meant to be populated with palm trees, smoothie bowls, and Instagram filters. I don’t remember seeing shiny black feathers, beady eyes, and cacophonous murders in the brochure. Over time, however, I warmed to my crow neighbours. After all, they didn’t keep me up late with their parties or late-night television habits. They were devious and charming, and kept me company as I slowly dissolved in the late summer heat or I tried futilely to edit an essay. Now that I’ve moved to a neighbourhood decidedly lacking in crows, I miss them.
Here are a handful of games which use birds — crows and otherwise — as a central motif.
1) How many Dutchmen does it take to trash a taxi? 2) When is a dead Infantry Fighting Vehicle not a dead Infantry Fighting Vehicle? 3) Is the device pictured here a) A telescope, b) A bowling machine, or c) An anti-tank weapon more than capable of destroying a careless Challenger 2 tank?
(Quitting Qatab is an open-to-all game of Combat Mission: Shock Force 2 in which NATO forces are orchestrated by commenters while Qatabi units are computer controlled. Each daily turn covers one minute of action. For a scenario outline and summaries of earlier turns, click here) (more…)
It feels like only yesterday that Half-Life remake Black Mesa was a joke. The highest-profile vaporware of the Source modding community. That thing had been milling around since 2005. Nobody thought it would ever actually come out. I remember feeling properly shook when eventually did in 2012, seven years later.
Except, it wasn’t exactly done. Crowbar Collective have been trying to figure out Xen, Half-Life’s notorious last chapter, for almost as long as the Earth bits were in development. With today’s Gonarch chapter entering public beta, it got a little bit closer to completion.
“You want multiplayer?” Hello Games (probably) asked last summer, ahead of No Man’s Sky‘s last big update, named Next. “Buddy, you’ve got it.” At that point, I imagine a good chunk of the game’s player base looked at the four-player offering, shrugged, and replied: “Sure, that’s nice and all, but we were expecting… bigger.”
Personally, I was happy pottering about on my lonesome for a couple
dozen hundred hours. It turns out plenty of folks quite like having friends, though. Beyond, the big(ger) multiplayer update for No Man’s Sky, looks like it’ll make finding them easier than ever when it blasts off in two weeks.
The Dota Underlords items roster was completely and fundamentally altered by the recent August update, removing a grand total of 23 items and adding just 4 new ones to replace them. And seeing as items, just like alliances, are a crucial facet of your ever-expanding army, we’re gonna need to bring you up to speed on exactly what the new items meta looks like. Our Dota Underlords items guide will walk you through every single item in the game, from newcomers such as Helm of the Undying and Poaching Knife to old favourites such as Pipe of Insight and Mekansm.