Capcom Says It’s Always Considering What’s Next For Mega Man

“Mega Man is one of our highly-valued IPs”.

Mega Man has received a lot of collections in recent years, but there hasn’t actually been a new mainline entry in the series since the release of Mega Man 11 in 2018. It seems there is no need to worry though, as Capcom has once again reassured fans that this classic series is still a big part of its plans going forward.

During its 45th General Shareholders meeting, Capcom mentioned how Mega Man is still one of the company’s most “highly-valued IPs” and it’s always “considering how to create games for it on an ongoing basis” (thanks, Rockman Corner).

Read the full article on nintendolife.com

Eiyuden Chronicle: Hundred Heroes Receives A New Switch Update, Here Are The Full Patch Notes

More improvements to frame rate and stability.

The RPG Eiyuden Chronicle: Hundred Heroes wasn’t in the best state when it first arrived on the Switch but the team behind the game has slowly improved the experience over time. Following a patch earlier this month, the “DAY60 Patch” has now been rolled out for all platforms including the Switch.

This patch improves the functionality and stability of the game on the Switch and bumps this particular build up to Version 1.0.7:

Read the full article on nintendolife.com

Kung-Fu Roguelike ‘Forestrike’ Brings Puzzles And Punches To Switch Next Year

Unfair fight.

Publisher Devolver Digital and developer Skeleton Crew Studio have revealed Forestrike, a kung-fu roguelike all about solving puzzles and landing punches.

Set to launch on Switch next year, Forestrike will put you in the shoes of Yu, a martial artist on a mission across the country to save his Emperor. As you might imagine, there will be a fair amount of fighting along the way, but this isn’t your usual action-focused roguelike as you’ll be relying on Yu’s ‘Foresight’ ability to play out combat encounters ahead of time and learn how to escape them unscathed.

Read the full article on nintendolife.com

Random: Artist’s Pokémon-Meets-Paper Mario Mash-Up Is Seriously Awesome

Bold folds.

We have mused on the idea of a ‘Paper Zelda’ game before, but ‘Paper Pokémon’? That’s not something we ever thought we needed. Until today, that is.

Animator and artist Spyrook has created a Pokémon-meets-Paper Mario: The Thousand-Year Door mash-up and it looks incredible. In the above video, you can witness a duo battle between Riolu / Ralts and Mawile / “Eevee” (though there’s something shifty going on with the latter), lovingly recreated in Paper Mario’s theatre setting.

Read the full article on nintendolife.com

Digital Foundry Hails Luigi’s Mansion 3 As The Best-Looking Exclusive Switch Game

Lean, green, and mean.

Digital Foundry has put out a new video taking a look at some of the best-looking Nintendo Switch exclusives since the console launched in 2017.

There are some pretty obvious choices here that won’t come as a surprise to regular readers, including the likes of Metroid Prime Remastered, Xenoblade Chronicles 3, Zelda: Tears of the Kingdom, and Shin’en’s awesome launch title Fast RMX.

Read the full article on nintendolife.com

Round Up: EVO 2024 – Every Switch Announcement And Much More

That’s a wrap.

EVO 2024 took place this weekend and if you’re curious to know what went down, you’ve come to the right place.

We’ve put together this guide filled with all the announcements and news related to games on the Switch, games announced for Switch as well as some other highlights you may or may not have seen throughout the weekend.

Read the full article on nintendolife.com

Soapbox: New Roots – How Pikmin 4 Made My Move Abroad Bloom

Pik up your life.

Soapbox features enable our individual writers and contributors to voice their opinions on hot topics and random stuff they’ve been chewing over. Today, on Pikmin 4‘s first anniversary, Alana thinks the half-plant, half-animal creatures known as Pikmin helped her move across the globe…


I define many of the biggest moments in my life contextually. What was I doing, what movies did I like, where was I living, and – perhaps most importantly – what games was I playing? Attaching memories and moments to objects or things is just human nature, whether they’re positive or negative. Personally, it helps me form an attachment that goes beyond “Hey, this video game is pretty good!”

Read the full article on nintendolife.com