In the thick of it.
Anyone who’s tried to cultivate a garden knows it’s hard work. You can’t just plant some flowers, water them once a week, and leave it at that. Every single flower, plant, and tree requires a different level of care; seasons and weather affect plants’ growth, and some can’t survive certain seasons. But, as English poet Albert Austin wrote in his book The Garden that I Love, “The glory of gardening: hands in the dirt, head in the sun, heart with nature. To nurture a garden is to feed not just the body, but the soul.”
carrotcake’s debut game, The Garden Path, fits this mantra to a tee. Solo developer and artist Louis Durrant started working on this passion project over seven years ago; upon planting the seeds for this entirely different slice-of-life sim, he worked to meticulously care for and nurture every single aspect of the game. From the art to the mechanics to the vibe, The Garden Path is the most accurate representation of gardening in a video game, and it’s both the game’s biggest strength and biggest weakness.
Read the full article on nintendolife.com