
I’m not sure I’ve ever been so quickly transported back in time than I have in I Write Games Not Tragedies. It’s not that I completely relate to what takes place in the game, but its sense of place, of atmosphere and feeling, is one I understand in my soul. The emo amongst you have probably already caught on to the vibe with its title, and for those of you that haven’t, the game’s aesthetics, writing, and soundscape certainly will.








