Moon’s haunted.
Though the JRPG has remained the de facto king of the RPG space for the last few decades, one could argue that the popular genre would never have existed were it not for DRPGs. What started in eons past with titles like Ultima and aimed to translate a traditional D&D gameplay experience to the screen has given way to more approachable dungeon-crawlers like Etrian Odyssey and Demon Gaze. In 2018, Nippon Ichi tried its hand at the subgenre with the enjoyable Labyrinth Of Refrain: Coven Of Dusk and it’s now opted to follow up on that experiment with Labyrinth of Galleria: The Moon Society. Though it’s clearly designed for a relatively narrow audience, there’s a lot to love about Labyrinth of Galleria.
Labyrinth of Galleria places you in the role of Eureka, a bright-eyed young girl responding to a job posting that sees her visiting a sketchy abandoned manor in the woods. Here, she is welcomed by the witchy Madame Marta, who quickly bonds her with a cute green ghost that Eureka names ‘Fantie’ and prompts her to use her spooky new friend to explore the vast labyrinth below Galleria Manor in search of powerful magical artifacts that the manor’s mysterious owner desires. No human can enter the labyrinth and return unharmed, so Marta teaches her how to use Fantie’s powers to imbue various puppets with life and direct them to explore the dungeon on her behalf. Eureka thus sets out on a vicarious quest into the depths below, while slowly learning more about her eccentric employers.
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