Forget The Retail Delay, Nintendo’s Tucking Alarmo In At Japanese Hotels

Wake up the Nintendo way.

Nintendo’s brand synergy goes deep. Real deep. If visiting Super Nintendo World at Universal Studios Japan wasn’t enough Mario for you, you can now rent an Alarmo for the night at some of the park’s hotels so you can even have Nintendo on the mind while you sleep.

In a post on Nintendo’s Japanese website, the company revealed that it was partnering with Universal Studios to bring Alarmo rentals to seven different hotels. The rental package includes an Alarmo and an AC adapter for plugging it in, both of which can be collected from the hotel reception desk, the post claims.

Read the full article on nintendolife.com

Xenoblade Chronicles X: Definitive Edition Digital File Size Seemingly Reduced

Save some space.

Ahead of the release of Xenoblade Chronicles X: Definitive Edition next month, Nintendo has supposedly updated the file size of the Switch release.

Listings online previously suggested the game would take up around 15 GB of space and now the estimated file size on the Switch eShop says the game will require an installation of 13.4 GB (thanks, necrolipe). So it seems Monolith Soft and Nintendo have found a way to save some space! In comparison, the Wii U version was around 20+ GB all up.

Read the full article on nintendolife.com

Round Up: The Reviews Are In For Hello Kitty Island Adventure (Switch)

Featuring Kuromi, Cinnamoroll, and more!

Last week saw the arrival of Hello Kitty Island Adventure on the Nintendo Switch. Apart from featuring an all-star cast of Sanrio characters, the game takes a fair bit of inspiration from the Animal Crossing series while also freshening up the genre.

As more reviews have been published, we’ve now got a round up. Starting with ours here on Nintendo Life, we thought this was a “great” experience on the Switch – awarding it 8/10:

Read the full article on nintendolife.com

Sumo Group Confirms “Impact” On Workforce As It Pivots To Develop Exclusively For Partners

Part of ensuring “long-term stability and success”.

Sumo Group, the UK-based games studio behind Snake Pass dev Sumo Digital and publisher Secret Mode, has announced that its development team will transition to work “exclusively on development services for partners” and has warned of “an impact on our studios and people” as a result (thanks to Push Square for the heads up).

Revealed in a business update on the Sumo Group website, the studio announced the “strategic decision to focus Sumo Digital exclusively on development services for partners”. While it claimed that it has “embraced opportunities to develop own IP” in the past, the decision is part of ensuring the “long-term stability and success of our business”.

Read the full article on nintendolife.com

With Switch 2 On The Way, Investors React Calmly To Nintendo’s Financial Update

Shares reach another all-time high.

Nintendo recently released its latest financial update for the third quarter of FY2025 and, as most of us had probably expected, numbers are down across the board as the Switch lumbers towards its ninth year on the market.

Had Nintendo released such figures several years ago – in which operating profit was down a staggering 46.7% – you’d imagine that investors would begin to panic and Nintendo’s share price would experience a bit of a tumble (just look at EA’s recent downturn to see evidence of this).

Read the full article on nintendolife.com

F-Zero 99 Has Been Updated To Version 1.5.6, Here Are The Full Patch Notes

Download it today.

Nintendo has released its first update for the battle royale Switch Online racer F-Zero 99. This bumps the game up to Version 1.5.6 and comes with a whole host of fixes and improvements. Here’s the full rundown, courtesy of Nintendo’s support page:

Latest update: Ver. 1.5.6 (Released February 4, 2025)

Fixed shortcuts that utilized a bug

Read the full article on nintendolife.com

Review: Under Defeat (Switch) – A Boldly Hardcore, Cult-Classic Shoot ‘Em Up

About 15 pounds per square inch at sea level.

Developer G.Rev may not be all that familiar to those who weren’t fully immersed in the shoot-’em-up scene of the early noughties. A boutique independent, it was assembled by former Taito employees who previously contributed to the likes of RayStorm and G-Darius. G.Rev’s most famous work, and the one that put it on the map, is Border Down: a wonderfully original 2003 shooting game for Sega’s Naomi arcade hardware and Dreamcast console. It was followed in 2006 by Under Defeat, switching from the horizontal to the vertical and trading sci-fi for a grounded militaristic theme.

Not to be confused with that other Dreamcast helicopter shoot ’em up, Psikyo’s Zero Gunner 2, Under Defeat pits pink-haired German soldier girls against the enemy forces of “The Union”. While any real-world similarities are dispelled by impossibly giant gunships torn from the pages of anime fiction, one of Under Defeat’s more interesting aspects is how hard-boiled it feels.

Read the full article on nintendolife.com

Opinion: With Forecasts Slashed (Again), Absolutely Everyone’s Antsy For Switch 2 ASAP

Sobering sales, analyst angst, obvious answer.

Nintendo has lowered sales forecasts for Switch hardware sales for the second time in a row with the publication of its Q3 results for FY2024/5.

With a 30.6% year-on-year drop in console sales across the Switch range, the platform holder now forecasts 11 million unit sales for the year ending March 31st 2025. For comparison, that’s down 1.5 million on its forecast back in November, which had already been cut from 13.5 million.

Read the full article on nintendolife.com