The original Cities: Skylines is getting a new Race Day expansion next week, as Paradox parade the fact the series is turning 11

Welp. The Cities: Skylines series turns 11 years old today, so publishers Paradox have announced a bunch of stuff designed to celebrate that occasion. Look, look, they’ve said, here’s a brand new expansion for the original Cities: Skylines and it’ll launch next week. Oh and, they’ve also said, recently under-new-management sequel Cities: Skylines 2 is getting a couple of creator packs.

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Hooded Horse’s terrific 4X strategy game Old World is getting another big DLC expansion set in south Asia

Hooded Horse and Mohawk Games have announced a new expansion for their resolutely pre-modern 4X strategy game Old World. It’s called Empires of the Indus, and as you may guess, it concerns the nations and cultures that once flourished along the banks of the river Indus, running through central and south Asia. Nations and cultures like “the mighty Mauryas, who founded one of the greatest Iron Age empires under the rule of Emperor Ashoka” and “the nomadic horse lords of the Yuezhi who transformed the region as the Kushan Empire”.

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Ongoing RAM price crisis cited as one of the reasons “game preservation service” Myrient is shutting down this month

ROM distribution site and self-described “video game preservation service” Myrient is set to close down at the end of March, with its operator citing the current rise in RAM prices amid the tech being hoovered up for AI datacenters as part of the the reason they’re reaching for the shutters.

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Meet the man who stuffed as much Deus Ex into Fallout 3 as was “humanly possible”

Here, put on this pair of reflective sunglasses. Now regard the 21st century so far. Doesn’t it look as if the ideas of Deus Ex have spread into the mainstream? Like fire propagating across a dry hillside, the prevalence of emergent action with cascading consequences has spread throughout the gaming medium.

Much of this movement towards Ion Storm-style thinking may be coincidental. Were the Nintendo team behind The Legend of Zelda: Breath of the Wild making injokes about the Denton brothers on their lunch breaks? Did they praise Warren Spector as they imbued metal weapons with the capacity to attract lightning strikes? Perhaps not, and without slipping a bug under a Kyoto water cooler, we’ll likely never know.

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Nearly a year on from release, Stardew Valley Baldur’s Gate 3 modders provide a rare update on their Halsin romance

The creators of Baldur’s Village, a Stardew Valley mod revolving around a community of characters from Baldur’s Gate 3, have been pretty quiet since their work escaped being “mistakenly” zapped out of existence by Wizards of the Coast last April. Now, ahead of Baldur’s Village’s first birthday, they’ve provided a progress update on the Halsin romance arc they’ve been working on in the interim.

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Bungie share top feedback from Marathon’s playtest, including PC performance, UI issues and ammo shortages

DANGER DANGER, you now have 30 minutes till the RPS Monday morning meeting. 30 minutes till Julian asks us what we got up to this weekend, with the deceptively cuddly air of King Lear asking his daughters which of them doth love him most. What can I get written and published inside 30 minutes?

Ah, here’s Bungie with thoughts on this weekend’s Marathon reboot “server slam”, a server slam being a playtest that is designed to deliberately overload the online functionality in the hope that this won’t happen come release day on, in this case, 5th March. A fair few of you participated in the server slam, and a fair few of you have notes. The developers have rounded up the feedback they consider most vital. Beware: the following blockquote contains weasels.

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Mightreya is a crunchy, meaty, complicated anime-superhero fusion of Devil May Cry and Gravity Rush

I’ve had my eye on Mightreya since long before it had its name, when it was just clips of a somewhat generic anime girl doing sick tricks and beatdowns in levels without assets. But now it looks like a genuine (the -uine pronounced like wine, so you’ve got the right intonation) action video game, with a slightly less generic looking anime girl continuing to do sick tricks and beatdowns, albeit with a bit more context. And you can even try it out for yourself now with a new demo! Which I did and will tell you about thusly.

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I still can’t tell you what’s going on in Hypnos but its demo’s scenic megastructure world is one I want to keep exploring

When I first wrote about Hypnos upon its announcement last month, I noted how I don’t really know what you do in it. The trailer was entirely about The Vibes, but that was enough for my mechanically minimalist loving heart. I’ve now had a go at the demo, and to tell you the truth, I’m still not entirely sure what you do, and I couldn’t give a monkeys because oh me oh my, what a pretty world it does contain.

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One former Highguard level designer thinks it’s struggled because Wildlight “leaned too far into the competitive scene”

A few years ago, it’s entirely possible that Highguard isn’t the current talk of a town called Didn’t Work. But now, when everyone wants a piece of the live service pie, it’s not so easy to come in and claim some for yourself. We could spend an eternity figuring out what went wrong, but perhaps the words of former senior level designer on the shooter Alex Graner will provide a particular insight that the comment section of an annoying YouTuber won’t.

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